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May 10 2016

Bohemia added a project to T73360: Visual Suggestion About Daytime Aperture Setting (see picture): Arma 3.
May 10 2016, 6:39 AM · Arma 3
Bohemia updated subscribers of T73359: incorrect backpacks for autonomous static weapons.
May 10 2016, 6:39 AM · Arma 3
d3nn16 edited Steps To Reproduce on T73359: incorrect backpacks for autonomous static weapons.
May 10 2016, 6:39 AM · Arma 3
DarkDruid added a comment to T73359: incorrect backpacks for autonomous static weapons.

Should be fixed in current version of the dev branch.

May 10 2016, 6:39 AM · Arma 3
Bohemia added a project to T73359: incorrect backpacks for autonomous static weapons: Arma 3.
May 10 2016, 6:39 AM · Arma 3
AD2001 added a comment to T73358: After recent update issues with multiplayer.

Try validating your Steam game cache.

May 10 2016, 6:39 AM · Arma 3
Nevada edited Steps To Reproduce on T73358: After recent update issues with multiplayer.
May 10 2016, 6:39 AM · Arma 3
Bohemia added a project to T73358: After recent update issues with multiplayer: Arma 3.
May 10 2016, 6:39 AM · Arma 3
omgitsaduck added a comment to T73357: The Lights of Truck Boxer is bugged i think Have a look.

oh ok

May 10 2016, 6:39 AM · Arma 3
Gekkibi added a comment to T73357: The Lights of Truck Boxer is bugged i think Have a look.

There's another ticket for this, it was reported earlier.

May 10 2016, 6:39 AM · Arma 3
omgitsaduck added a comment to T73357: The Lights of Truck Boxer is bugged i think Have a look.

where is the mods and admins... i want to know if its fixed the problem or is normal.

May 10 2016, 6:39 AM · Arma 3
omgitsaduck edited Steps To Reproduce on T73357: The Lights of Truck Boxer is bugged i think Have a look.
May 10 2016, 6:39 AM · Arma 3
hunter501 edited Steps To Reproduce on T73356: MRCO bug with GL weapons.
May 10 2016, 6:39 AM · Arma 3
Bohemia added a project to T73357: The Lights of Truck Boxer is bugged i think Have a look: Arma 3.
May 10 2016, 6:39 AM · Arma 3
Astaroth added a comment to T73355: game crashed in multiplayer after select unit and enter for start playing.

Thank you for reporting, but this report is duplicate of http://feedback.arma3.com/view.php?id=15009

May 10 2016, 6:39 AM · Arma 3
Bohemia added a project to T73356: MRCO bug with GL weapons: Arma 3.
May 10 2016, 6:39 AM · Arma 3
amooei edited Steps To Reproduce on T73355: game crashed in multiplayer after select unit and enter for start playing.
May 10 2016, 6:39 AM · Arma 3
amooei added a comment to T73355: game crashed in multiplayer after select unit and enter for start playing.

another crash in multiplayer after playing 15 min
I attached it

May 10 2016, 6:39 AM · Arma 3
amooei added a comment to T73355: game crashed in multiplayer after select unit and enter for start playing.

and another one attached as ''another crash''

May 10 2016, 6:39 AM · Arma 3
Astaroth added a comment to T73354: Random game crashes in multiplayer since 1.02.

Thank you for reporting, but this report is duplicate of http://feedback.arma3.com/view.php?id=15009

May 10 2016, 6:39 AM · Arma 3
Bohemia added a project to T73355: game crashed in multiplayer after select unit and enter for start playing: Arma 3.
May 10 2016, 6:39 AM · Arma 3
Bohemia updated subscribers of T73353: Bug reflections within a building (through the lens).
May 10 2016, 6:39 AM · Arma 3
Bohemia added a project to T73354: Random game crashes in multiplayer since 1.02: Arma 3.
May 10 2016, 6:39 AM · Arma 3
noobz edited Steps To Reproduce on T73354: Random game crashes in multiplayer since 1.02.
May 10 2016, 6:39 AM · Arma 3
Astaroth added a comment to T73352: crash.

