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Jul 27 2021

Laxemann created T159924: Flashlight lights don't get hidden along with their owner when using hideObject.
Jul 27 2021, 9:35 PM · Arma 3

May 24 2021

Laxemann added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

Any news on this?`We noticed it yesterday again, meaning a good chunk of our vehicles won't have their tracks moving :o

May 24 2021, 8:51 AM · Restricted Project, Arma 3

Sep 1 2020

Laxemann added a comment to T136179: Sound: No new sounds are created when the maximum number of "voices" is reached.

@dedmen

  1. When asking to remove the limit, do you mean the hardcoded limit of 4?
  2. It might be worth checking if cfgSoundCategories still applies to stuff that uses the "new" soundSet/soundShaders stuff. This kinda sounds like a pre-sound update config entry and SoundSet/SoundShader tech usually overrides everything.
Sep 1 2020, 3:32 PM · Restricted Project, Arma 3

Jul 11 2020

Laxemann added a comment to T152553: [Feature Request] New scripting command: isReloading.

Attaching myself to this, could be _very_ useful

Jul 11 2020, 7:06 PM · Restricted Project, Arma 3

Jun 19 2020

Laxemann added a comment to T136180: Feature Request: CustomSoundControllers for units and environment.

@dedmen
Sorry for the terribly late response, I simply forgot to reply!
Yes, the environmental one would be "global" for all envSounds but run locally on the player's machine only.

Jun 19 2020, 11:45 AM · Restricted Project, Arma 3

Jun 7 2020

Laxemann added a comment to T136180: Feature Request: CustomSoundControllers for units and environment.

@dedmen
Boy oh Boy, I didn't expect to see anything to this - thanks for acknowledging it! So let me hype you with my hype. :)
.

Jun 7 2020, 4:18 PM · Restricted Project, Arma 3

Feb 20 2020

Laxemann added a comment to T133265: Buildings destroyed by Edit Terrain Object module don't appear properly for players in multiplayer on dedicated servers.

Still not fixed, unfortunately. :(

Feb 20 2020, 6:35 PM · Restricted Project, Arma 3

Oct 3 2019

Laxemann added a comment to T127335: currentVisionMode returning night vision mode incorrectly for autonomous vehicles.

@Wulf , additionally, it will always return 0 when not in the UAV's turret controls.

Oct 3 2019, 4:59 PM · Arma 3