Maybe he is not cheater - maybe he just duped items like thousands of people do?
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May 11 2016
Possible fix against duped items:
EACH item needs to have an ID (per hive).
So, if there is a ID 2 times > server needs to delete it!
I played with my friend, 2nd and 3rd his scr-ts.
This are his steam-profiles:
This has been bothering me, too. It's excessively noisy as well.
Thanks, that one was better :) Your problem should now be solved, but in case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Thanks for sending in the screenshot. The id that you submitted does not seem to be recognized anywhere. Can you confirm if you submitted the correct one?
hmm oh yeah please try this one:
http://steamcommunity.com/profiles/76561198067843552
Would it be possible for you to attach a screenshot of the location of the debris as well please?
Thanks for your answer,
here my id: 765611980678435528 .
Screenshot added, the debris is in every entrance hall of the huge buildings in Dubky.
Hello,
Sorry to hear about your trouble. If you send me a link to your Steam profile, I'll have a look at it. Example: "http://steamcommunity.com/id/xxxxxxxxxx/"
Also, please let me know if your character is on a "1st/3rd Person" or a "1st Person" server.
If you prefer to send your Steam ID url in a private message, you can click the "Make Private" button to the left of your message after you click the button labeled "Add Note".
Thanks,
JStewart
Hey johndoe5828 and thanks for the report.
This is actually a problem with the gate you are trying to go through rather than the spawn location, however we are currently looking into it - please be patient.
Thank you,
Andy
Hello,
Thank you for sending us your feedback regarding this issue. Unfortunately, this problem is a known issue that has previously been reported. The devs are aware of the problem related to character save loss and they'll be working on fixing it.
Closing as duplicate of #78.
Regards,
JStewart
Hi MaxComrade and thank you for your report.
The designers have decided, that holding arrows and bolts in hand will not be possible for now, which should take care of this issue.
Regards,
Andy
Same for "Bolt".
God damn the game is unplayable because of this shit, but the devs are always worrying about duping instead of hackers.
+1 for visibility.
Hi JustCaused and thanks for your report.
We are aware that this can be fixed by warming the character up, but it definitely should not take this much time and heat. We are investigating the problem (#0020179).
Regards,
Andy
This bug was fixed when I made 4 fires in garage, stood there for 1 minute and then I got a few burns. I am still alive, and shaking is gone!
Thanks, will try that! :D
well just make 3-6 fires and wait for some time and the hand shaking will go away ;) i believe its cause is being tired
before posting, look into all the other same issues ;)
I know that they exsist, I just want to remind devs that this is so annoying.
Yes, that did help Darcion! :)
My point was is that the ammo for the guns I listed is only military, even though there is civilian guns which take that ammo.
there will be a completely overhaul, so you dont have to search the right buildings/vehicles.
more and dangerous weapons and ammo will be central or at the edge northwest of chernarus.
now you can find all kinds off ammunition on vehicle but the magazines are a bit more rare.
some changes are possible in:
Q1
Central economy (advanced loot distribution)
hope it will help some guys here :)
Agreed!
gun distribution is good. ammo, not so much. magazines for civ weapons are ridiculously rare too.
Agreed too.
I agree with what you said.
It just makes sense because there is civilian rifles which take 7.62x39 everywhere.
Agreed completely, I think 9mm should be relatively common in houses but 7.62x39 still pretty rare, but at least have a chance of spawning in houses. Cr275 mags should be a bit more common imo
Yes me too! I'm going to try and see how often you can replicate the results tonight, as like I said I stopped throwing things after encountering the bug 2 or 3 times.
i thought it is only the sword, i hope my vid can help the devs to solve this issue.
Yeah exactly like that Darcion. I've had both the "dive" animation occur repeatedly before being locked in place, as well as being stuck in the "army man grenade" pose. As far as I can tell the standing throw results in the dive, while a throw from a knelt position results in the army man lock.
It's got me scared to throw things!
something like this? https://www.youtube.com/watch?v=3bFgKWeE21A&list=PL_6l2ke0iWCer02amtd3vWPiOUrdkW-G0
Hi Aethirius and sorry to hear about your trouble.
This does not seem to be an issue of DayZ itself but rather a problem with your drivers.
Please try some troubleshooting as described e.g. here http://www.windowswally.com/how-to-fix-windows-8-1-driver_irql_not_less_or_equal-error/ and let me know if it helped.
Thank you,
Andy
Hi Aethirius,
please send us a dxdiag report and files from this folder:
"C:\Users\<Name>\AppData\Local\DayZ\"
Pack the files into an archive (7z, zip, rar ...). If the archive is smaller than 5.000KB, you can attach it here.
