Page MenuHomeFeedback Tracker

mik4409
User

Projects

User does not belong to any projects.

User Details

User Since
May 18 2013, 4:31 PM (605 w, 1 d)

Recent Activity

Dec 12 2019

mik4409 added a comment to T66595: Stencil Shadows should be fully replaced by Shadow Maps.

Even DayZ uses shadow mapping for all, but why not arma 3?

Dec 12 2019, 2:39 PM · Arma 3

Mar 22 2017

mik4409 added a comment to T66595: Stencil Shadows should be fully replaced by Shadow Maps.

https://dev.arma3.com/post/sitrep-00143 in some cases,they think stencil shadows looks better,but visually I HATE stencil shadow......they give me a option to force all shadow mapping
performance? well I don't care,just......to me,stencil shadow looks BAD,so I HOPE BI make option for "force shadow mapping" in graphic setting

Mar 22 2017, 9:22 PM · Arma 3

May 10 2016

mik4409 added a comment to T79696: Support for Nvidia Dynamic Super Resolution?.

you can render 3D resolution 3 times,and it can be found in video option,it looks it's the same one

May 10 2016, 9:30 AM · Arma 3
mik4409 added a comment to T79485: Multiplayer stairs are magical....

movement code is since OFP,no changed at all

May 10 2016, 9:23 AM · Arma 3
mik4409 edited Steps To Reproduce on T79421: Custom stance adjust levels,Custom stance adjust key set.
May 10 2016, 9:21 AM · Arma 3
mik4409 edited Steps To Reproduce on T79210: GM6 Lynx has magic reloading,while FFV,reloading animation is missing,and crash bug,mag missing.
May 10 2016, 9:13 AM · Arma 3
mik4409 added a comment to T79206: (Optional) Visual fatigue & health gauge....

anyway,it's out of topic,I can't understand that I can't see my stance at highest difficulty
and,yeah they should add it,the only ways to know that how much character is tired is watching weapon sway,and heavy breath

May 10 2016, 9:13 AM · Arma 3
mik4409 edited Steps To Reproduce on T79193: When speaking through direct channel in vehicle,make also work vehicle channel.
May 10 2016, 9:12 AM · Arma 3
mik4409 added a comment to T79191: wearing both ghille suit and backpack,then backpack must be visible and lower stealth value.

costavojik//oh,huge ones,then they should be visible

May 10 2016, 9:12 AM · Arma 3
mik4409 added a comment to T79191: wearing both ghille suit and backpack,then backpack must be visible and lower stealth value.

costavojik//helmets can be covered somehow by ghille suit

May 10 2016, 9:12 AM · Arma 3
mik4409 edited Steps To Reproduce on T79191: wearing both ghille suit and backpack,then backpack must be visible and lower stealth value.
May 10 2016, 9:12 AM · Arma 3
mik4409 added a comment to T79190: at least,ArmA needs numbered channel like frequency or #numbered channel..

TakeHomeTheCup//yeah,there are great mods,taskforce,acre,but mod is mod,for now i can see more vanilla servers then servers using mod,even that requires addon installation and teamspeak that is connected correct servers.
also using no addon is more easy to start for rookies
so i hope bi work this,if i get many or not few vote ups

May 10 2016, 9:12 AM · Arma 3
mik4409 edited Steps To Reproduce on T79190: at least,ArmA needs numbered channel like frequency or #numbered channel..
May 10 2016, 9:12 AM · Arma 3
mik4409 added a comment to T79147: Add different thermal cameras to PIP.

and my opinion is,when shot some laser guided missile is launched,right side camara? small one wanna work,i hope(blackfoot)

May 10 2016, 9:11 AM · Arma 3
mik4409 edited Steps To Reproduce on T78967: double clicking weapon in inventory left side,make can access it like uniform.and show every detachable items include mag.
May 10 2016, 9:05 AM · Arma 3
mik4409 added a comment to T78965: Falling damage changes when you equip no armor.

even wearing carrier rig will let you survive,rather then wearing nothing
vest,usally something is contained,so it must be heavier,but reduce falling damage
wearing nothing must be get damage lowestly
vote up

