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May 11 2016

cs_wolf set Category to category:aibehavior on T110089: Zombies clip through floor in the police station.
May 11 2016, 5:08 AM · DayZ
Bohemia added a project to T110089: Zombies clip through floor in the police station: DayZ.
May 11 2016, 5:08 AM · DayZ
TheMightyAbid edited Steps To Reproduce on T110088: Stuck under a house.
May 11 2016, 5:08 AM · DayZ
JStewart added a comment to T110088: Stuck under a house.

Hi TheMightyAbid,

Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to submit a new ticket.

Regards,
JStewart

May 11 2016, 5:08 AM · DayZ
Bohemia added a project to T110088: Stuck under a house: DayZ.
May 11 2016, 5:08 AM · DayZ
Bohemia added a project to T110087: Stuck Under Green House: DayZ.
May 11 2016, 5:08 AM · DayZ
MrRamboRex set Category to category:characters on T110087: Stuck Under Green House.
May 11 2016, 5:08 AM · DayZ
Geez added a comment to T110087: Stuck Under Green House.

Hello MrRamboRex and thank you for the report.
This is an issue we are aware of (#0000101) and it has been scheduled for a fix.
Regards,
Geez

May 11 2016, 5:08 AM · DayZ
Geez added a comment to T110086: Video of getting into textures with instructions.

Hello mikhail and thank you for the report.
This is an issue we are aware of (#0021403) and it has been scheduled for a fix.
Regards,
Geez

May 11 2016, 5:08 AM · DayZ
Bohemia edited Steps To Reproduce on T110086: Video of getting into textures with instructions.
May 11 2016, 5:08 AM · DayZ
MrRamboRex added a comment to T110085: Amphibia S is extremely "loud" when fired without a bullet in the chamber.

Not just amphibia, it happens with all guns. there is already a report about it.

May 11 2016, 5:08 AM · DayZ
Bohemia added a project to T110086: Video of getting into textures with instructions: DayZ.
May 11 2016, 5:08 AM · DayZ
Geez added a comment to T110085: Amphibia S is extremely "loud" when fired without a bullet in the chamber.

Hello Tinuz and thank you for the report.
This is an issue we are aware of (#0023242) and it has been scheduled for a fix.
Regards,
Geez

May 11 2016, 5:08 AM · DayZ
Tinuz edited Steps To Reproduce on T110085: Amphibia S is extremely "loud" when fired without a bullet in the chamber.
May 11 2016, 5:07 AM · DayZ
amask added a comment to T110084: Landmine Bug when taken into Hands.

Same with beartrap.

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110085: Amphibia S is extremely "loud" when fired without a bullet in the chamber: DayZ.
May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110084: Landmine Bug when taken into Hands.

Hello musty311 and thank you for the report.
This issue has been resolved internally and should be fixed on Steam soon.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
kyndjiall added a comment to T110084: Landmine Bug when taken into Hands.

Agreed, It makes your left arm look like it's about 5 feet long and broken back at a 90 degree angle on my PC.

May 11 2016, 5:07 AM · DayZ
ThurmanMerman added a comment to T110084: Landmine Bug when taken into Hands.

Yep, beartrap, too.

May 11 2016, 5:07 AM · DayZ
Bohemia added a comment to T110083: DayZ needs a "gun strap" for guns.

The cheapest option for a sling, I think should be rope, then straps could be added later.
I also think this isn't a priority problem, but should be added in later patches when they have hit a decent milestone.

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110084: Landmine Bug when taken into Hands: DayZ.
May 11 2016, 5:07 AM · DayZ
musty311 edited Steps To Reproduce on T110084: Landmine Bug when taken into Hands.
May 11 2016, 5:07 AM · DayZ
Bohemia updated subscribers of T110083: DayZ needs a "gun strap" for guns.
May 11 2016, 5:07 AM · DayZ
Maxhype edited Steps To Reproduce on T110083: DayZ needs a "gun strap" for guns.
May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110083: DayZ needs a "gun strap" for guns: DayZ.
May 11 2016, 5:07 AM · DayZ
JStewart added a comment to T110082: Stuck under green house.

Hi Vohlk,

Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to submit a new ticket.

