Took a hot minute to figure this out again, reproduced with Ordinance module. Modless.
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Jul 21 2023
Feb 8 2019
Jan 14 2019
I am using the editor in Vanilla ArmA. The screenshot I added to Additional Information shows my entire test - no hidden attribute changes.
Jan 12 2019
Aug 22 2018
Jul 8 2018
Here is the mission and two screenshots taken testing the mission - testable because I remembered there's a spectator button in the esc-menu. The first screenshot notes that unlike the TMF Spectator, Allegiance does not appear to change. The second screenshot notes that, as expected, once the Commander is shot the Rifleman (AT) proceeds to ignore the vehicle - unlike when the commander wasn't shot while turned out (because of AI inaccuracy), at which point the vehicle was subjected to RPG fire.
While I forgot to make the mission, here's a screenshot that reminded me of and displays the issue in TMF Spectator: https://steamuserimages-a.akamaihd.net/ugc/956336058811215549/B7E2E99F7DABF6676AF207DEE72EEE116E12863A/
Making the mission now
Jul 4 2018
Jun 16 2018
May 23 2018
May 20 2018
Apr 13 2018
Aug 24 2017
Update: In the middle of a Multiplayer game bouncing between an Artillery Panel and a UAV, the UAV was shot down (I think) and the bug occurred again. I was required to force respawn to fix it.