May 10 2016, 9:05 AM · Arma 3
mik4409 edited Steps To Reproduce on T78925: add means to process Physics using CUDA processer like -epeAllowHWScene parameter on VBS2.
May 10 2016, 9:04 AM · Arma 3
mik4409 added a comment to T78308: Able to throw grenades while falling from a high alitude..

i think its no need to remove,anyway its useless,but reloading must be removed

May 10 2016, 8:48 AM · Arma 3
mik4409 edited Steps To Reproduce on T78118: AV Carmara with AR-2 Darter.
May 10 2016, 8:43 AM · Arma 3
mik4409 added a comment to T77640: Recoil animation/effects only occur once every several shots.

I guess recoil dont affect before ending recoil animation

May 10 2016, 8:31 AM · Arma 3
mik4409 added a comment to T77601: Youtube on Arma3.

showing it ingame as PIP will be awesome

May 10 2016, 8:30 AM · Arma 3
mik4409 added a comment to T77447: chained vehicle(tank),boats are can't be steered by car left,right (analog).

joostSidy//yeah,kind of that

May 10 2016, 8:26 AM · Arma 3
mik4409 added a comment to T77447: chained vehicle(tank),boats are can't be steered by car left,right (analog).

helio//but not using analog steering is strange at high speed,really hard to steer.BI should fix it

May 10 2016, 8:26 AM · Arma 3
mik4409 edited Steps To Reproduce on T77447: chained vehicle(tank),boats are can't be steered by car left,right (analog).
May 10 2016, 8:26 AM · Arma 3
mik4409 edited Steps To Reproduce on T77390: To increase performance on low,mid-end CPUs, please add -nofxsound alike parameter.
May 10 2016, 8:25 AM · Arma 3
mik4409 added a comment to T74472: cars have too much grip.

@all users/sorry

May 10 2016, 7:12 AM · Arma 3
mik4409 edited Steps To Reproduce on T74472: cars have too much grip.
May 10 2016, 7:12 AM · Arma 3
mik4409 edited Steps To Reproduce on T74470: add xbox 360 pad preset for vehicles,aircrafts only.
May 10 2016, 7:12 AM · Arma 3
mik4409 added a comment to T74467: even leader can't chnage players' combat mode,players' radio chatting always make loud sound.

@AD2001sorry for my bad english
@shadowmaster
players shout at any situation,include leader(without AI)
modified it

May 10 2016, 7:12 AM · Arma 3
mik4409 added a comment to T74467: even leader can't chnage players' combat mode,players' radio chatting always make loud sound.

Fireball// 1~0 buttons for reporting,anwsering above many keys.
I mean radio chatting is "enemy front 100 meters" somthing like that.
reporting automatically,untill king of the hill v7? v6? that mission don't script that disabling radio chatting.(sry it's not now)
every TVT,PVP missions that don't use script disabling radio chatting have this issue.
some PVP,TVT missions can play with AI also have this issue,if it don't use that script.
anyway if I infiltrate,so enemys are nearby,but make loud noise for reporting,it's......very odd

May 10 2016, 7:12 AM · Arma 3
mik4409 edited Steps To Reproduce on T74467: even leader can't chnage players' combat mode,players' radio chatting always make loud sound.
May 10 2016, 7:12 AM · Arma 3
mik4409 edited Steps To Reproduce on T74395: make high-command always available.
May 10 2016, 7:11 AM · Arma 3
mik4409 added a comment to T70171: Bring back "Carry" / "Drag" feature.

I hope also be available Carry/Drag dead bodies

May 10 2016, 5:02 AM · Arma 3
mik4409 added a comment to T65252: Analogue throttle only using half its range.

related to http://feedback.arma3.com/view.php?id=19089 ?
but,it's about analog stick for steering cars,track heilo,boats

May 10 2016, 1:53 AM · Arma 3
mik4409 added a comment to T62864: Let us bind weapons to keys.

i think GRAW style is better

May 10 2016, 12:18 AM · Arma 3