This has always happened on Arma servers in the past. Probably not a big deal if you are taking the server down anyway - so long as the persistence files aren't corrupted.
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Sep 13 2021
Attached RPT logs.
Sep 11 2021
I can confirm the same on my Linux server running Ubuntu 20.04. The settings for:
- timeStampForm
- logAverageFPS
- logMemory
- logPlayers
Feb 5 2020
duplicate of https://feedback.bistudio.com/T148637
Jan 31 2020
Jan 5 2020
Sorry, duplicate post of https://feedback.bistudio.com/T148015
Dec 2 2019
@RaigPrime, I was certainly getting that last time I played. But I must admit I've not played for several months now. Probably best raising your own ticket on that issue, since this issue was to track a problem with the helmet clipping infront of the players view.
Jul 8 2019
Fixed in the latest update 1.04.152050
Jun 25 2019
May 10 2019
annoying! I've just noticed that the screen shot doesn't show the mouse!
Apr 6 2019
Agreed. There are plenty of light sources in the game already, no need to make the player radioactive. :)
Feb 5 2019
The latest experimental release 1.0150408 adds TrackIR support! Tested it last night for a few minutes and works perfectly so far. Good job devs!!!
Jan 3 2019
Also witnessing this problem. It's most obvious when in buildings (as per the posters video), using 3rd person, or when viewing other players that are wearing the head torch. Currently still an issue as of the experimental version 3/1/2019.
Dec 16 2018
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
Dec 15 2018
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
I think this has been fixed in the stable 1.0 release now.
This seems to be fixed in 1.0 release :)
Dec 10 2018
Just checked tonight and this is still a problem.
That's my mangled body and car :)