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Description

To submit a report, click on the star in the top right corner of the page and select "New DayZ PC Bug Report" or "New DayZ Private Bug Report" (if you are handling sensitive information)

DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

For client crashes, please have a look at the following:

Create a new issue and clearly label it as a crash in the title. For example:

"Game Crash - Dropping a protector case crashes the game"

Next, provide insight into how you got your game to crash. Include as much information about what you were doing around the time the game crashed. Every little detail can help us fix the problem. Remember to mention whether this happens on the stable or experimental branch of the game.

GOOD:
"The game crashed when I dropped a protector case on the ground while playing on an experimental server. I had the protector case in my backpack and drag and dropped it into the vicinity window. The case contained a canteen and a pack of rice. I have tried this several times and it happens every time"

BAD:
"Game crashed when I dropped a protector case"

Include steps to reproduce if you think that they are necessary and aren't obvious enough from the description. Always describe reproduction step by step.

  1. Open inventory
  2. Place the protector case in your backpack
  3. Drag and drop it into the vicinity tab
  4. Game Crashes

Don't forget to include the game's version (can be found in the main menu).

Now for the most important part of all.

We need you to upload a few files from your computer. Specifically, the crash dumps that are generated with every crash and the dxdiag report from your computer.

Getting your DxDiag file:

  1. Open the Start menu
  2. Write "dxdiag"
  3. Press enter
  4. A window will open
  5. Click "Save all information"

You will get a text file - that's what we need

Getting your crash dumps:

Go to this file location: "C:\Users<Name>\AppData\Local"
There you should see a DayZ folder.
Create a .zip or .rar file of that folder.

Then take the .zip/.rar and the DxDiag file and upload them to the Feedback Tracker issue. You can do so by dragging/dropping your files into the Description text field for example. Use the "New DayZ Private Bug Report" form when sending us crash logs as they may contain personal data from your computer.

Recent Activity

Today

AussieCleetus added a comment to T138872: Devmode parameter.

When the logs cycle and add to the file count, it will not be good enough

Tue, May 21, 5:37 PM · DayZ Modding, DayZ
AXEL7 created T139627: servermod parameter, please, add in feature versions.
Tue, May 21, 5:22 PM · DayZ
AXEL7 added a comment to T138872: Devmode parameter.

I believe that such restrictions should not be on the server side and on the client side for the single player mode (offline). In any case, I do not even see the reason for such restrictions, it creates additional difficulties in working on the game and its code for everyone who tries to create their modifications in any way. But if you have a need for this kind of thing, I would advise you to simply add an optional parameter to the configuration of the server and the game client that allows you to either remove such a lock or specify its size. This would solve a lot of questions and problems for both the authors of the game, as well as for the authors of modifications.

Tue, May 21, 5:11 PM · DayZ Modding, DayZ
AXEL7 added a comment to T139528: Crash game in start when launched program FRAPS.

Hello AXEL7.
There is nothing we can do about the issue as the problem due to which the game crashes is not on our side, but it is an issue with the FRAPS program itself.
Regards,
Geez

Tue, May 21, 5:00 PM · DayZ
Gamerzi created T139626: Server creates crash file.
Tue, May 21, 4:28 PM · DayZ
g4borg added a comment to T138872: Devmode parameter.

i understand that on user side there have to be limitations, and solutions against abuse have to be found.

Tue, May 21, 4:05 PM · DayZ Modding, DayZ
AussieCleetus added a comment to T138872: Devmode parameter.

A devmode parameter will not be sufficient to resolve the max file count issue, as the general user does not set launch parameters to join servers.

Tue, May 21, 3:46 PM · DayZ Modding, DayZ
Zadok created T139623: House fireplace cooking pot crash..
Tue, May 21, 3:44 PM · DayZ
Geez changed the status of T139503: Gates become invisible Walls after Server restart from New to Acknowledged.