Thank you for reporting, but this report is duplicate of http://feedback.arma3.com/view.php?id=15009

May 10 2016, 6:38 AM · Arma 3
smakor edited Steps To Reproduce on T73353: Bug reflections within a building (through the lens).
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73353: Bug reflections within a building (through the lens): Arma 3.
May 10 2016, 6:38 AM · Arma 3
fluxxmux added a comment to T73352: crash.

answering to this text:

Try disconnect your gamepad please.

Error: JoystickDevices - CoInitilizeEx return 80010106
Invalid Joystick Axis!

type=602 (6), dwOfs=0, name=Îńü 6
GUID = a36d02f3, c9f3, 11cf, ...
wUsagePage = 1, wUsage = 0

Detected Joystick: PS(R) Gamepad

0 ... ĐžŃ ŃŚ X [1,30]
1 ... ĐžŃ ŃŚ Y [1,31]
2 ... ĐžŃ ŃŚ Z [1,32]
5 ... Вращение Đ˛ĐľĐşŃ€ŃƒĐł

ĐľŃ Đ¸ Z [1,35]

Issue History

Date Modified Username Field Change

2013-09-27 19:22 fluxxmux New Issue
2013-09-29 18:52 astaroth Note Added: 0056122
2013-09-29 18:52 astaroth Assigned To => astaroth
2013-09-29 18:52 astaroth Status new => need more info
2013-09-29 20:09 fluxxmux Note Added: 0056139

2013-10-01 16:53 astaroth Note Added: 0056436

I can't disconnect it because my system have never had any gamepad nor joystick connected

May 10 2016, 6:38 AM · Arma 3
fluxxmux added a comment to T73352: crash.

https://docs.google.com/file/d/0B7xmI_7--Dn7a2s3ZVFQV1NsUkk/edit?usp=sharing

May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73352: crash: Arma 3.
May 10 2016, 6:38 AM · Arma 3
fluxxmux edited Steps To Reproduce on T73352: crash.
May 10 2016, 6:38 AM · Arma 3
Astaroth added a comment to T73352: crash.

We need dxdiag and files from this folder for solve your problem. C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When package will be smaller than 2,097k, so you can attach here. When package will be bigger, please use some free sharing service and post link here. Thank you.

http://feedback.arma3.com/how-to-user.html.html

May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73351: Menu GUI: Arma 3.
May 10 2016, 6:38 AM · Arma 3
CapLoz edited Steps To Reproduce on T73351: Menu GUI.
May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73350: MLRS Launcher ... no sound is heard when rockets are fired.
May 10 2016, 6:38 AM · Arma 3
solrac42 edited Steps To Reproduce on T73350: MLRS Launcher ... no sound is heard when rockets are fired.
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73350: MLRS Launcher ... no sound is heard when rockets are fired: Arma 3.
May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73348: Animation Bug switching from laser designator to PCML AT.
May 10 2016, 6:38 AM · Arma 3
wallside added a comment to T73349: Walls dont have Parent.

They apparently do not only have no parent but no class themselves at all anymore, making them pretty unusable for any kind of scripting as far as I can see.
Related: http://feedback.arma3.com/view.php?id=15130

May 10 2016, 6:38 AM · Arma 3
Bohemia edited Steps To Reproduce on T73349: Walls dont have Parent.
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73348: Animation Bug switching from laser designator to PCML AT: Arma 3.
May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73349: Walls dont have Parent.
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73349: Walls dont have Parent: Arma 3.
May 10 2016, 6:38 AM · Arma 3
blackmoth edited Steps To Reproduce on T73348: Animation Bug switching from laser designator to PCML AT.
May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73347: Units' Map Icons are broken.
May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73346: Passing a Task to addAction.
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73347: Units' Map Icons are broken: Arma 3.
May 10 2016, 6:38 AM · Arma 3
Snipedhunter edited Steps To Reproduce on T73347: Units' Map Icons are broken.
May 10 2016, 6:38 AM · Arma 3
Gekkibi added a comment to T73345: Helicopters are way too resistant to AT launchers.

@StormhawkV
Don't use !alive, use !canMove... Much better that way.