Regards,
JStewart

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110082: Stuck under green house: DayZ.
May 11 2016, 5:07 AM · DayZ
Vohlk set Category to category:playerstuck on T110082: Stuck under green house.
May 11 2016, 5:07 AM · DayZ
NBPone added a comment to T110081: food respawn not satisfying.

restarts do not help... the Problem is the forced eco-persistance-system.
A restart dosn't Change anythink to the spawn or loot.

Edit: Sorry... one Thing Change: The loot on the flor you dropped could be removed/deleted like weapons.

May 11 2016, 5:07 AM · DayZ
JStewart added a comment to T110081: food respawn not satisfying.

Hello sammyIV05,

Thanks for sending in your feedback on the loot system. The designers are continuously pulling data from the loot spawns as well, so there might be some additionaly tweaking on different items. However, you should probably not expect for canned foods and such to be as readily available like before.

Regards,
JStewart

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110080: One hit zombie when fully energized, hydrated and healthy.: DayZ.
May 11 2016, 5:07 AM · DayZ
sammyIV05 set Category to category:balancing on T110081: food respawn not satisfying.
May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110081: food respawn not satisfying: DayZ.
May 11 2016, 5:07 AM · DayZ
533DK edited Steps To Reproduce on T110080: One hit zombie when fully energized, hydrated and healthy..
May 11 2016, 5:07 AM · DayZ
moeb1us added a comment to T110079: Loot is still broken, Food not spawning.

if you are talking about private hives, this is a known issue and they are hopefully working on it

May 11 2016, 5:07 AM · DayZ
JStewart added a comment to T110079: Loot is still broken, Food not spawning.

Thanks for the server info NBPone (the server is on Public though). There was definitely a lack of loot while going through Severograd, so it looks like the server is affected by the bug described in #23335.

May 11 2016, 5:07 AM · DayZ
JStewart added a comment to T110079: Loot is still broken, Food not spawning.

Hi vendetta,

When spawning in, I do have a harder time surviving than before, but it is doable. That's probably why the devs are mentioning tweaking instead of a replacement of the system. Do you have a couple of specific servers (ip + port) that I could try out and thus see how bad the situation is?

Also, pretty please, with sugar on top - mind it with the language.

Thanks,
JStewart

May 11 2016, 5:07 AM · DayZ
vendetta added a comment to T110079: Loot is still broken, Food not spawning.

Gotcha, sarcasm meter is broken this week.

May 11 2016, 5:07 AM · DayZ
Chickman1995 added a comment to T110079: Loot is still broken, Food not spawning.

when 0.55 first came out I was finding tons of loot, albeit not in the right spots, now i'm struggling to even spawn in because even empty servers have no loot at all

May 11 2016, 5:07 AM · DayZ
Chickman1995 added a comment to T110079: Loot is still broken, Food not spawning.

i was more or less being sarcastic, meaning I have hardly been able to find anything. played for 35 or 40 minutes and searched novo and found nothing aside from a garden hoe and a child's briefcase.

May 11 2016, 5:07 AM · DayZ
vendetta added a comment to T110079: Loot is still broken, Food not spawning.

I'm not sure they fixed loot spawning in the right area's. DayZ Reddit is still indicating guns are missing, military equipment is spawning in Civilian homes etc. That I can live with but there is still no food. People have been posting on the Dev twitter account but they are failing to understand the gravity of this situation and stick to their "oh, it just needs tweaking" bullshit.

May 11 2016, 5:07 AM · DayZ
Chickman1995 added a comment to T110079: Loot is still broken, Food not spawning.

Well, they fixed the whole 'loot not spawning in the right place' thing. they seem to have completely gotten rid of loot altogether in the process. I mean, even Novodmitrovsk was almost completely empty.

May 11 2016, 5:07 AM · DayZ
vendetta added a comment to T110079: Loot is still broken, Food not spawning.

Yea just heard that from a ton of other users.

May 11 2016, 5:07 AM · DayZ
fing24 added a comment to T110079: Loot is still broken, Food not spawning.

nothing in the north as well. So don't rush.

May 11 2016, 5:07 AM · DayZ
vendetta set Category to category:inventory on T110079: Loot is still broken, Food not spawning.
May 11 2016, 5:07 AM · DayZ
vendetta added a comment to T110079: Loot is still broken, Food not spawning.

