Hi,
Good to hear that you managed to get out :)
In case you experience any other problems in the future, please feel free to submit another ticket.
Regards,
JStewart
Hi,
Good to hear that you managed to get out :)
In case you experience any other problems in the future, please feel free to submit another ticket.
Regards,
JStewart
I just checked and saw that you were offline according to the Steam friends list, so I went ahead and moved your character. In case you find him stuck again, just submit a new ticket and I'll have a look at your character again.
Regards,
JStewart
Hi,
Thanks for sending in your information again. Since I can only fix the problem while you're not logged on to a server, I have sent you a friend invite on Steam so you can ping me when you're online. Then we can have a look at the problem together.
Regards,
JStewart
steam profile: http://steamcommunity.com/profiles/76561198123363289
server: regular
Hi,
This problem should already have been solved, so I'll close the ticket, but in case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Hi vagarytrance and thank you for your report!
The mappers will take a look into this.
Regards,
Andy
Hi,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Thank you for the report, MaxComrade - the issue has been scheduled for a fix.
Regards,
Andy
ah, you want the same sound, i thought you wanted something special xD
The same sound as without brass knuckles, for example...
what did you hear if you try this in real?
This issue does not need to be confirmed because it is already known.
The current engine does not support dynamic lightning. So, They won't fix it. We need to wait for the new engine.
By the way; there will NEVER be a "new" engine. The "new" engine is just called a "new" because it's the old engine with many changes. So, the base, a shitty base, will stay always the same.
Confirmed!
Don't worry about this anymore, I ended up dying & respawning.
I'll close the ticket then, but in case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Hi,
BattlEye bans need to be disputed with BattlEye. Please contact them directly by using the following email address: [email protected]
Alternatively you can visit their website at: http://www.battleye.com/support.html
Please note that if have been banned on ARMA 3 then your ban will carry over to DayZ.
Thanks,
JStewart
Hello,
Thank you for sending us your feedback regarding this issue. Unfortunately, this problem is a known issue that has previously been reported. The devs are and will continuously be working together with BE throughout the development process of the game in order to deal with hackers/cheaters.
Merging with ticket #8589.
Regards,
JStewart
Hi MaxComrade and thank you for your report!
This has been reported before and we are aware both of collisions-related issues of the tower itself and of the problems with the character moving slightly when equipping a weapon.
Both have been scheduled for a fix.
Regards,
Andy
@lagrange
you're definitely right. It seems to me that many of the issues I've seen with guns not functioning properly (according to reality) have been due to the game not keeping track of whether or not a round is chambered. The coding seems to ONLY have a number associated with how may rounds are loaded. But DOESN'T recognize that there is a difference between a round loaded and a round chambered.
That's why when loading the shotgun, there is not room for a 7th round even after chambering the first round. Even though there should be, according to how a gun works.
PS- A side note along with that, you should be able to add rounds to the tube of the pump shotgun at any time without needing to unload (i have a separate report for that).
Thanks for the confirmation @TheAmazingAussie
speaking of magazines... we need tactical reload (reload that doesn't require hammer cocking because one round is already chambered) + reloading with some ammo still inside (e.g. mp-133)
Can confirm, this happens with any gun with a speed clip.
Hi KahLeeb and thank you for your feedback.
This is currently the intended behavior, simulating the easier reloading with a magazine/speedloader. There might be some tweaks eventually but for now, this mechanic will remain the same.
Thanks,
Andy
Hi KahLeeb and thank you for your report.
This has been reported quite a couple times before and we are aware of it. It should go away eventually with some other tweaks of the loot spawning system in general - please be patient.
Thanks,
Andy
Hello,
Thank you for sending us your feedback regarding this issue. Unfortunately, this problem is a known issue that has previously been reported. The devs are aware of the problem related to character save loss and they'll be working on fixing it during development.
Closing as duplicate of #78.
Regards,
JStewart
This is disappointing. I spent a good amount of time getting this character geared out. Not sure I'm going to play anymore.
Why is a known issue like this not given the highest amount of priority? Perception is everything to the user, and this leaves a bad taste in my mouth for BI. I'm done.
you cant get it back from BI.
this issue is known, next time wait a bit longer if you see "wait for host" you should leave asap. if you see in the left bottom corner 123 test it is too late. you have a chance to get your old one back, leave asap and reconnect.
Hello,
Thank you for sending us your feedback regarding this issue. Unfortunately, this problem is a known issue that has previously been reported. The devs are and will continuously be working together with BE throughout the development process of the game in order to deal with hackers/cheaters.
Merging with ticket #8589.
Regards,
JStewart
Hi Len and thank you for your report!
We are aware of this and it has been scheduled for a fix - please be patient.
Regards,
Andy
It's a fairly flat stretch of road. The falling through the terrain glitch only happened to me once, but I think it was because we were traveling full speed when we hit the invisible wall in the road. Normally it just stops us dead in our tracks at lower speeds.
There are two very specific points in the road where this happens.
The V3S clipping/falling through the ground seems to happen in many areas from what Ive seen, not only a few specific spots (primarily when not on a flat surface, yours is the first I've heard of it happening on a road).
Up until i read this i didn't know it happened on some roads as well.
Issue resolved, was able to glitch through a wall by running at the wall and pulling the cable from my computer. This caused the toon to run out from the stuck position.
Hi,
Good to hear that you managed to get out :)
In case you experience any other problems in the future, please feel free to submit another ticket.
Regards,
JStewart
Hello,
Thank you for sending us your feedback regarding this issue. Unfortunately, this problem is a known issue that has previously been reported. The devs are aware of the problem and will be addressing it during development.
Closing as duplicate of #5169.
Regards,
JStewart
Hi,
Good to hear that you managed to get out :)
In case you experience any other problems in the future, please feel free to submit another ticket.
Regards,
JStewart
Problem solved. I was able to glitch out from the walls.
when you made this ticket, for the category, you should have selected "player stuck"
Hi nickolouse,
when your game crashes again, please send us a dxdiag report and files from this folder: "C:\Users\<Name>\AppData\Local\DayZ\"
Pack the files into an archive (7z, zip, rar ...). If the archive is smaller than 5.000KB, you can attach it here.
In case it's larger than that, please try uploading it to a file sharing website and link it here.
For future reports please refer to the "How to guide" http://feedback.dayzgame.com/how-to-user.html
Thank you.
Johnny
Hi,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Any update on this?
Hello,
Thanks for sending in your information on this issue. We'll perform an investigation and take appropriate action according to the results. Please be advised that we will not be able to divulge any further information/details regarding our investigation into the matter.
Regards,
JStewart
But how he find me on other server, and kill from 1 shoot ? I didn't accept him in freiendlist.