May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73345: Helicopters are way too resistant to AT launchers.
May 10 2016, 6:38 AM · Arma 3
Gekkibi added a comment to T73345: Helicopters are way too resistant to AT launchers.

Even one shot from PCML will completely disable a ghosthawk. I'd say the damage is ok. It doesn't matter if it's not exploding, it's still destroyed (even if damage < 1 and "alive chopper" returns false.).

May 10 2016, 6:38 AM · Arma 3
StormhawkV added a comment to T73345: Helicopters are way too resistant to AT launchers.

When destroying a landed helicopter is a mission objective the task won't be completed until it blows up. Having to launch 2 or 3 missiles makes it feel unrealistic and eats up all of your AT firepower.

May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73346: Passing a Task to addAction: Arma 3.
May 10 2016, 6:38 AM · Arma 3
StormhawkV edited Steps To Reproduce on T73345: Helicopters are way too resistant to AT launchers.
May 10 2016, 6:38 AM · Arma 3
publicfunction edited Steps To Reproduce on T73346: Passing a Task to addAction.
May 10 2016, 6:38 AM · Arma 3
gammadust added a comment to T73344: Rain clouds will form in a compact and circular manner on mission start.

^^ Clouds on "Low" does aggravate this specific appearance. Yet i've seen this type of artifacts with higher settings too.

May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73345: Helicopters are way too resistant to AT launchers: Arma 3.
May 10 2016, 6:38 AM · Arma 3
maionaze added a comment to T73344: Rain clouds will form in a compact and circular manner on mission start.
NOTE: Upon restarting the game, I cannot recreate this issue :) Video options used attached
May 10 2016, 6:38 AM · Arma 3
HKFlash added a comment to T73344: Rain clouds will form in a compact and circular manner on mission start.

Please provide a screenshot with your graphic settings.

May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73344: Rain clouds will form in a compact and circular manner on mission start.
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73344: Rain clouds will form in a compact and circular manner on mission start: Arma 3.
May 10 2016, 6:38 AM · Arma 3
maionaze edited Steps To Reproduce on T73344: Rain clouds will form in a compact and circular manner on mission start.
May 10 2016, 6:38 AM · Arma 3
Koala added a comment to T73343: Jet textures no longer displaying correctly, have coloured blocks all over them.

That issue is not reproducable anymore.

Please close following new created tickets (all containing the same issue):

http://feedback.arma3.com/view.php?id=15306
http://feedback.arma3.com/view.php?id=15307
http://feedback.arma3.com/view.php?id=15308

May 10 2016, 6:38 AM · Arma 3
Astaroth added a comment to T73343: Jet textures no longer displaying correctly, have coloured blocks all over them.

Thank you for info.

May 10 2016, 6:38 AM · Arma 3
DiRK3 added a comment to T73343: Jet textures no longer displaying correctly, have coloured blocks all over them.

corrupted data on mipmap level 0 in file a3/air_f_gamma/Plane_Fighter_03/Data/plane_fighter_03_body_1_indp_co.paa

May 10 2016, 6:38 AM · Arma 3
Astaroth added a comment to T73343: Jet textures no longer displaying correctly, have coloured blocks all over them.

Unable to repro in latest dev version. Do you have still this issue?

May 10 2016, 6:38 AM · Arma 3
Bohemia added a comment to T73343: Jet textures no longer displaying correctly, have coloured blocks all over them.

Confirmed. from the last 1.02 patch. Before it was perfect...

May 10 2016, 6:38 AM · Arma 3
Koala added a comment to T73343: Jet textures no longer displaying correctly, have coloured blocks all over them.

Problem also reported here: http://feedback.arma3.com/view.php?id=15014

May 10 2016, 6:38 AM · Arma 3
sneed_OK edited Steps To Reproduce on T73343: Jet textures no longer displaying correctly, have coloured blocks all over them.
May 10 2016, 6:38 AM · Arma 3
Gekkibi added a comment to T73343: Jet textures no longer displaying correctly, have coloured blocks all over them.

Confirmed.
Not visible from distance, you have to get closer.

May 10 2016, 6:38 AM · Arma 3
Koala added a comment to T73343: Jet textures no longer displaying correctly, have coloured blocks all over them.

