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Helicopters are way too resistant to AT launchers
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Description

Atm it takes 2-3 Titan/PCML missiles to destroy a landed helicopter. AT launchers are made to penetrate thick armor and shouldn't have any problems blowing up a grounded bird. Please change this.

Details

Legacy ID
584377489
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Balancing

Event Timeline

StormhawkV edited Additional Information. (Show Details)
StormhawkV set Category to Balancing.
StormhawkV set Reproducibility to N/A.
StormhawkV set Severity to None.
StormhawkV set Resolution to Open.
StormhawkV set Legacy ID to 584377489.May 7 2016, 4:56 PM
Bohemia added a subscriber: AD2001.Sep 27 2013, 5:19 PM
Gekkibi added a subscriber: Gekkibi.May 7 2016, 4:56 PM

Even one shot from PCML will completely disable a ghosthawk. I'd say the damage is ok. It doesn't matter if it's not exploding, it's still destroyed (even if damage < 1 and "alive chopper" returns false.).

When destroying a landed helicopter is a mission objective the task won't be completed until it blows up. Having to launch 2 or 3 missiles makes it feel unrealistic and eats up all of your AT firepower.

@StormhawkV
Don't use !alive, use !canMove... Much better that way.