Even DayZ uses shadow mapping for all, but why not arma 3?
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Dec 12 2019
Mar 22 2017
https://dev.arma3.com/post/sitrep-00143 in some cases,they think stencil shadows looks better,but visually I HATE stencil shadow......they give me a option to force all shadow mapping
performance? well I don't care,just......to me,stencil shadow looks BAD,so I HOPE BI make option for "force shadow mapping" in graphic setting
May 10 2016
you can render 3D resolution 3 times,and it can be found in video option,it looks it's the same one
movement code is since OFP,no changed at all
anyway,it's out of topic,I can't understand that I can't see my stance at highest difficulty
and,yeah they should add it,the only ways to know that how much character is tired is watching weapon sway,and heavy breath
costavojik//oh,huge ones,then they should be visible
costavojik//helmets can be covered somehow by ghille suit
TakeHomeTheCup//yeah,there are great mods,taskforce,acre,but mod is mod,for now i can see more vanilla servers then servers using mod,even that requires addon installation and teamspeak that is connected correct servers.
also using no addon is more easy to start for rookies
so i hope bi work this,if i get many or not few vote ups
and my opinion is,when shot some laser guided missile is launched,right side camara? small one wanna work,i hope(blackfoot)
even wearing carrier rig will let you survive,rather then wearing nothing
vest,usally something is contained,so it must be heavier,but reduce falling damage
wearing nothing must be get damage lowestly
vote up
i think its no need to remove,anyway its useless,but reloading must be removed
I guess recoil dont affect before ending recoil animation
showing it ingame as PIP will be awesome
joostSidy//yeah,kind of that
helio//but not using analog steering is strange at high speed,really hard to steer.BI should fix it
@all users/sorry
@AD2001sorry for my bad english
@shadowmasterplayers shout at any situation,include leader(without AI)
modified it
Fireball// 1~0 buttons for reporting,anwsering above many keys.
I mean radio chatting is "enemy front 100 meters" somthing like that.
reporting automatically,untill king of the hill v7? v6? that mission don't script that disabling radio chatting.(sry it's not now)
every TVT,PVP missions that don't use script disabling radio chatting have this issue.
some PVP,TVT missions can play with AI also have this issue,if it don't use that script.
anyway if I infiltrate,so enemys are nearby,but make loud noise for reporting,it's......very odd
I hope also be available Carry/Drag dead bodies
related to http://feedback.arma3.com/view.php?id=19089 ?
but,it's about analog stick for steering cars,track heilo,boats
i think GRAW style is better