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Handcuff key disappears after one time use.
Closed, ResolvedPublic


After releasing hostage from handcuffs, your key disappears.


Legacy ID
Have Not Tried

Event Timeline

Bnut set Category to category:items.Dec 18 2013, 8:50 AM
Bnut set Reproducibility to Have Not Tried.
Bnut set Severity to None.
Bnut set Resolution to Fixed.
Bnut set Legacy ID to 158233848.May 8 2016, 2:22 PM

Confirmed. Probably a feature, but I'm not sure.

If it's a feature, it makes no sense. Upvoted

Sidu added a subscriber: Sidu.May 8 2016, 2:22 PM
Sidu added a comment.Dec 21 2013, 2:09 AM

same, but my keys disapeard I got information that play got uncaffed but he still was ;/ after relog he was free ^^

in patch 0.30

I have noticed this too, as others have said, if this is a feature it is a very bad one that should be changed, at least to the point where only ruined/badly damaged keys have a chance of breaking and pristine ones last indefinitely.

Gator added a subscriber: Gator.May 8 2016, 2:22 PM
Gator added a comment.Dec 22 2013, 8:07 AM

same happened to us, however I was still handcuffed. never got a message stating otherwise.

confirmed here as well.

Holok added a subscriber: Holok.May 8 2016, 2:22 PM
Holok added a comment.Dec 23 2013, 6:56 AM

Would be better if quality could diminish and risk of breaking, for ex.

Pristine: 75% success, 25% success + being worn
Worn: 55% success, 45% success + being Damaged
Damaged: 35% success, 50% success + being Badly damaged, 15% success + being destroyed
Badly damaged: 15% success, 55% success + being worn, 15% success + being destroyed, 15% fail + being runied
Ruined: 5% success 65% success + being destroyed, 30% fail + being destroyed

Sometimes you also need to relog to get released. Even after seeing the released message.

Phugoid added a subscriber: Phugoid.May 8 2016, 2:22 PM

Yep this is total nonsense. What kind of a key disappears? You don't have to take a trip to the locksmith every time you open your front door.

drdiv added a subscriber: drdiv.May 8 2016, 2:22 PM
drdiv added a comment.Jan 7 2014, 9:41 PM

It is unrealistic and nonsense for these key to be one-time use. Upvoted.

ottk3 added a subscriber: ottk3.May 8 2016, 2:22 PM
ottk3 added a comment.Jan 8 2014, 3:13 PM

I like Holok's idea ( of a chance to break the key.

confirmed, should be changed.

Junos added a subscriber: Junos.May 8 2016, 2:22 PM
Junos added a comment.Feb 13 2014, 5:56 PM

This was fixed in the last stable release (not the recent hotfix).

Bohemia added a subscriber: Bohemia.May 8 2016, 2:22 PM

Fixed a long time ago