Page MenuHomeFeedback Tracker

lucasmnunesk
User

Projects

User does not belong to any projects.

User Details

User Since
Mar 24 2013, 8:18 PM (580 w, 1 d)

Recent Activity

May 10 2016

lucasmnunesk added a comment to T67271: Character gets exhausted way to quickly.

I've used a civilian and walked up the Kavala castle, just passing the first building he was unable to sprint. He had default civilian gear

May 10 2016, 3:13 AM · Arma 3
lucasmnunesk added a comment to T65821: Hunter High Speed Changing Seats Cause Death.

Thank you for your attention, i've tried to reproduce it and it did not happened. To be honest i'm not sure if it is fixed because it happened sometimes before but it wasn't common and was pretty random.
Thanks and sorry if it has wasted your time.

May 10 2016, 2:14 AM · Arma 3
lucasmnunesk edited Steps To Reproduce on T65821: Hunter High Speed Changing Seats Cause Death.
May 10 2016, 2:14 AM · Arma 3
lucasmnunesk added a comment to T65761: Change default map to Topographical Map instead of Satellite View.

It could just save the view you last used and don't change unless the user change it again, this way everyone would use the one they like most.

May 10 2016, 2:12 AM · Arma 3
lucasmnunesk added a comment to T65725: Water demolitions, placing explosives under water.

Putting C4 on mines and boats would be cool, upvoted just for this

May 10 2016, 2:10 AM · Arma 3
lucasmnunesk edited Steps To Reproduce on T65667: MX assault Rifle Can use machineguns rounds.
May 10 2016, 2:08 AM · Arma 3
lucasmnunesk added a comment to T65240: [Feature Request] Empty Magazines and refilling them.

They could add an animation just like the A2 Healing one while you're refilling mags

May 10 2016, 1:52 AM · Arma 3
lucasmnunesk edited Steps To Reproduce on T65129: White dot blinking on screen.
May 10 2016, 1:48 AM · Arma 3
lucasmnunesk added a comment to T65049: Walking animation with lowered rifle completely broken (1st and 3rd person).

Tested it with some friends, they have it too, but the animation is only with their character, they see me walking normally and i see them normal too, but we only see our PC with the akward animation

May 10 2016, 1:45 AM · Arma 3
lucasmnunesk added a comment to T65049: Walking animation with lowered rifle completely broken (1st and 3rd person).

I'm having this, but my friends aren't are you using a mod? I've seen this bug only after 3 april

May 10 2016, 1:45 AM · Arma 3
lucasmnunesk added a comment to T63774: Unreal Explosions In ARMA 3.

Or engines, IMO the car should always be able to get in, i do understand the issue i just don't like it being random. But that is my opnion, and just that.

May 10 2016, 12:57 AM · Arma 3
lucasmnunesk added a comment to T63774: Unreal Explosions In ARMA 3.

I understand your idea, but the C already is implemented, it is like when you manage to disable the vehicle he is left there useless unless someone could fix it.

May 10 2016, 12:57 AM · Arma 3
lucasmnunesk added a comment to T63774: Unreal Explosions In ARMA 3.

Really liked the effects of the explosions, hope they could make it viable without hurting performance

May 10 2016, 12:57 AM · Arma 3
lucasmnunesk added a comment to T63774: Unreal Explosions In ARMA 3.

Yes DDSSTT, i agree that not everything should explode, but i don't know if it could be done, the vehicle can be disabled already, but without visual effects and its the best i think it could be done, because how could the game detect if it should explode, it should just fire and etc? Because if its on fire the crew should be able to flee and it would be game changing so it couldn't be just random, and the explosion means everything has been fully destroyed, if you manage to destroy and vehicle engine then it is useless, would like to see more local damages, like gun and other things. But yeah i really enjoyed the idea, just need to know how to make it work.

May 10 2016, 12:57 AM · Arma 3
lucasmnunesk added a comment to T63375: 3rd person view.

The server can restrict the 3rd person.

May 10 2016, 12:38 AM · Arma 3
lucasmnunesk added a comment to T63375: 3rd person view.

@TTc30 It does matter, if a server can chose what he wants it isn't the game's fault, this game is a military sandbox, not a full simulation, and it has its features that enhance what we can't do in a video game, but we can in real life.

3rd Person is most used to check if your body is covered, to have a better sense with a vehicle you aren't used to drive, and to check animation bugs. It has been since the first games and servers that focus on realism always choose to disable it. You don't like it? That doesn't matter for changing a game feature, make your own server and make it first person only.

May 10 2016, 12:38 AM · Arma 3

May 9 2016

lucasmnunesk added a comment to T59023: Grenades (2x) don't kill you if you lay ontop of them.

Got it too, with one grenade and went prone right over them, they explode i'm not even damaged

May 9 2016, 4:16 PM · Arma 3