This particular problem is ridiculous. You have known about it since day one of this shit patch yet it's still broken. Go put more food in the game, no one can even reach the fucking North for searching.

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110079: Loot is still broken, Food not spawning: DayZ.
May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110078: Drinking water from cantine filled with jerrycan makes you poisoned..

Hello mikhail and thank you for the report.
I have tested this thoroughly but unfortunately I was unable to reproduce the issue. Please retest once new patch hits Steam and report back in case the issue re-appears.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
Bohemia edited Steps To Reproduce on T110078: Drinking water from cantine filled with jerrycan makes you poisoned..
May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110078: Drinking water from cantine filled with jerrycan makes you poisoned.: DayZ.
May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110077: Crossbow animations are broke.

Hello Cass18 and thank you for the report.
The issue has been fixed internally and should be fixed on Steam soon.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
Bohemia edited Steps To Reproduce on T110077: Crossbow animations are broke.
May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110077: Crossbow animations are broke: DayZ.
May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110075: Wells (Water) and ponds (RiverWater) have a mismatch between stomach volume (totalVolume) and water content: DayZ.
May 11 2016, 5:07 AM · DayZ
moeb1us edited Steps To Reproduce on T110075: Wells (Water) and ponds (RiverWater) have a mismatch between stomach volume (totalVolume) and water content.
May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110076: snared rabbit despawns: DayZ.
May 11 2016, 5:07 AM · DayZ
Calibre set Category to category:environment on T110076: snared rabbit despawns.
May 11 2016, 5:07 AM · DayZ
vatixerid added a comment to T110074: Walking between tanks in krasno airstrip and loosing steps sounds..

North east airstrip on concrete, too.

May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110074: Walking between tanks in krasno airstrip and loosing steps sounds..

Hello amask.
The issue has been fixed internally and should be fixed on Steam soon.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
amask added a comment to T110074: Walking between tanks in krasno airstrip and loosing steps sounds..

I join a screenshot edition, no foot steps sounds on the red area.

May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110074: Walking between tanks in krasno airstrip and loosing steps sounds..

Hello amask and thank you for the report.
This is an issue we are aware of and it has been scheduled for a fix.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110074: Walking between tanks in krasno airstrip and loosing steps sounds..

Hello amask.
Could you please specify which particular tanks do you have in mind? Screenshots and location on http://dayzdb.com/map, possibly a video capturing the issue would be appreciated.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
amask added a comment to T110074: Walking between tanks in krasno airstrip and loosing steps sounds..

Hello, i join a screenshot with indication on it for now.

May 11 2016, 5:07 AM · DayZ
amask set Category to category:sound on T110074: Walking between tanks in krasno airstrip and loosing steps sounds..
May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110073: character stand up and crouch in action..

Hello amask and thank you for the report.
This is an issue we are aware of (#0023532) and it has been scheduled for a fix.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110074: Walking between tanks in krasno airstrip and loosing steps sounds.: DayZ.
May 11 2016, 5:07 AM · DayZ
JStewart added a comment to T110072: Character Still Stuck Underneath House.

no problem at all :) Happy to hear that your character is good to go again.

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110073: character stand up and crouch in action.: DayZ.
May 11 2016, 5:07 AM · DayZ
amask set Category to category:controls on T110073: character stand up and crouch in action..
May 11 2016, 5:07 AM · DayZ
FunkPetal added a comment to T110072: Character Still Stuck Underneath House.

Thank you very much. Im out and moving my girl into a tree. One day I hope that green houses will be safe to logout in. Many thanks :)

May 11 2016, 5:07 AM · DayZ
JStewart added a comment to T110072: Character Still Stuck Underneath House.

If you log on with your character, could you check if the fix worked please?

May 11 2016, 5:07 AM · DayZ
FunkPetal added a comment to T110072: Character Still Stuck Underneath House.

What information do you need ?

May 11 2016, 5:07 AM · DayZ
JStewart added a comment to T110072: Character Still Stuck Underneath House.

Hello again FunkPetal,

That's odd. I tried moving your character again. Can you confirm if the fix worked please?

Thanks,
JStewart

May 11 2016, 5:07 AM · DayZ
FunkPetal edited Additional Information on T110072: Character Still Stuck Underneath House.
May 11 2016, 5:07 AM · DayZ
FunkPetal added a comment to T110072: Character Still Stuck Underneath House.

