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Switch296
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User Since
Dec 17 2013, 2:24 PM (385 w, 1 d)

Recent Activity

May 10 2016

Switch296 added a comment to T91175: Zombie health too high / Lower end weapons damage too low..

You must be missing mate, it takes 1 shot with a fireaxe and 2 with a splitting axe to kill a zombie.

1 Shot from any gun to kill a zombie.

If anything, their health should be tripled.

May 10 2016, 5:57 PM · DayZ
Switch296 edited Additional Information on T90696: Hacker was able to teleport me and my friend into the sky and to our deaths..
May 10 2016, 5:41 PM · DayZ
Switch296 edited Steps To Reproduce on T89881: Certain trees are hollow at the bottom and it is possible to glitch inside of their roots to hide.
May 10 2016, 5:14 PM · DayZ
Switch296 added a comment to T89825: IDEA !! Health balancing for people who team up in clans and large squads VS lone wolf players.

Terrible idea.

May 10 2016, 5:11 PM · DayZ
Switch296 added a comment to T89388: What about holiday sale?.

You should be I.P banned from the bug tracker for even posting this.

May 10 2016, 4:55 PM · DayZ
Switch296 edited Steps To Reproduce on T89064: IV Saline Kit duplication bug.
May 10 2016, 4:44 PM · DayZ
Switch296 added a comment to T88798: Players body despawns when leaving the server.

Can confirm, this is a huge problem, my group only gets to loot probably half of the players we kill up north because the other half close the game after they die and their bodies disappear with them.

May 10 2016, 4:34 PM · DayZ
Switch296 added a comment to T88603: [CRITICAL] Ability to remove structures ( trees, buildings, rocks, plants ) by deleting the .pbo files.

Incredibly severe issue, hope this is fixed soon.

May 10 2016, 4:27 PM · DayZ
Switch296 added a comment to T87606: Character teleport to a previous spot.

I find this happens more often if you are running super fast on flat terrain, so it seems the further you get inbetween these "warp" spikes the more likely you are to be warped.

May 10 2016, 3:45 PM · DayZ
Switch296 added a comment to T87500: Handcuff key disappears after one time use..

I have noticed this too, as others have said, if this is a feature it is a very bad one that should be changed, at least to the point where only ruined/badly damaged keys have a chance of breaking and pristine ones last indefinitely.

May 10 2016, 3:40 PM · DayZ
Switch296 added a comment to T87202: Night time can be easily cheated away with gamma/brightness sliders for night vision.

Please lock gamma and brightness server side like the mod, you can say people will change it through their GPU settings all you want but the fact of the matter is that 99.9% of people won't be bothered to do that and the game will be a thousand times better after this change.

I would love to play in proper night time but I will continue to crank my gamma until a fix is implemented because I don't want to die to all the other players who do crank gamma.

May 10 2016, 3:21 PM · DayZ
Switch296 added a comment to T87065: sound of the ocean....

This is one of the most annoying things about Arma2/DayZ mod/DayZ SA, please fix it, it's ridiculous.

Just remove all ocean sound altogether until new ones are made up, it gives me and my friends a headache.

May 10 2016, 3:15 PM · DayZ
Switch296 added a comment to T86719: Flashlights goes through wall [PRIMARY REPORT].

This needs to be fixed.

May 10 2016, 2:35 PM · DayZ
Switch296 added a comment to T86644: Jumping is very unresponsive.

Sorry guys, I just uploaded 2013-12-21_00002.jpg [^] (787,224 bytes) 2013-12-23 11:42 to this by accident when trying to attach the screenshot to a seperate issue.

Main reporter/moderator please remove it, thanks.

May 10 2016, 2:06 PM · DayZ
Switch296 added a comment to T86452: Portable gas lamp does not cast light.

NikoGT has found the cause, that is it.

May 10 2016, 1:09 PM · DayZ
Switch296 added a comment to T86431: Weapon attachments become invisible..

I struggle to understand why Matt Lightfoot would need more information on this issue, all you need to do is have attachments on your weapon and pan around your character in third person with alt-view, it happens 100% of the time no matter what.

May 10 2016, 1:06 PM · DayZ