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May 11 2016

HugoStiglitz edited Steps To Reproduce on T114701: 0.59 - Some Optics Emit Conic Noise.
May 11 2016, 1:30 PM · DayZ
HugoStiglitz edited Additional Information on T113332: Players putting stash/barrels in rocks.
May 11 2016, 6:54 AM · DayZ
HugoStiglitz edited Additional Information on T113212: Hacked/stolen files being used.
May 11 2016, 6:50 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T113185: Massive Visual Quality drop.
May 11 2016, 6:49 AM · DayZ
HugoStiglitz added a comment to T112591: First Person Camera Limitations Inhibit Astral Navigation.

Being able to look/aim higher would be good. Got killed by a guy who had climbed the rocks on top veresnik hill. Saw him right before I died but was unable to raise my weapon high enough and just stood there (deer in the headlights) as a result...

May 11 2016, 6:30 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T112581: Dry Bag doesn't keep things dry.
May 11 2016, 6:30 AM · DayZ
HugoStiglitz added a comment to T112579: 2 Backpacks, 1 player.

Nah, it was empty. As a general rule of thumb I tend to dump my loot into the new addition to my inventory (clothes, vest, backpack) before swapping. That way you know you'll have your stuff. You can also see in the image attached, Drybag 0/28.

May 11 2016, 6:30 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T112579: 2 Backpacks, 1 player.
May 11 2016, 6:30 AM · DayZ
HugoStiglitz added a comment to T112578: Pond ripples (Normals) pan with player movement.

noticed another pond location with this issue. http://dayzdb.com/map/chernarusplus#7.045.000
Seems to be an issue only in some/specific areas, which is rather strange.

May 11 2016, 6:29 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T112578: Pond ripples (Normals) pan with player movement.
May 11 2016, 6:29 AM · DayZ
HugoStiglitz added a comment to T112474: Clipping through wall collision.

Caught up with him and saw it first hand: http://imgur.com/a/avHqH

May 11 2016, 6:26 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T112474: Clipping through wall collision.
May 11 2016, 6:26 AM · DayZ
HugoStiglitz added a comment to T112112: M4´s Too Rare.

I don't believe M4s or UMP45s are spawning atm.
Should prob not server hop (in stable) 70+ smh.

In fact I could see that note as it's own report: Players are able to server hop 70+ with little to no consequence.

May 11 2016, 6:14 AM · DayZ
HugoStiglitz edited Additional Information on T111801: Green child backpack shown as red in inventory.
May 11 2016, 6:04 AM · DayZ
HugoStiglitz added a comment to T111783: Blue Child Briefcase is red.

Red must be the base for all child briefs atm
http://feedback.dayzgame.com/view.php?id=25471

May 11 2016, 6:04 AM · DayZ
HugoStiglitz set Category to category:server on T111560: No 1pp Exp servers.
May 11 2016, 5:56 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T111338: Stealth mode.
May 11 2016, 5:49 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T111336: static mesh placement/texture issues.
May 11 2016, 5:49 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T109835: Plate Carrier consumes items.
May 11 2016, 4:59 AM · DayZ
HugoStiglitz added a comment to T109819: Item in Plate Carrier with Pouches and Gun Holster disapears while switching it with another item..

Can confirm this to be true, also when swapping items in the vest with items you are wearing.

May 11 2016, 4:58 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T109703: Heli spawns in same exact location.
May 11 2016, 4:55 AM · DayZ
HugoStiglitz set Category to category:weapons on T109562: Blaze Snap Loader no longer supports Blaze ammo.
May 11 2016, 4:49 AM · DayZ
HugoStiglitz added a comment to T108126: Unknown entity in logs.

It means they've disconnected from the server. If you see it more than once regarding kill logs and there's a player connecting and disconnecting before hand. They're up to no good.

Here's an example from our server which resulted in the banning of both BWS Sand and BWS Ox (other id's have been removed)

21:16:07 | Player "BWS Sand" is connected (id=76561198099358465)
21:18:37 | Player "BWS Ox" is connected (id=76561198128274844)
21:20:07 | Player "Flow" is connected (id= #'s)
21:23:07 | Player "Matheus" is connected (id= #'s)
21:23:07 | Player "Matheus"(id= #'s) has been disconnected
21:25:22 | Player "BWS Ox"(id=76561198128274844) has been disconnected
21:25:23 | Player "Unknown Entity"(id=Unknown) has been killed by player "BWS Sand"(id=76561198099358465)
21:25:27 | Player "BWS Ox" is connected (id=76561198128274844)
21:27:38 | Player "Dumptrukk" is connected (id= #'s)
21:27:39 | Player "Dumptrukk"(id= #'s) has been disconnected
21:28:07 | Player "BWS Ox"(id=76561198128274844) has been disconnected
21:28:08 | Player "Unknown Entity"(id=Unknown) has been killed by player "BWS Sand"(id=76561198099358465)
21:28:11 | Player "BWS Ox" is connected (id=76561198128274844)

May 11 2016, 3:59 AM · DayZ
HugoStiglitz edited Additional Information on T108010: Kill logs.
May 11 2016, 3:55 AM · DayZ
HugoStiglitz added a comment to T107979: Players can become invisible + invincible and still harm others without outside tools.

Awesome! Figured you guys were on it, but after seeing the vid I had to be sure.

