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skadog
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User Since
Mar 6 2013, 1:17 AM (359 w, 4 d)

Recent Activity

May 10 2016

skadog added a comment to T80711: Easy way to significantly improve the clunky action menu.

The frustration that is being expressed in Dslyecxi's video regarding this action system is felt every time I've played OPF, Arma, II, and III. Please implement something more sensible.

May 10 2016, 10:04 AM · Arma 3
skadog added a comment to T72401: Game freezes or locks up when sitting in the server browser..

Since hotfix I have begun experiencing the game freezing in the server filter as well.

May 10 2016, 6:12 AM · Arma 3
skadog added a comment to T72401: Game freezes or locks up when sitting in the server browser..

I also forgot to mention that this is a fresh install of Arma 3 Beta.

May 10 2016, 6:11 AM · Arma 3
skadog added a comment to T72401: Game freezes or locks up when sitting in the server browser..

It appears that adding "-nologs" to the launch options has helped with this problem. I have not had a chance to extensively test, but the last 2 times I played I was able to sit in the browser for more than a few minutes with out a lockup.

May 10 2016, 6:11 AM · Arma 3
skadog edited Steps To Reproduce on T72401: Game freezes or locks up when sitting in the server browser..
May 10 2016, 6:11 AM · Arma 3
skadog added a comment to T72401: Game freezes or locks up when sitting in the server browser..

After the recent update this seems to be worse. (No longer playing dev branch since release.)

May 10 2016, 6:11 AM · Arma 3
skadog added a comment to T69085: Easy way to significantly improve the clunky action menu.

The frustration that is being expressed in Dslyecxi's video regarding this action system is felt every time I've played OPF, Arma, II, and III. Please implement something more sensible.

May 10 2016, 4:21 AM · Arma 3
skadog edited Steps To Reproduce on T63026: After update I have no sound while flying helicopter..
May 10 2016, 12:27 AM · Arma 3
skadog added a comment to T63026: After update I have no sound while flying helicopter..

Just tested with editor and sound for helicopter is functioning. Restarted helicopter showcase and there is now sound.

May 10 2016, 12:27 AM · Arma 3

May 9 2016

skadog edited Steps To Reproduce on T61935: Right click aiming causes rifle to point down to ground..
May 9 2016, 11:36 PM · Arma 3
skadog added a comment to T61900: Aiming through scopes/sights is possible with weapon down..

This happened to me today as well, I couldn't figure out what was happening before I was shot up and killed. It's was very frustrating, I hope it gets sorted out soon.

May 9 2016, 11:35 PM · Arma 3
skadog added a comment to T61122: Feature request: Command AI pilot to land..

This has been missing since the original ArmA, I cannot believe that there is still no way to have an AI pilot land other than to have him disembark.. It's about time to add this.

May 9 2016, 10:50 PM · Arma 3
skadog added a comment to T60637: Player forced to obey AI leader disembark order.

Regardless, you shouldn't automatically be eject you from the vehicle. Man I wish I had that power IRL.. people getting into cars, "Hey you get out of that car!" Suddenly they are magically pulled from vehicle.

May 9 2016, 9:52 PM · Arma 3
skadog added a comment to T60153: shoot out of vehicle.

From the bed of the civilian off road truck would would be cool as well.

May 9 2016, 9:29 PM · Arma 3
skadog added a comment to T59947: Better ragdoll.

I've seen a number of dead soldiers that appear to be folded up in unnatural positions. Bent in half backwards, almost as if they were folded up like a lawn chair.

May 9 2016, 7:20 PM · Arma 3
skadog added a comment to T59285: Error Message recieved after Loading Wasteland Multiplayer.

I assume that this was due to some content not currently available. "weapons.optic_nightstalker".

May 9 2016, 6:50 PM · Arma 3
skadog edited Steps To Reproduce on T59163: Playing Coop mission (Hunting OpFor eaders) AI Squad leader can eject you from vehicle..
May 9 2016, 6:42 PM · Arma 3
skadog added a comment to T59036: AI will not use proper weapons to engage vehicles (small arms not effective).

If AI has an AT weapon, GL, or other heavy weapons, they should switch from small arms and engage vehicle. Once threat has been neutralized they should switch back to small arms.

May 9 2016, 4:16 PM · Arma 3
skadog added a comment to T58799: Deploying a weapon / proper use of bipods.

Agreed with Cyrilator, this as a core feature is well overdue.. However as addons go, @VTS_Weaponresting also works pretty well.

May 9 2016, 3:47 PM · Arma 3
skadog added a comment to T58799: Deploying a weapon / proper use of bipods.

Seriously, if your going to take the time to make a more realistic game you would think that weapon resting and/or bi-pods would be a baseline feature. Maybe make the bi-pods an optional attachment..

May 9 2016, 3:34 PM · Arma 3
skadog added a comment to T58753: The game lags even with good specifications.

When I am in ground Vehicles my CPU will routinely spike up to 100% causing a momentary freeze. I first noticed it in the Vehicle Showcase, and just tried it in the CoOp Map, wan't nearly as bad but it happens there also.

CPU: Core2 Duo E8500 Clock 3.7
ATI Radeon HD 5870
4GB Ram

I haven't noticed much of a performance hit on foot or in the air showcase.

May 9 2016, 3:28 PM · Arma 3