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Lessen the Fatigue effect upon Walking/Crouching/Tactical Pace
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When patrolling an area, I will usually try to avoid sprinting and jogging so as to allow sprinting in case the area gets hot real quickly and I need cover. I have noticed however, that even walking, crouch walking, and tactical pace will affect fatigue just as quickly as jogging. I propose that Walking and the like allow you to preserve stamina for a longer period of time.


Legacy ID
Feature Request
Steps To Reproduce
  1. Go on patrol and walk/tactical pace
  2. Have enemies fire at your hide.
  3. Attempt to sprint
  4. Realize that you can't sprint until you sit on your butt for 5 minutes while your soldier has a heart attack.
  5. Die from a catharctic fit.
Additional Information

This seems like it would make for a great improvise when it comes to people disliking the fatigue/stamina system. I, as an out of shape 16-year old. Can carry 10-15 lbs of schoolbooks and other supplies and go from walking to sprinting after walking for over a mile.

Event Timeline

Anarchy edited Steps To Reproduce. (Show Details)Aug 29 2013, 7:11 AM
Anarchy edited Additional Information. (Show Details)
Anarchy set Category to Feature Request.
Anarchy set Reproducibility to N/A.
Anarchy set Severity to None.
Anarchy set Resolution to Open.
Anarchy set Legacy ID to 3939827252.May 7 2016, 4:20 PM
EDcase added a subscriber: EDcase.May 7 2016, 4:20 PM

Yes, its stupid to get so fatigued just walking or tactical pace.