Forgive me for being rather curious, but could it only be linked to 1st person? I coulda sworn there was a kill volume, but its clear his cam never drops below the terrain. Seems like the cam and character are ultimately separated.

Also what happens to trucks/characters that don't die under the map? Are they in free fall till restart or is there a ground plane?

May 11 2016, 3:54 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T107979: Players can become invisible + invincible and still harm others without outside tools.
May 11 2016, 3:54 AM · DayZ
HugoStiglitz added a comment to T107250: Global and Admin controls.

Thanks for the update and all your efforts. We haven't experienced anything quite like that global/admin tool take over, in part due to the fact that we've embraced the whitelist approach.

We did however have a run in with those who have made personal attacks on our servers in the past. One of our members ran into them on CSGO where out of the blue they openly admit to DDoSing our servers. We have it all recorded along with the individual's profile + the group he's affiliated, which is riddled with players that have VAC bans and I believe to be responsible for many attacks on servers (DDos attacks/hacking). I had the member of my community with the evidence package that and the providers response to the attack. He's not currently on atm, but I will include that here as well once he gets on.

Can't tell you how happy it makes players in my community and across the board seeing you guys taking out the trash. So thank you and keep doing what you guys are doing!

May 11 2016, 3:30 AM · DayZ
HugoStiglitz added a comment to T107250: Global and Admin controls.

Here's the info from our provider, regarding the attack.

Matthew Carey || Staff
Clint,

The server should be back online. I'm able to access RDP remotely now.

After looking into there have been periodic attacks being sent to 192.187.125.122. At the moment the largest to come in was 8.5gbps/2,500,000 PPS.

If the attacks continue to come in the IP may be null routed for up to 24 hours.

If you have any other questions or concerns do not hesitate to let us know.

Matthew Carey
Vilayer LTD

www.vilayer.com

Video of them later bringing it up/admitting to it, in a random CSGO match.
https://www.youtube.com/watch?v=Cxh4bWjz-R0
Twitch recording included in the video description.

Here's his steam: http://steamcommunity.com//id/BadNewsEthan

And the groups that we believe to be behind the attacks (global coms and DDoS)
http://steamcommunity.com/groups/EcstasyServers
http://steamcommunity.com/groups/Ecstasygamingcom

Known affiliates who were originally banned and we believe the attacks were a response.

http://steamcommunity.com/id/mcgee007
http://steamcommunity.com/id/mewmew108
http://steamcommunity.com/id/mox09
http://steamcommunity.com/profiles/76561198116780035
http://steamcommunity.com/id/_Iceman2213_

I know this is a lot of info and I'm sure you guys are super busy. Just hope you can do something with it and perhaps put a stop to these assholes.

Thanks again

May 11 2016, 3:30 AM · DayZ
HugoStiglitz added a comment to T107250: Global and Admin controls.

Really appreciate your help and wonder if there is a more direct location where info can be exchanged in real time. Like an official TS or some kind of chat?

Found many occasions as of late where emails with providers and such leave us in a state of unknown. It's good to communicate live in these cases.

Which brings me to a recent concern. Is it possible for individuals to create/alter their GUID's? Tweeted Hicks and Eugene, but dont wanna give too much info out over that app.

Encountered this

Steam ID: 76561198009910033
GUID: bdcc1a67535b6fc558650867fb84dead

We had two people looking into a hacker report. One via steam, and one via DaRT. Found them to be linked to the same person. He/she is also in a hacker group, Lizard Squad...

Does any of that info standout to you or staff? Or have the constant DDoS/Skiddie attacks left me paranoid?

May 11 2016, 3:30 AM · DayZ
HugoStiglitz added a comment to T107250: Global and Admin controls.

To add.
When the first signs of this occurred (a player using global) I took a screen shot of the player list. 8 or so were on and when it happened again (global and restarts), the admins on the UN took screen caps too. We've since cross referenced both and banned two players (who were on during both cases) and listed the reason GameHack#404. We only ban with evidence, but saw little option here and await an appeal from either of the two players.

May 11 2016, 3:30 AM · DayZ
HugoStiglitz added a comment to T107250: Global and Admin controls.

[=UN=/-ZaP-] DayZ Private Hive #1 192.210.238.84:2502
[=UN=/-ZaP-] DayZ Private Hive #2 192.3.53.50:2402

Thanks for the help

May 11 2016, 3:30 AM · DayZ
HugoStiglitz added a comment to T107250: Global and Admin controls.

Sent

May 11 2016, 3:30 AM · DayZ
HugoStiglitz set Category to category:server on T107250: Global and Admin controls.
May 11 2016, 3:30 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T106650: Remote search is inaccurate.
May 11 2016, 3:08 AM · DayZ
HugoStiglitz added a comment to T105819: Boat spawns not in stable 0.51.

I think the problem is regarding Netting spawn rate and non-persistent servers. I've tried all sorts of boat spawns and I haven't seen a single item. People have said there's a every 6 restarts parameter on the netting spawn, but every restart is a fresh start for non-persistent servers.

May 11 2016, 2:36 AM · DayZ
HugoStiglitz edited Steps To Reproduce on T105819: Boat spawns not in stable 0.51.
May 11 2016, 2:36 AM · DayZ

May 10 2016

HugoStiglitz edited Steps To Reproduce on T99480: *POOF* Gear be gone!.
May 10 2016, 10:48 PM · DayZ