Confirmed in the latest dev-branch too. I posted some pics below.

May 10 2016, 6:38 AM · Arma 3
AD2001 added a comment to T73343: Jet textures no longer displaying correctly, have coloured blocks all over them.

Party jet!

May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73343: Jet textures no longer displaying correctly, have coloured blocks all over them: Arma 3.
May 10 2016, 6:38 AM · Arma 3
AD2001 added a comment to T73342: Church copy & paste on map.

So, you want the churches to be enterable?

May 10 2016, 6:38 AM · Arma 3
Sunpawz edited Steps To Reproduce on T73342: Church copy & paste on map.
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73342: Church copy & paste on map: Arma 3.
May 10 2016, 6:38 AM · Arma 3
Sunpawz added a comment to T73342: Church copy & paste on map.

I want more diversity. If they want to put religious structures in the game & label the map where they all are they should make them diverse and able to be enterable as well.
The little details are nice.

May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73341: When you have both a .pbo and a full folder version of your mission, the preview button in editor launches the wrong mission..
May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73340: When testing mission from editor Sniper can use Rangefinder, in MP he can not.
May 10 2016, 6:38 AM · Arma 3
celticalliance edited Steps To Reproduce on T73340: When testing mission from editor Sniper can use Rangefinder, in MP he can not.
May 10 2016, 6:38 AM · Arma 3
Meatball edited Steps To Reproduce on T73341: When you have both a .pbo and a full folder version of your mission, the preview button in editor launches the wrong mission..
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73341: When you have both a .pbo and a full folder version of your mission, the preview button in editor launches the wrong mission.: Arma 3.
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73340: When testing mission from editor Sniper can use Rangefinder, in MP he can not: Arma 3.
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73339: Separate Zoom and Optic Controls: Arma 3.
May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73339: Separate Zoom and Optic Controls.
May 10 2016, 6:38 AM · Arma 3
Raven800 edited Steps To Reproduce on T73339: Separate Zoom and Optic Controls.
May 10 2016, 6:38 AM · Arma 3
OZOMASTER edited Steps To Reproduce on T73338: Ai, should hide out/defend, more in buildings.
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73338: Ai, should hide out/defend, more in buildings: Arma 3.
May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73338: Ai, should hide out/defend, more in buildings.
May 10 2016, 6:38 AM · Arma 3
PacMan added a comment to T73337: Misplaced road signs [Altis grid 093 123].

I would also like to add that there are medical signs sticking out the side of buildings. It almost looked intended, but I hope not. As it simply looked like 2 poorly placed editor objects, running into one another.

May 10 2016, 6:38 AM · Arma 3
Fireball added a comment to T73337: Misplaced road signs [Altis grid 093 123].

Mass closing resolved issues not updated since November.

May 10 2016, 6:38 AM · Arma 3
Trpaslik added a comment to T73337: Misplaced road signs [Altis grid 093 123].

fix will appear in Version 1.10
so wait for it until then.
It doesnt cover the issue with medical signs as this is different problem. If you wish to report it, pls make another ticket.

May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73337: Misplaced road signs [Altis grid 093 123]: Arma 3.
May 10 2016, 6:38 AM · Arma 3
Bohemia updated subscribers of T73336: Parachute vs Jet.
May 10 2016, 6:38 AM · Arma 3
pops edited Steps To Reproduce on T73337: Misplaced road signs [Altis grid 093 123].
May 10 2016, 6:38 AM · Arma 3
Bohemia edited Steps To Reproduce on T73336: Parachute vs Jet.
May 10 2016, 6:38 AM · Arma 3
sms edited Steps To Reproduce on T73335: Weird animation when switching to Titan.
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73336: Parachute vs Jet: Arma 3.
May 10 2016, 6:38 AM · Arma 3
Bohemia added a project to T73335: Weird animation when switching to Titan: Arma 3.
May 10 2016, 6:38 AM · Arma 3
Deceiver added a comment to T73334: Switching between range-finder and AT launcher bug.

Upvoted.

May 10 2016, 6:38 AM · Arma 3