DayZProject
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Description

DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

For client crashes, please have a look at the following:

Create a new issue and clearly label it as a crash in the title. For example:

"Game Crash - Dropping a protector case crashes the game"

Next, provide insight into how you got your game to crash. Include as much information about what you were doing around the time the game crashed. Every little detail can help us fix the problem. Remember to mention whether this happens on the stable or experimental branch of the game.

GOOD:
"The game crashed when I dropped a protector case on the ground while playing on an experimental server. I had the protector case in my backpack and drag and dropped it into the vicinity window. The case contained a canteen and a pack of rice. I have tried this several times and it happens every time"

BAD:
"Game crashed when I dropped a protector case"

Include steps to reproduce if you think that they are necessary and aren't obvious enough from the description. Always describe reproduction step by step.

  1. Open inventory
  2. Place the protector case in your backpack
  3. Drag and drop it into the vicinity tab
  4. Game Crashes

Don't forget to include the game's version (can be found in the main menu).

Now for the most important part of all.

We need you to upload a few files from your computer. Specifically, the crash dumps that are generated with every crash and the dxdiag report from your computer.

Getting your DxDiag file:

  1. Open the Start menu
  2. Write "dxdiag"
  3. Press enter
  4. A window will open
  5. Click "Save all information"

You will get a text file - that's what we need

Getting your crash dumps:

Go to this file location: "C:\Users<Name>\AppData\Local"
There you should see a DayZ folder.
Create a .zip or .rar file of that folder.

Then take the .zip/.rar and the DxDiag file and upload them to the Feedback Tracker issue. You can do so by dragging/dropping your files into the Description text field for example. Use the "New DayZ Private Bug Report" form when sending us crash logs as they may contain personal data from your computer.

Recent Activity

Today

rollenfish2 added a watcher for DayZ: rollenfish2.
Tue, Jun 19, 7:03 PM
raxto updated subscribers of T128843: Building "Tisy barracks" doesn't have collisions for zombies (navmesh). [0.63 stress test].

It looks like problems with collistions of all buildings for zombies go more than 1st floor.

Tue, Jun 19, 6:12 PM · DayZ
jwood013 created T130771: 0.63 CTD after player queue.
Tue, Jun 19, 5:58 PM · DayZ
sarcasm_8 added a watcher for DayZ: sarcasm_8.
Tue, Jun 19, 5:57 PM
jwood013 added a comment to T128895: .63 - BattleEye: Client not responding.

Getting the same issue when joining an array of UK servers, namely UK 0-5. Majority of servers with 'low' population count seem to have the same problem.

Tue, Jun 19, 5:52 PM · DayZ
AdrianX created T130769: Character locked in database.
Tue, Jun 19, 5:50 PM · DayZ
AdrianX added a watcher for DayZ: AdrianX.
Tue, Jun 19, 5:40 PM
nakasta added a comment to T130761: Regards to Food And Thirst Meter.

I understand food and water are a challenge in the apocalypse, but that being said; i should not have to eat and drink every 15 minutes

Tue, Jun 19, 5:18 PM · DayZ
Geez merged task T130768: The character fell through the world into T128966: [Stress Test #11 0.63] Falling through the ground.
Tue, Jun 19, 5:08 PM · DayZ
Geez merged T130768: The character fell through the world into T128966: [Stress Test #11 0.63] Falling through the ground.
Tue, Jun 19, 5:08 PM · DayZ
Geez changed the status of T130768: The character fell through the world from Duplicate to Resolved.

Hello ktaantrax and thank you for the report.
This is a known issue and it is scheduled for a fix.
Regards,
Geez

Tue, Jun 19, 5:07 PM · DayZ
Geez merged task T130768: The character fell through the world into T128966: [Stress Test #11 0.63] Falling through the ground.
Tue, Jun 19, 5:07 PM · DayZ
Geez merged T130768: The character fell through the world into T128966: [Stress Test #11 0.63] Falling through the ground.
Tue, Jun 19, 5:07 PM · DayZ
catoplepa added a comment to T130761: Regards to Food And Thirst Meter.

you can drink in any pond or lake you'll find, disease is not yet implemented, dont know about the food.
I dont have so many problems with environment, i die ever by other players

Tue, Jun 19, 4:54 PM · DayZ
ktaantrax edited Steps To Reproduce on T130768: The character fell through the world.
Tue, Jun 19, 4:49 PM · DayZ
ktaantrax created T130768: The character fell through the world.
Tue, Jun 19, 4:48 PM · DayZ
USteppin created T130767: DayZ 0.63 Exp. - Military tents can 3rd person view outside.
Tue, Jun 19, 4:48 PM · DayZ
USteppin created T130765: DayZ 0.63 Exp. - ATC building can 3rd person view outside in staircase.
Tue, Jun 19, 4:45 PM · DayZ
Geez closed T128867: Borderless windowed mode is not an option and hotkeys do not enable it. as Resolved.

Hello AwkwardTickler.
The issue has been fixed internally and will be fixed on Steam in the future.
Regards,
Geez

Tue, Jun 19, 4:43 PM · DayZ
USteppin created T130764: DayZ 0.63 Exp. - BattlEye: Client not responding disconnect after 1 minute.
Tue, Jun 19, 4:41 PM · DayZ
nakasta created T130761: Regards to Food And Thirst Meter.
Tue, Jun 19, 4:19 PM · DayZ
Geez closed T128593: [0.63 Stress Test Offline Mode] Destroying a flare doesn't stop the smoke as Resolved.

