Confirmed. Seems to be a problem with many other games as well.
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May 9 2016
Probably a result of normal mapping; was present in ARMA 2.
I got an idea, whenever the player is prone with a bipod-equipped weapon, aiming down the scope or sights should automatically deploy the bipod. Simply going to prone should automatically deploy it as well.
Agreed. With the new stance system, this is a must-have.
An indicator is needed.
In real-life, you'll know what stance you are in, simply by feeling it.
However, in a game, you don't have that sense of feeling, so all you know is what you see and hear. A gun on a screen is not a very good indicator of what stance you are in.
Agreed. It was possible in ARMA 2 and ARMA 1 with mods, it should be in ARMA 3 from the start
This was present in ARMA 2 as well. A.I. walking through walls and fences.
Upvoted. For example, in real-life, when a soldier falls into deep water, he has to remove his vest or the weight of it will make him drown. Some vests come with quick-release straps as a result.
Better ragdolls are called for, indeed. I propose a half-MoCap animation, half-ragdoll system. Also, allow ragdolls to be moved after death.