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May 10 2016

aidandrums edited Steps To Reproduce on T76027: Stop command to tank crew cancels.
May 10 2016, 7:50 AM · Arma 3
aidandrums added a comment to T72807: Compass size issue.

The compass is big on when outside the map so you can use it to call out bearings. This is something that is critical for anyone who plays ArmA 3 with a high level of strategy. I do agree the compass is small in the map and hard to read when you expand it, but seeing as most bearing orientation is done outside the map it is pretty pointless.

May 10 2016, 6:21 AM · Arma 3
aidandrums edited Steps To Reproduce on T72415: Game crashes when you restart a mission..
May 10 2016, 6:12 AM · Arma 3
aidandrums edited Steps To Reproduce on T72368: Fast roping and Repelling.
May 10 2016, 6:11 AM · Arma 3
aidandrums edited Steps To Reproduce on T72342: Game is NOT READY!!!.
May 10 2016, 6:10 AM · Arma 3
aidandrums added a comment to T72094: body dismemberment effect.

YES! LET'S GET THIS GAME BANNED IN GERMANY!!!

May 10 2016, 6:04 AM · Arma 3
aidandrums added a comment to T71754: Ejector seats for when we get jets.

Oh and the L-159 does have an ejector seat.
https://www.google.com/search?q=L-159+ejector+seat&sa=X&tbm=isch&tbo=u&source=univ&ei=JTQdUpqBPMbliwKlhoHQBA&ved=0CCwQsAQ&biw=1600&bih=815#facrc=_&imgrc=ZleeUk6py_t8VM%3A%3BsocK3-XzB8RbbM%3Bhttp%253A%252F%252Fupload.wikimedia.org%252Fwikipedia%252Fcommons%252F8%252F8b%252FAero_L-159_ejection_seat.JPG%3Bhttp%253A%252F%252Fcommons.wikimedia.org%252Fwiki%252FFile%253AAero_L-159_ejection_seat.JPG%3B2736%3B3648

May 10 2016, 5:54 AM · Arma 3
aidandrums added a comment to T71754: Ejector seats for when we get jets.

I don't know, but I feel pretty confident that all fighter jets have some means of separating the pilot from the aircraft without him just jumping out and taking his chances.

May 10 2016, 5:54 AM · Arma 3
aidandrums edited Steps To Reproduce on T71754: Ejector seats for when we get jets.
May 10 2016, 5:54 AM · Arma 3
aidandrums added a comment to T71561: Uniform flag patches.

To add to this, there seems to only be American voices to choose from when customizing your character, why no Brits or any other NATO country?

May 10 2016, 5:49 AM · Arma 3
aidandrums added a comment to T70714: Air lifting/ paradrop vehicals.

It was a function in ACE, but I haven't seen anything about it in ArmA 3. I know there is a way to do it with script, but I'm terrible with script. I personally hope they add more stuff for the infantry-helicopter interaction, especially with the new buildings on altis that would be perfect for teams to fastrope onto the roofs of and clear from the top.

May 10 2016, 5:22 AM · Arma 3
aidandrums edited Steps To Reproduce on T70714: Air lifting/ paradrop vehicals.
May 10 2016, 5:22 AM · Arma 3
aidandrums added a comment to T64553: Weather conditions / seasons (snow etc.).

How many tropical islands do you know where it snows?

May 10 2016, 1:28 AM · Arma 3

May 9 2016

aidandrums added a comment to T61559: Hear gunfire on radio.

They should just incorporate an ACRE-like module so you had the option to have it or not, this idea would then be added to said module.

May 9 2016, 11:12 PM · Arma 3
aidandrums added a comment to T61369: Realistic Wounding System.

I agree, I would love to see a realistic wounding system, but unfortunately that may be something ACE 3 will have to provide. The idea is what would help launch the game into a higher level of simulator. The US military had a program some years back to make a new "uniform" that would track your vital, and would even restrict blood flow to areas that were wounded. When a medic would come to treat the soldier, they'd get a diagnosis on their patent thus speeding up the process of aid. It is very unlikely this feature will be added to ArmA 3, but maybe mods or future installments will.

May 9 2016, 11:02 PM · Arma 3
aidandrums added a comment to T60492: Bullet-penetration not realistic.

http://www.youtube.com/watch?v=ssl6tVKkUk0

May 9 2016, 9:46 PM · Arma 3