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May 10 2016

sik added a comment to T73125: Altis map absolute crap frame rate, super lag.

The problem is most likely a weak server, plus the wasteland missions are not optimized yet. Try to find a different server.
As servers are operated by users, some of them think they can run a dedicated server on a cheap virtual machine... -.-
I play on Altis on a laptop without issues in multiplayer.

May 10 2016, 6:30 AM · Arma 3
sik added a comment to T73042: Server Browser should show server performance.

similar to http://feedback.arma3.com/view.php?id=2939

May 10 2016, 6:28 AM · Arma 3
sik edited Steps To Reproduce on T73042: Server Browser should show server performance.
May 10 2016, 6:28 AM · Arma 3
sik added a comment to T67666: Ragdoll physics bug in Bunker(small).

Was about to make same report.

Confirmed for Arma 3 Beta v0.70.106.872

https://dl.dropboxusercontent.com/u/11546627/A3%20Missions/Jesters_Beta_Showcase.Stratis.pbo.7z
In this mission go to green factions hmg car and head shoot the range master in the bunker to experience this issue.

May 10 2016, 3:28 AM · Arma 3
sik added a comment to T67051: Range Master not able to throw grenades.

Confirmed for Arma 3 Beta v0.77.109.799

May 10 2016, 3:05 AM · Arma 3
sik added a comment to T67051: Range Master not able to throw grenades.

Confirmed for Arma 3 Beta v0.70.106.872

May 10 2016, 3:05 AM · Arma 3
sik added a comment to T67051: Range Master not able to throw grenades.

probably configs missing?

May 10 2016, 3:05 AM · Arma 3
sik added a comment to T67051: Range Master not able to throw grenades.

also range master related http://feedback.arma3.com/view.php?id=8536

May 10 2016, 3:05 AM · Arma 3
sik edited Steps To Reproduce on T67051: Range Master not able to throw grenades.
May 10 2016, 3:05 AM · Arma 3
sik added a comment to T66361: Disappearing backpacks.

Fixed in Arma 3 Beta v0.70.106.872

May 10 2016, 2:38 AM · Arma 3
sik added a comment to T66361: Disappearing backpacks.

The mission mentioned is [SP] Dynamic Whole Map ArmA3 Missions by SaOk
Whole Lotta Stratis WIP
http://forums.bistudio.com/showthread.php?147768-SP-MP-Dynamic-Whole-Map-ArmA3-Missions-by-SaOk

I have the same issue. Player starts as group leader without backpack. After killing a medic or explosives specialist and taking their backpack the backpack disappears with all content when you save and resume from the save.

I have heard from many people about problems with disappearing gear after loading a game save. This is a mission breaker if you put essential gear inside the backpack during game play and save the mission progress to resume later on.

Confirmed for ArmA 3 Alpha v0.56.104.778

May 10 2016, 2:38 AM · Arma 3
sik added a comment to T66361: Disappearing backpacks.

Added simple mission to reproduce. Use the second file (pbo) and put it in
C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Missions
Play scenario backpack_test

1 - Kill medic
2 - Take his backpack
3 - Suspend (->autosaves) then resume mission
4 - No backpack

Same with explosives specialist backpack

Confirmed for ArmA 3 Alpha v0.58.105.348

May 10 2016, 2:38 AM · Arma 3
sik added a comment to T64360: Divers can't throw down Chem lights in water!.

please fix before v1.00 release

May 10 2016, 1:22 AM · Arma 3
sik added a comment to T62460: Panic Button.

Can't imagine a situation when this would be useful.

Switching from main weapon to pistol is only useful in close combat when you have no time to reload.

And if you still wish such functionality you can do it with key combos.

May 10 2016, 12:01 AM · Arma 3

May 9 2016

sik added a comment to T61904: Dangerous stance change when reloading.

Easy fix: automatically go to closest lower stance with reload animation
Good fix: add reload animations to all stances

May 9 2016, 11:35 PM · Arma 3
sik added a comment to T61306: Client performance bottlenecked by Server performance (simple solution).

There should be an addition to the server browser which shows server hardware performance and server internet connection performance (bandwidth, as ping is not everything).
So when somebody starts up a (dedicated) server a short bechmark should be run and the result should be visible in the server browser for everyone.
You also should be able to filter out low power servers with filters. That way shitty servers won't get any attention and go offline.
Now it is very frustrating for new players as they think it is the game that is horribly optimized and not the low specs servers run by some users.

May 9 2016, 10:58 PM · Arma 3
sik added a comment to T59142: Divers can go too deep, dive depth should have realistic limitations.

Adding realistic oxygen/gas mixture usage calculations (for free diving and diving with rebreather) would solve this. Like fuel for cars...
The deeper you dive the more oxygen you use, the more you move the more you use.

May 9 2016, 6:41 PM · Arma 3
sik added a comment to T58654: Cannot access inventory or swap gear while swimming/diving..

@annerajb Sorry I misunderstood your post. We a asking for same feature.

May 9 2016, 3:24 PM · Arma 3
sik added a comment to T58654: Cannot access inventory or swap gear while swimming/diving..

yes change it -> https://www.youtube.com/watch?v=iZTNo6rbEwQ https://www.youtube.com/watch?v=NYvfl-Ylvf0

May 9 2016, 3:24 PM · Arma 3