Any news on this?`We noticed it yesterday again, meaning a good chunk of our vehicles won't have their tracks moving :o
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Jul 27 2021
Jul 27 2021
May 24 2021
May 24 2021
Laxemann added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).
Sep 1 2020
Sep 1 2020
Laxemann added a comment to T136179: Sound: No new sounds are created when the maximum number of "voices" is reached.
- When asking to remove the limit, do you mean the hardcoded limit of 4?
- It might be worth checking if cfgSoundCategories still applies to stuff that uses the "new" soundSet/soundShaders stuff. This kinda sounds like a pre-sound update config entry and SoundSet/SoundShader tech usually overrides everything.
Jul 11 2020
Jul 11 2020
Attaching myself to this, could be _very_ useful
Jun 19 2020
Jun 19 2020
Laxemann added a comment to T136180: Feature Request: CustomSoundControllers for units and environment.
@dedmen
Sorry for the terribly late response, I simply forgot to reply!
Yes, the environmental one would be "global" for all envSounds but run locally on the player's machine only.
Jun 7 2020
Jun 7 2020
Laxemann added a comment to T136180: Feature Request: CustomSoundControllers for units and environment.
@dedmen
Boy oh Boy, I didn't expect to see anything to this - thanks for acknowledging it! So let me hype you with my hype. :)
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Feb 20 2020
Feb 20 2020
Laxemann added a comment to T133265: Buildings destroyed by Edit Terrain Object module don't appear properly for players in multiplayer on dedicated servers.
Still not fixed, unfortunately. :(
Oct 3 2019
Oct 3 2019
Laxemann added a comment to T127335: currentVisionMode returning night vision mode incorrectly for autonomous vehicles.
@Wulf , additionally, it will always return 0 when not in the UAV's turret controls.
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