This ticket shows that Arma3 diehards would rather have a game that is highly irritating and frustrating for most people than a game that attracts a wider audience and generates more income for BIS.
Sure there are lots of workarounds to switch fatigue off if you are not playing online. But the fact is now that Arma3 is attracting a wider audience, playing vanilla Arma3 is a highly frustrating and at times annoying process for the majority of people. Couple the over the top fatigue and weapon sway effects to the poor network code and you have the three biggest stumbling blocks for Arma3's growth.
So the big question to the diehards who voted in favour of the current fatigue & sway system - do you want Arma3 to grow in popularity and evolve into a much better game or get bogged down. Because in my mind these 'features' as they are currently executed (Feb 2015) are extremely counterproductive and put the casual player off Arma3.
And before this ignites a whole lot of flames - I've played nearly 4000 hours of A3, a few thousand hours of each of OF, Arma, A2 etc. and fired many real weapons etc. Sure I'm no expert but to me Arma3 needs to find the balance between realism and playability and broad market appeal.
Based on a lot of feedback I've had on the Steam Workshop - there are a lot of people who, shortly after buying Arma3 just give up on the game and or regret their purchase - the primary reasons given - they don't like the fatigue & weapon sway system and the lack of a native respawn/revive option - these 'features' or lack of them are literally a game killer for most.
Everyone I've spoken to wants some sway and a little fatigue but nowhere near where the levels are currently set. The bottom line - BIS will never satisfy all of the people all of the time.
I second the suggestion made above - why not set the defaults much lower in the vanilla game and then add a server side feature that will allow server admins to set these settings the way their users prefer?
This would satisfy everyone and help Arma3 grow at the same time. Hardcore Arma3 players can therefore play on servers where the fatigue and sway are really high for example. Whilst the rest of us mortals can play on servers where these settings are less harsh /realistic?.
I really hope BIS implements this server feature / option it will solve all these issues. Then BIS might be able to get closer to satisfying more of the people more of the time.