This problem is facilitating teamkill trolling on the official servers. Trolls teamkill until the spawns are depleted, then camp the spawn point teamkilling new players and players who use the exploit to return to the game.
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Aug 3 2021
Jun 26 2021
May 18 2021
May 15 2021
Feb 23 2021
Jan 27 2021
Dec 22 2020
Sep 3 2019
In T144341#1946755, @Astaroth wrote:Hi.
are you able to reproduce it more times? I have tried it several times and mission always continues as should be. Thanks for more info.
Sep 2 2019
Jun 8 2019
May 2 2019
AAF Grenadier, vanilla, no DLC
Jun 17 2018
Jun 16 2018
May 19 2018
May 17 2018
Discrete timers should appear for each explosive.
Not a mod related bug. Happens in vanilla. AGM bug is related.
May 16 2018
Fixed by deleting MainMap >> Compass class in name.Arma3Profile
Video:
https://streamable.com/3s2nk
Video:
https://streamable.com/6suuv
May 14 2018
May 12 2018
Jan 11 2018
Jul 11 2017
Jun 21 2017
Jun 6 2017
May 20 2017
May 19 2017
May 9 2017
Apr 23 2017
Apr 16 2017
Apr 9 2017
Jan 20 2017
Dec 22 2016
Dec 3 2016
Nov 5 2016
Duplicate of T120378
Duplicate of T120735
T120721 is a duplicate
Duplicate of T120378
Nov 3 2016
Oct 28 2016
Oct 23 2016
In T120466#1517934, @Rall3n wrote:Problem has also effect on the squad pictures on vehicles and players! No picture visible.
Oct 2 2016
Aug 24 2016
Aug 19 2016
Aug 16 2016
Aug 12 2016
Aug 9 2016
Running no mods. It appears that players need to stand near the object and look at it for some time. At that point they will receive a kick with the following message:
Player Simply: Wrong signature for file a3\structures_f_exp\military\fortifications\hbarrier_01_wall_4_green_f.p3d
Aug 3 2016
Aug 2 2016
Jul 5 2016
Jul 3 2016
The problem with this ticket is that it's no longer a development issue. It's a political issue. Here's how the ticket should've went:
Jun 23 2016
May 31 2016
Repro mission is ZGM Altis 48+2
May 30 2016
May 25 2016
May 10 2016
New screenshot added
Screenshot uploaded
The scope property in cfgVehicles for B_Soldier_Universal_F, O_Soldier_Universal_F, I_Soldier_Universal_F, and b_g_soldier_universal_f are wrong, causing editors to encounter difficulty when creating units that rely on the MenuInventory respawn template for roles.
Related to:
http://feedback.arma3.com/view.php?id=18655