Page MenuHomeFeedback Tracker

XxSheepDoggxX
User

Projects

User does not belong to any projects.

User Details

User Since
Jul 7 2013, 11:27 AM (323 w, 6 d)

Recent Activity

May 10 2016

XxSheepDoggxX added a comment to T90333: Portable gas lamp does not work on server exit.

Related to > 0000037

May 10 2016, 5:29 PM · DayZ
XxSheepDoggxX added a comment to T90286: Unrealistic Loot, takes away from immersion..

I like the loot system, Have to think players are dropping somethings places to pick up other things as well. My only issue is apartments need love badly spawn near no loot along with some of the tents in camps and select houses/farms. Also I know there are only 2 guns in the game at the moment so that increases the chances to find M4/Mosin but it is ridiculously easy to get near "end game" gear.. This increases Deathmatch/KOS and the likeliness of players to not cooperate when being held up etc because they know they can just get new shit within the hour..

Good job guys making fast progress! Just need to fill those apartments to draw players to them and either bring in more weapons to disperse and diversify the military spawns or cut down the spawn rate until we have more options to disperse and diversify it also noticed interiors on a lot of the churches and large factories are still not done similar to arma 3 those are the ones we see from a long way and think O cool must have alot of loot?

May 10 2016, 5:27 PM · DayZ
XxSheepDoggxX added a comment to T90166: Things disappear when you "Tear in rags" a Shirt.

Correct^

May 10 2016, 5:23 PM · DayZ
XxSheepDoggxX added a comment to T90126: Corpses disappear when the player dies....

PRO TIP: English past 2nd grade.

Summing it up, the respawn button on servers seems to be glitched forcing a disconnect and reconnect. It's making the dead body disappear and not allowing friends to grab loot off poor fallen comrades body, or bandits to collect spoils.

Personally the glitch has its advantages at the moment, cutting down on KOS and people running back to their bodies. Would like to see it fixed in the future though..

May 10 2016, 5:22 PM · DayZ
XxSheepDoggxX added a comment to T90108: Several buildings spawning absolutely no loot.

Wood Floor Tents in Mil Camps, Homes with steps to side, guard stands (Green outside of camps, Barns!

May 10 2016, 5:21 PM · DayZ
XxSheepDoggxX set Category to category:items on T89925: [Suggestion] Some Items / Changes related to current items!.
May 10 2016, 5:15 PM · DayZ
XxSheepDoggxX added a comment to T89855: Silencers does not work.

Can expand on this, Sound is still the same sound as is when firing without a silencer and yes zombies are still aggro'd as if no silencer was in place. Confirmed myself last night with a Prestine silencer just to be sure!

May 10 2016, 5:13 PM · DayZ
XxSheepDoggxX added a comment to T88777: Black vest floating above female character's shoulder.

Don't use this vest because of this haha, is male and female!

May 10 2016, 4:33 PM · DayZ
XxSheepDoggxX added a comment to T87138: Can not refill multiple Canteens.

I have found to do it you must go into inventory and drag the empty one into your hands, Its not bugged but could be made easier than going into the inventory screen. Consider my comment a work around until they sort it out :)

May 10 2016, 3:18 PM · DayZ
XxSheepDoggxX added a comment to T86833: Hunger/Thirst/Stamina Rate Too High [PRIMARY REPORT].

love the sytstems, not having an issue with it, don't wait until it says hungry to eat it will tell you when your full I go for like an hour before i need food water once full the icons coming back would be good could make it so you hold a button for them to show up, also like the energy system helps stop the sprint the north and makes for a more realistic journey.

May 10 2016, 2:51 PM · DayZ
XxSheepDoggxX added a comment to T86719: Flashlights goes through wall [PRIMARY REPORT].

^Been an issue with arma games for some time hopefully they can fix it like they fixed handguns showing up in holsters!

May 10 2016, 2:35 PM · DayZ
XxSheepDoggxX added a comment to T72088: Full use of TrueSky weather in Arma 3.

PLEASE you payed for it USE it!

May 10 2016, 6:03 AM · Arma 3
XxSheepDoggxX added a comment to T69604: [FEATURE REQUEST] Add a Fastrope waypoint to the editor (only works for cargo helicopters).

Mods people these will come in mods or later in updates... Trying to cram to much in a small window XD. None the less will vote for it as I do like even the shitty fast roping of ACE2. And maybe enough up voting will get it to us sooner.

May 10 2016, 4:41 AM · Arma 3
XxSheepDoggxX edited Steps To Reproduce on T69581: Helicopter Gunner Views *Missing Feature*.
May 10 2016, 4:41 AM · Arma 3
XxSheepDoggxX added a comment to T69314: Digital battlefield..

Somthing like our modern day Blufor trackers?

May 10 2016, 4:30 AM · Arma 3
XxSheepDoggxX added a comment to T69056: FLIR WH will pick up muzzle flash from autocannon.

^ this is so sad.... Guys this is a war game if an epileptic is playing it they clearly must know they are doing it at a high risk

May 10 2016, 4:18 AM · Arma 3

May 9 2016

XxSheepDoggxX added a comment to T61395: Weather conditions not the same for everyone.

Agree would love to see this get some attention, aswell as more features from their weather middleware implimented "clouds casting shadows!"

May 9 2016, 11:04 PM · Arma 3
XxSheepDoggxX added a comment to T61133: PROPOSAL for change in Mounting Interface Config design for Weapons - Mounting system categories on Weapons.

600+ VOTES and not even a response... clearly no fucks given, Feel cheated with this release.. no content, future, not a fuck given to community ideas sense the stance adjust icon....

May 9 2016, 10:51 PM · Arma 3
XxSheepDoggxX added a comment to T59277: Grenade throwing is unrealistic (too fast).

Silence you fools do you know how long I have waited to even use a grenade in arma... I still drop them from my gear as a habit caused by fear of killing myself/my team in past armas...

May 9 2016, 6:48 PM · Arma 3