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May 10 2016

Anarchy edited Steps To Reproduce on T84617: Cargo Towers Not Present in Eden Editor.
May 10 2016, 12:12 PM · Arma 3
Anarchy edited Steps To Reproduce on T71909: Lessen the Fatigue effect upon Walking/Crouching/Tactical Pace.
May 10 2016, 5:58 AM · Arma 3
Anarchy added a comment to T71165: Vehicle Crews - Stop abandoning Vehicles - Add Repair skill and behaviour.

Vote Up:
Armored units are made to be hard hitters that don't go down easily. The fact that I can easily take out any armored/MRAP unit just by shooting out a tire is kind of sad. I can deal with the lack of "realism" for this because of the need for these vehicles to actually be a threat, not a nuisance or a reminder to carry AT on me at all times.

May 10 2016, 5:37 AM · Arma 3
Anarchy added a comment to T70914: Solution for lack of Tank Interiors + badly simulated CITV.

Would prefer 3D Interiors, but it's a good compromise.

May 10 2016, 5:29 AM · Arma 3
Anarchy added a comment to T69330: Realistic/Cost-Effective 2035 Technology .

First off, there has been no known development of the ability to reduce recoil on a 200 cal (which, by the way, what is that?)

Secondly, You're rambling and have added no significant information to this suggestion. You just complained about common Arma 3 quirks, that some embrace and other accept. The learning curve is there because of the scope and scale of the project. It's not Battlefield 3, That's the point.

Thirdly, ACE3 is a community project, not an official addon. You're just going on about nothing and it's spam, plain and simple. Stop complaining, be productive.

May 10 2016, 4:31 AM · Arma 3
Anarchy added a comment to T69330: Realistic/Cost-Effective 2035 Technology .

I honestly would love to see more of this. If I can't have my M4's, at least give me liquid armor. (Does it boost my immune system if I drink it?)

May 10 2016, 4:31 AM · Arma 3
Anarchy added a comment to T68940: Touch Off Bomb range is too large, and explosives are generally not risky enough to use.

I agree with bomb detection, but wireless devices have a pretty good range nowadays.

May 10 2016, 4:14 AM · Arma 3
Anarchy added a comment to T65939: Backpack Gear Theft.

Don't put your gun in the backpack. Problem solved.

May 10 2016, 2:20 AM · Arma 3
Anarchy added a comment to T64553: Weather conditions / seasons (snow etc.).

Last I checked, Altis (Based on Limnos which is in the mediterranean climate) does not have a noticeable winter. Maybe cloudy weather and very hard rains, but snow isn't really relevant in this area. Maybe more snow for the mountains though?

May 10 2016, 1:28 AM · Arma 3
Anarchy added a comment to T63372: Weight system.

Instead of simply adding more weight, why not just ensure that weight is measure correctly. If I carry a rifle, pistol, ammo and maybe some AP mines, I still sometimes can't fit the last of the 3 satchel charges I need to take the tower in domination/I&A. It seems like it would also need to be a configurable thing due to how everyone likes their playstyle in their servers.

May 10 2016, 12:38 AM · Arma 3

May 9 2016

Anarchy added a comment to T60025: No female soldiers models available.

If the developers have time, add them in.
if not, who cares, this isn't as controversial as everyone is making it out to be.

May 9 2016, 9:14 PM · Arma 3
Anarchy added a comment to T58605: Helicopter HUD moves with head.

Thats because when you are a pilot, the helmet you wear links with the targetting system and acts as an actual hud overlay. If you are the gunner, you should have a built in system to use.

May 9 2016, 3:22 PM · Arma 3