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- JudeFrancis (Jude)
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Do you need information of my server I'm playing on?
I'm having the same issues here. I'll have an initial stutter within 15 minutes of playing with each subsequent stutter giving a high chance of fully freezing up, requiring a full reboot.
Invisible zombies still there :(
I also had the problem with the aim shifting. I found a solution: delete the game and reinstall it. I'm not sure if this will solve the problem completely and for everyone, but at this stage it helped me. You can try it if you want.
We already have a separate hitsound for water hits, but that is determined by the explosion, happening within 5cm of the water surface, not whether its below the water.
I tried adding this in profiling branch v9 and 2.22, but you never provided a example to test with (which is why this ticket has been laying around for so long), so I don't have anything now to test it either and not the time to learn audio configs and make my own explosive.
In T193313#2838856, @Geez wrote:Hello.
We have been testing this on our end but we did not find any issues.
Regards,
Geez
No, network stable, used VPN. nothing helps!(
Hello,
This seems to be some sort of network issue on your end.
Regards,
Geez
Also AI performance under linux went from not-so-good-at-all to not existant. Spawning AIs makes the server go down to 1-2 FPS now, while the same thing under windows just works perfectly fine.
This was indeed only possible in CoF: Green, because the other CoFs freeze you at the start. It's also only possible the first 5 times for a new player profile.
I'm glad. Finally the search bar is useful. GJ Dayz Devs
Hello, please use English language to describe your problem.
Also click on "Show details and prepare report" when the crash occurs and upload the generated archive to this ticket.
Regards,
Geez
Hello,
Would it be possible to record videos of this behaviour for us?
Regards,
Geez
Hello,
We have been testing the issue on our end but we are unable to reproduce it.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
resolved for 1.29
Hello,
We cannot provide any information in regards to the BattlEye banning process and cheat detection.
Regards,
Geez
Additional:
Hey @RainSenshi
could you please help us with testing? i uninstalled the game and reinstalled it, then checked the sight and everything worked correctly. i don't know if i fixed a bug or if something else worked (for example i didn't play for a long time and maybe the memory wasn't overloaded), but this is a significant clue that we could check. could you please uninstall the game, reinstall it and check the sight?
Hello again! Hope all is great with the good folks at Bohemia.
I love this exists in Terrain Builder, but when objects are close and on different layers, it's still hard to select the correct layer.
This error got on my nerves after patch 1.28 it became active!
Here is an additional video to explain why i need this issue to be fixed. It's really important for me.
https://www.youtube.com/watch?v=wFlT0jscueo
I also find it hard to imagine how it is possible not to reproduce the problem. However, we need to move in this direction. I have several ideas.
Today at 13u50 again attacked by?
Sat killed and lost lost my equipment afther weeks of playing.
You can't defend yourself, just shut down immediately the game.
It´s on going and still happening Friend got attacked but managed to log out and survive today
In T192953#2838876, @RainSenshi wrote:And you're testing it specifically on PlayStation? My entire friend group are also experiencing this noticeably since 1.28 dropped, we're all on PlayStation, playing a variety of servers. I just don't understand how you'd not be able to reproduce a bug that is affecting all playstation players just while simply aiming and shooting.
And you're testing it specifically on PlayStation? My entire friend group are also experiencing this noticeably since 1.28 dropped, we're all on PlayStation, playing a variety of servers. I just don't understand how you'd not be able to reproduce a bug that is affecting all playstation players just while simply aiming and shooting.
Hello.
We have been testing this on our end but we did not find any issues.
Regards,
Geez
Hello.
This is currently intended by design.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
I think I expressed myself badly. I found not normal the fact that I shot the engine and it was red outside the vehicule but inside, in the driver seat, the engine icon was orange. I just knew it was destroyed by trying to put a battery in the battery slot (but I didn't shoot the battery area or any other part of the vehicule, I drove the truck just before it worked fine).
I just regret there is no smoke coming out of the engine and the red engine out of the vehicule / whereas there is an orange engine icon in the vehicule. For most players, it can be difficult to understand why the truck is not working because they can think it functional as the engine icon is orange in the truck. It can just lead to confusion.
So the engine icon within the truck should go red instead of orange and probably that some smoke coming out could help players understand that the vehicule is destroyed.
GameProject { ID "RealismModPack" GUID "65EC6901C444602A" TITLE "Realism ModPack" Dependencies { "58D0FB3206B6F859" "631CD0023FD58D35" "64ACA773840FA0EA" "646139033F5805AD" "631D360C3F75E01D" "631D61C22E30D845" "652CB1DC88A2245B" "631CC0C323562CC7" "653942F38B7C23DE" "631CA3F82A68518D" "6474E2D63334B43E" "631C0CCC3F4506CB" "60C4E0B49618CC62" "6214CEA5DA92BFF3" "6277668DE86AFCC1" "622EE8B4E4337D58" "61C8AD57503CA770" "6539371FE50AACBC" "59BA048FA618471A" "613B4DD4A91CA144" "6174A376E06661BF" "620A15433CA8D688" "62154E9AEB6C239F" "630CB4E012A56044" "632759EBF041FA2D" "64B119835976183D" "64ED6553B8AF6B62" "6582BD921B8EE4E7" "5E6EB2B42A5863CF" } Configurations { GameProjectConfig PC { } GameProjectConfig XBOX_ONE { } GameProjectConfig XBOX_SERIES { } GameProjectConfig PS4 { } GameProjectConfig PS5 { } GameProjectConfig HEADLESS { } } }
Thanks @Geez I'll do more testing later to see if this occurs all the time or not, I put it on my discord to get other members to test it out.
Hello, please provide your VIGOR ID.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Hello Brash_Badger.
The server owner has to report or resolve this issue on their end as this is a community server.
Regards,
Geez
Thank you for the report.
This is an issue we are aware of and it has been resolved internally. The fix will appear in one of the upcoming updates.
Regards,
Geez
Hello,
Which icon does appear specificaly? As there are multiple of them.
Thank you for the report.
This is an issue we have confirmed on our end as well and it is being worked on.
Regards,
Geez
THE BUG IN GENERAL
This is not a random or “floating” bug. It happens consistently and doesn’t require special conditions to reproduce. You can aim, shoot, and then check where the bullet lands on recorded video — many players do this. The bug breaks gameplay at all distances, especially medium and long range. The bullet should drop down due to gravity but shouldn’t veer sideways.
well reinstalling windows did not help
Do you mean something like ARMA 3's shouldering instability for the increased sway while strafing in ADS?
I'm also a big fan of how ARMA 3 does it, and its implementation would be greatly appreciated in Reforger (or ARMA 4).
It's not too extreme, adds visual inaccuracy in a non-intrusive way, and as a bonus, it adds visual flair that makes the gun feel more physical and reactive to forces applied to it.
Although, I do primarily like ARMA 2's implementation for the fact that the side-to-side strafe motion is slower compared to forward motion, and there seems to be more visual sway/shouldering instability while in point-fire stance.
Same for me + the game seems more laggy since the 17/07/2025 update ..