Public Server - 1st Person/3rd Person.

May 11 2016, 5:07 AM · DayZ
JStewart added a comment to T110071: Stuck in House.

Hi vanilla_jedi,

Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to submit a new ticket.

Regards,
JStewart

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110072: Character Still Stuck Underneath House: DayZ.
May 11 2016, 5:07 AM · DayZ
maverick399 added a comment to T110070: vs3 losts all gas when leaveing it for a while with engine turned off.

Thanks for answers. I thought that it was cause of damage. Before posting I tried to drive very carefully to check it. And only thing I hit was zombie.

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110071: Stuck in House: DayZ.
May 11 2016, 5:07 AM · DayZ
vanilla_jedi set Category to category:playerstuck on T110071: Stuck in House.
May 11 2016, 5:07 AM · DayZ
heirfuhrer added a comment to T110070: vs3 losts all gas when leaveing it for a while with engine turned off.

This also happens if you hit too many zombies.

May 11 2016, 5:07 AM · DayZ
maverick399 edited Steps To Reproduce on T110070: vs3 losts all gas when leaveing it for a while with engine turned off.
May 11 2016, 5:07 AM · DayZ
borsuk3344 added a comment to T110070: vs3 losts all gas when leaveing it for a while with engine turned off.

It's not a bug, damaged v3s starts leaking fuel. You can hit a tree and start loosing gas easily

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110070: vs3 losts all gas when leaveing it for a while with engine turned off: DayZ.
May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110069: items bug out in enviroment.

Hello theneo007 and thank you for the report.
As for the tree issue, that is an issue we are aware of and it has been scheduled for a fix. As for the shelf issue, that is currently not fixable and will be fixed in future stages of development. Also if your gear gets stuck in a tree / bush again, try to chop the tree or bush down, then you should be able to retrieve your items.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110069: items bug out in enviroment: DayZ.
May 11 2016, 5:07 AM · DayZ
theneo007 set Category to category:aibehavior on T110069: items bug out in enviroment.
May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110068: Water sound when walking on a specific area of land.

Hello acsdog and thank you for the report.
This issue cannot be fixed with current limitations, however this may be changed in the future stages of development.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
acsdog edited Steps To Reproduce on T110068: Water sound when walking on a specific area of land.
May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110067: emptying boxes of ammo and magazines in containers on the ground leaves invisible bullets in the slot..

Hello Franzuu and thank you for the report.
We have tested this thoroughly but unfortunately we were unable to reproduce the issue. However there have been some tweaks done ,which most likely have fixed the issue. Please retest this once next patch hits Steam and report back to us in case the issue re-appears there.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110068: Water sound when walking on a specific area of land: DayZ.
May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110067: emptying boxes of ammo and magazines in containers on the ground leaves invisible bullets in the slot.: DayZ.
May 11 2016, 5:07 AM · DayZ
Franzuu edited Steps To Reproduce on T110067: emptying boxes of ammo and magazines in containers on the ground leaves invisible bullets in the slot..
May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110066: DayZ .55 Truck and Tree Falling Damage Physics Bug [Volume Warning Sorry].

Hello Wykydtronik and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
wykydtronik edited Steps To Reproduce on T110066: DayZ .55 Truck and Tree Falling Damage Physics Bug [Volume Warning Sorry].
May 11 2016, 5:07 AM · DayZ
Geez added a comment to T110065: Gathered apples are invisible within the backpack.

Hello lordhexa and thank you for the report.
This is an issue we are aware of (#0023215) and it has been scheduled for a fix.
Regards,
Geez

May 11 2016, 5:07 AM · DayZ
Bohemia added a project to T110066: DayZ .55 Truck and Tree Falling Damage Physics Bug [Volume Warning Sorry]: DayZ.
May 11 2016, 5:07 AM · DayZ
amask added a comment to T110065: Gathered apples are invisible within the backpack.

I can confirm and that happen sometimes with loot.

May 11 2016, 5:07 AM · DayZ
trujuice added a comment to T110065: Gathered apples are invisible within the backpack.

Had this same issue too

May 11 2016, 5:07 AM · DayZ
lordhexa edited Steps To Reproduce on T110065: Gathered apples are invisible within the backpack.
May 11 2016, 5:07 AM · DayZ