Hello jimbo_swe.
The issue has been fixed internally and once the fix gets on the Steam version, the flare should stop emitting smoke after approximately one minute.
Regards,
Geez

Tue, Jun 19, 3:30 PM · DayZ
Geez closed T130379: Opened cans are lighter than closed ones as Resolved.

Hello totalw.
The issue has been fixed internally and should be fixed on Steam in the future.
Regards,
Geez

Tue, Jun 19, 3:18 PM · DayZ
XAM added a comment to T130742: DayZ 0.63 Micro Stutter / freezing.

Seen others with the same issue, all saying it started with the update and is only present on 0.63

Tue, Jun 19, 3:06 PM · DayZ
zeragonii added a comment to T130754: BattlEyes: Client not responding - Experimental 0.63.

This is a highly common problem within the ArmA engines, has been for a very long time now. The devs need to take note and manually restart their servers to fix the BE issues.

Tue, Jun 19, 2:56 PM · DayZ
Pullock added a watcher for DayZ: Pullock.
Tue, Jun 19, 1:52 PM
Balflears renamed T130711: Unbalanced Aim Mode/Crossair - Experimental 0.63 from Unbalanced Aim Mode/Crossair to Unbalanced Aim Mode/Crossair - Experimental 0.63.
Tue, Jun 19, 1:47 PM · DayZ
Balflears renamed T130754: BattlEyes: Client not responding - Experimental 0.63 from BattlEyes: Client not responding to BattlEyes: Client not responding - Experimental 0.63.
Tue, Jun 19, 1:47 PM · DayZ
Balflears renamed T130709: "Camera Bug" when you fill the bottle - Experimental 0.63 from "Camera Bug" when you fill the bottle, to "Camera Bug" when you fill the bottle - Experimental 0.63.
Tue, Jun 19, 1:46 PM · DayZ
Balflears edited Steps To Reproduce on T130754: BattlEyes: Client not responding - Experimental 0.63.
Tue, Jun 19, 1:44 PM · DayZ
Balflears updated the task description for T130754: BattlEyes: Client not responding - Experimental 0.63.
Tue, Jun 19, 1:43 PM · DayZ
Balflears updated the task description for T130754: BattlEyes: Client not responding - Experimental 0.63.
Tue, Jun 19, 1:42 PM · DayZ
Balflears added a comment to T130754: BattlEyes: Client not responding - Experimental 0.63.

nope

Tue, Jun 19, 1:38 PM · DayZ
M3tr0 added a comment to T130754: BattlEyes: Client not responding - Experimental 0.63.

Any news on this? been happening to me all day now...

Tue, Jun 19, 1:32 PM · DayZ
Geez merged task T130706: Random client crash on latest experimental update into Restricted Maniphest Task.
Tue, Jun 19, 12:54 PM · DayZ
Balflears edited Steps To Reproduce on T130709: "Camera Bug" when you fill the bottle - Experimental 0.63.
Tue, Jun 19, 12:37 PM · DayZ
Balflears edited Additional Information on T130754: BattlEyes: Client not responding - Experimental 0.63.
Tue, Jun 19, 12:28 PM · DayZ
Balflears edited Steps To Reproduce on T130711: Unbalanced Aim Mode/Crossair - Experimental 0.63.
Tue, Jun 19, 12:23 PM · DayZ
Balflears edited Steps To Reproduce on T130754: BattlEyes: Client not responding - Experimental 0.63.
Tue, Jun 19, 12:23 PM · DayZ
Balflears set Operating System Version to 0.63.147282 on T130754: BattlEyes: Client not responding - Experimental 0.63.
Tue, Jun 19, 12:20 PM · DayZ
Balflears updated the task description for T130754: BattlEyes: Client not responding - Experimental 0.63.
Tue, Jun 19, 12:17 PM · DayZ
Balflears edited Steps To Reproduce on T130754: BattlEyes: Client not responding - Experimental 0.63.
Tue, Jun 19, 12:15 PM · DayZ
Balflears edited Steps To Reproduce on T130711: Unbalanced Aim Mode/Crossair - Experimental 0.63.
Tue, Jun 19, 12:12 PM · DayZ
Balflears edited Steps To Reproduce on T130711: Unbalanced Aim Mode/Crossair - Experimental 0.63.
Tue, Jun 19, 12:12 PM · DayZ
Balflears edited Steps To Reproduce on T130711: Unbalanced Aim Mode/Crossair - Experimental 0.63.
Tue, Jun 19, 12:10 PM · DayZ
Balflears edited Steps To Reproduce on T130711: Unbalanced Aim Mode/Crossair - Experimental 0.63.
Tue, Jun 19, 12:09 PM · DayZ
Balflears edited Additional Information on T130754: BattlEyes: Client not responding - Experimental 0.63.
Tue, Jun 19, 12:04 PM · DayZ
Balflears edited Steps To Reproduce on T130754: BattlEyes: Client not responding - Experimental 0.63.
Tue, Jun 19, 12:01 PM · DayZ
xboxbro2901 added a watcher for DayZ: xboxbro2901.
Tue, Jun 19, 12:00 PM
xboxbro2901 added a comment to T130754: BattlEyes: Client not responding - Experimental 0.63.

It happens also with me, i using windows 7 x64. Everytime when i start an server and have to wait for 60 seconds. When it is 20 seconds remaining, i get kicked of battleye.

Tue, Jun 19, 11:57 AM · DayZ