Hello everyone.
The issue has been produced internally and scheduled for a fix.
Regards,
Geez

Tue, May 21, 3:41 PM · DayZ
rVn merged T139548: Maximum files per directory exceeded into T138872: Devmode parameter.
Tue, May 21, 3:34 PM · DayZ Modding, DayZ
rVn merged task T139548: Maximum files per directory exceeded into T138872: Devmode parameter.
Tue, May 21, 3:33 PM · DayZ Modding, DayZ
rVn merged T139464: MakeDirectory does not work and max file number per directory is at 500 into T138872: Devmode parameter.
Tue, May 21, 3:32 PM · DayZ Modding, DayZ
rVn merged T139576: MakeDirectory don't worked into T138872: Devmode parameter.
Tue, May 21, 3:32 PM · DayZ Modding, DayZ
rVn merged task T139464: MakeDirectory does not work and max file number per directory is at 500 into T138872: Devmode parameter.
Tue, May 21, 3:32 PM · DayZ Modding, DayZ
rVn merged task T139576: MakeDirectory don't worked into T138872: Devmode parameter.
Tue, May 21, 3:32 PM · DayZ Modding, DayZ
frikazoide added a comment to T139497: Car Despawn.

Related issue: https://feedback.bistudio.com/T139586

Tue, May 21, 3:22 PM · DayZ
Geez added a project to T139576: MakeDirectory don't worked: DayZ Modding.
Tue, May 21, 3:08 PM · DayZ Modding, DayZ
Cravez added a comment to T139621: DayZ Stable - Small/Large Tenement buildings currently spawn no (or little?) loot.

Tue, May 21, 3:06 PM · DayZ
Kiggles created T139622: Dropped Items occasionally disappear or fall below the ground.
Tue, May 21, 3:06 PM · DayZ
Cravez created T139621: DayZ Stable - Small/Large Tenement buildings currently spawn no (or little?) loot.
Tue, May 21, 3:05 PM · DayZ
Geez added a comment to T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.

Thank you @Geez . Could you acknowledge this one as well? https://feedback.bistudio.com/T139503

Tue, May 21, 3:02 PM · DayZ
Zombie_Fodder added a comment to T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.

Thank you @Geez . Could you acknowledge this one as well? https://feedback.bistudio.com/T139503

Tue, May 21, 2:58 PM · DayZ
Lex added a comment to T139594: Gun suppressors don't appear to be working vs zombies.

It is necessary to divide the review into several parts.

  1. Suppressor can reduce the sound level of the expansion of powder gases. The suppressor is not able to reduce the sound level of the shutter mechanism and the flight of a bullet.
  2. The sound level of the shutter mechanism depends on the design of the shutter mechanism and its size. In the pistol, the sound of the shutter mechanism is quieter than in the automatic pistol or in a rifle.Therefore, the effective distance of sound masking for different types of weapons will be different.
  3. It should also be borne in mind that there is a level and sound propagation of the shutter mechanism and its distribution in open space. In a closed space, the sound of the shutter mechanism will be heard in different ways. The type of closed space in which the sound source is located will influence the amplification or absorption and propagation of sound beyond the confined space. For example, if the shooter makes a shot while inside a large iron hangar, the hangar will create an echo, amplify the sound and do not prevent the sound from spreading outside the hangar. Or if the shooter makes a shot while inside the small log house, the log house will absorb some of the sound and prevent it from spreading outside the house.
  4. Background sound and environment. Background sound, such as wind noise, rain noise, leaves rustling, and other sources; multiple sound sources also mask the sound of a shot.

Environment in the form of raindrops or thick fog, can prevent the spread of sound.
All these circumstances affect and change the effect of sound propagation, which affects the distance to detect the location of the sound source.
By this, I would ask the question differently. Does the game have a mechanic that dynamically changes the noise level of different sound sources in the environment?

Tue, May 21, 2:44 PM · DayZ
Geez closed T139245: game closes and restarts itself after attempting to join local LAN server as Resolved.
Tue, May 21, 2:27 PM · DayZ
Geez closed T139584: Can't toggle headlights as Resolved.
Tue, May 21, 2:26 PM · DayZ
MrKirby added a comment to T139616: Proper version match in server browser doesn't work in exp.

I'm pretty sure it does work but it doesnt match the full build number, it's been like this forever tbh

1.03.xxxx it doesn't match the X part

Tue, May 21, 1:49 PM · DayZ
Lex added a comment to T139508: Punching sound triggered when crouch walking with VSS..

This sound is similar to how a blade slices through the air. Slow and fast steps, squatting, reproduce this sound.