In case it's larger than that, please try uploading it to a file sharing website and link it here.
For future reports please refer to the "How to guide" http://feedback.dayzgame.com/how-to-user.html
Thank you.
Johnny
Hello,
Thank you for sending us your feedback regarding this issue. Unfortunately, this problem is a known issue that has previously been reported. The devs are aware of the problem related to character save loss and they'll be working on fixing it.
Closing as duplicate of #78.
Regards,
JStewart
Hello BonexHead,
Sorry to hear about your trouble. In case the problem persists, would it be possible for you to post a link to your Steam profile as well as server info (ip + port number) and the exact time (along with your time zone) the next time this happens?
Thanks,
JStewart
Clicking "I understand" is not a carte blanche for fuck ups.
I dodged the problem too multiple times. Just once I hit exactly when it regained connection.
Thing being, this shouldn't be happening in the first place. It's shoddy concurrency control for a database. It's not even a bug, it's a fundamental fuck up that any programmer should be ashamed of. Imagine if the bank were to eat your money because you decided to withdraw when they were processing a deposit into your account? I'm sure you'd scream bloody murder. But these two are the same exact concurrency control fuck ups.
A more responsible dev would put shit like this as their prime priority or at least have an option to somehow recover lost characters. Not Bohemia, they hide behind their (ever growing fewer) fanboys and "it's just alpha". So I guess no concurrency control for another 3 years.
Waaaaaa I clicked agree but still want to complain all the time. Be nice and maybe things will get fixed. this is why this is an ALPHA game. This is the kind of stuff they try to fix in alpha games so when it is ready for mainstream sales it doesn't happen. You know the game has problems yet you just wine like a baby and don't want to help. Go back to sucking your moms tits and get of you puter man. Or better yet learn to code and get a job and fix the problem yourself since you seem to think it is so easy to do.
you accepted the alpha agreement at every start of the game. now be quite nexdemise
Welcome to Alpha games.
Brush off some of that salt, it isn't helping you.
If you disconnect as soon as you realize the server hasn't connected to the hive properly, it won't overwrite your character. I've dodged this problem multiple times, still have all my gear.
Vilayer NJ 2-19. Don't know if it was restarting, not my responsibility. I don't administrate their servers, nor do I handle how the DayZ public hive operates. If I would write code that's so broken I'd probably just delete everything and start from scratch, which is what Bohemia should've done from the very beginning, but nope, they took the Arma 2 engine, added a few bells and whistles, incremented the number, then they took the same engine and tried to make an FPSMMO out of. Kinda like strapping a jet engine onto a unicycle.
Shit like that happening is god damn unacceptable. Fix your fucking character handling or add an extra check, nothing stops the hive from saying "Nope, the other char is still alive, I'm not saving the freshspawn over the geared guy". I'm sure you added some kind of an interrupt to fix the .50-.51 dupe method, so you can't weasel out saying "That could open a possibility of duping". Every case where there's ambiguity should be resolved in favor of the player, but that's not the case in Bohemia. I really wish I could get a refund because frankly, the 30 bucks weren't worth it (though I should be an asshole and ask for 35 because after all the game is now apparently worth more). I just feel there'd be a total recall somewhere in the future once the devs shoddy codding comes across an obstacle they can't go around and would have to redo everything from scratch.
Hell if this was a report for a dupe method I'm sure they'd bend over backwards to fix it.
what a bad description... tell us a server name and more info. was the server still restarting as you tried to connect?
Hi,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Hi,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Thanks for your reply Andy. Good to hear, that you're working on it.
Ive also noticed that when in the passenger seat and someone else is driving, if you minimise the game for a few seconds then go back to fullscreen it shows your char as standing in the middle of a field, and you can run around and stuff. But the driver of the truck also can still see u in the passenger seat.
So the driver needs to stop some place safe and then you the passenger needs to logout of the server and come back in, in order to spawn outside the truck where that may be at.
Also im sure you are aware that the driver and passenger never see the same things when the truck is moving, from the passenger side all you see is game lag and looks like the truck is hitting walls and trees, but the driver he dont see that his ride is mostly smooth with no crashing.
We have!
The tree collisions and issues with falling through the ground are being worked on. The temperature one - we are investigating it at the moment.
Thanks,
Andy
Just wondering if the Devs have recognized these issues.
also if you hit a guard rail going really slow it still flips you over and gets stuck
been like that for a year. wont be fixed any time soon.
yep its bugged, I guess they are working on it
Hi Korrosiv and others.
Thank you for your feedback! This is known already (#19965) and has been scheduled for a fix.
Regards,
Andy
I agree, I thought that was a good feature, very useful if you have limited inventory.