Tue, May 21, 1:22 PM · DayZ
Geez changed the status of T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear from New to Acknowledged.

Hello Zombie_Fodder.
We have confirmed the issue and it has been scheduled for a fix.
Regards,
Geez

Tue, May 21, 1:05 PM · DayZ
Allantheking added a comment to T139616: Proper version match in server browser doesn't work in exp.

I'm pretty sure it does work but it doesnt match the full build number, it's been like this forever tbh

Tue, May 21, 12:42 PM · DayZ
MrKirby created T139616: Proper version match in server browser doesn't work in exp.
Tue, May 21, 11:44 AM · DayZ
nelis1846 added a comment to T139581: character hair hiding system not applied upon relog.

@archamedes i mentioned that.

Tue, May 21, 10:51 AM · DayZ
maier.maxi94 created T139615: Two player cant simultaneously use a campfire to grill food on a Stick .
Tue, May 21, 10:44 AM · DayZ
anonymous.gr added a comment to T139480: DayZ won't launch after stable 1.03.

Hello anonymous.gr and Deranged.
If you switch to the experimental version now, does the issue still occur?
Regards,
Geez

Tue, May 21, 10:42 AM · DayZ
Geez added a comment to T139528: Crash game in start when launched program FRAPS.

Hello AXEL7.
There is nothing we can do about the issue as the problem due to which the game crashes is not on our side, but it is an issue with the FRAPS program itself.
Regards,
Geez

Tue, May 21, 10:40 AM · DayZ
Ted1590 created T139614: VSD has missing audio when chambering.
Tue, May 21, 7:29 AM · DayZ
skellygaming23 changed Severity from severity:feature to severity:minor on T139613: Rotate Items Bug.
Tue, May 21, 6:28 AM · DayZ
skellygaming23 created T139613: Rotate Items Bug.
Tue, May 21, 6:25 AM · DayZ
Ted1590 added a comment to T139592: Wearing the NBC hood prevents NVGs from turning on.

Update 2: Correction, all hat-type items will prevent the NVGs from activating.

Tue, May 21, 5:52 AM · DayZ
TheLocalMilitia created T139612: Player visual / animation glitches.
Tue, May 21, 5:39 AM · DayZ
TheLocalMilitia added a comment to T139290: Increase the radius for where you can see objects in the TAB screen.

Still an issue as of 1.03..

Tue, May 21, 5:32 AM · DayZ
TheLocalMilitia created T139611: Increase of server crashes across the board since latest patch went live.
Tue, May 21, 5:30 AM · DayZ
TheLocalMilitia created T139610: Numerous sound effects have been removed, such as dropping items and filling canteens with water..
Tue, May 21, 5:27 AM · DayZ
TheLocalMilitia created T139609: Players cannot drop vehicle doors by pressing "G".
Tue, May 21, 5:25 AM · DayZ
TheLocalMilitia created T139608: Placing items in front of a door will prevent that door from being opened / closed.
Tue, May 21, 5:22 AM · DayZ
Caldred_X created T139606: Dropped Items from hands may appear half underground.
Tue, May 21, 3:51 AM · DayZ
snipkikker created T139605: Hair Glitch.
Tue, May 21, 3:30 AM · DayZ
blackburn renamed T139604: strafing ( walking left or right) has no footspes sound , when you holding barrel from strafing ( walking left or right) has no sound, when you holding barrel to strafing ( walking left or right) has no footspes sound , when you holding barrel.
Tue, May 21, 3:22 AM · DayZ
blackburn renamed T139604: strafing ( walking left or right) has no footspes sound , when you holding barrel from no sound from strafe footsteps, when u have a barrel in hands to strafing ( walking left or right) has no sound, when you holding barrel.
Tue, May 21, 3:21 AM · DayZ
blackburn created T139604: strafing ( walking left or right) has no footspes sound , when you holding barrel.
Tue, May 21, 3:21 AM · DayZ
ParanoiaLP added a comment to T139557: Magazine glitch.

Shit that sucks. Where did you find the VSS? A heli crash? It's a hard to get weapon and it glitches once you get it. That is actually really bad.

Tue, May 21, 3:15 AM · DayZ