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beardedcap
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User Since
Mar 6 2013, 7:33 PM (577 w, 1 d)

Recent Activity

May 10 2016

beardedcap added a comment to T89778: GPU / CPU Low Utilization & Performance @ Objects.

Whether Holok is correct or not, which I really doubt; It has nothing to do with the issue of the game using your CPU for models and shit, and not utilizing the GPU, and there's no way to force it.

May 10 2016, 5:10 PM · DayZ
beardedcap added a comment to T89778: GPU / CPU Low Utilization & Performance @ Objects.

I'm not sure it has much to do with what the post above is saying, but this needs to be addressed or the game will always run like shit. The engine uses your CPU for objects rendering and it needs to use the GPU more for that. I'm no game designer/coder but I'm sure it can be fixed.

May 10 2016, 5:09 PM · DayZ
beardedcap added a comment to T89407: DayZ seems to overload my DNS(or something).

I have a hunch that it's using all of our available connections, I'm not really sure how to check that though.

May 10 2016, 4:56 PM · DayZ
beardedcap edited Steps To Reproduce on T89407: DayZ seems to overload my DNS(or something).
May 10 2016, 4:56 PM · DayZ
beardedcap added a comment to T82562: Incredibly low FPS when in multiplayer servers. When the status "reviewed" will change to "resolved"?.

I've also noticed that in TDM/DM servers(any servers without AI) my performance is great, although still slightly lower than SP. It's mainly in coop servers that performance is horrible(but playable)

May 10 2016, 11:07 AM · Arma 3
beardedcap added a comment to T82562: Incredibly low FPS when in multiplayer servers. When the status "reviewed" will change to "resolved"?.

My bad, I had previously not played in single player, just multiplayer. Yes, it is a huge difference in performance. Although wasteland servers definitely cause more of a performance issue than normal ones.

May 10 2016, 11:06 AM · Arma 3

May 9 2016

beardedcap edited Steps To Reproduce on T61444: Crouched while weapon is at ready faster than standing.
May 9 2016, 11:07 PM · Arma 3
beardedcap added a comment to T61389: Where are the shotguns?.

You do realise that this is an Alpha and only a minuscule amount of weapons are currently in the game right? The point of this is to find/fix performance issues and bugs. Itemization is probably the last priority.

May 9 2016, 11:04 PM · Arma 3
beardedcap added a comment to T61349: weapon's recoil.

Have you ever fired a rifle in real life? Down voted, this is not an issue.

May 9 2016, 10:59 PM · Arma 3
beardedcap added a comment to T61081: Some sort of melee?.

This would be a great feature... But it would take a lot of work, the Arma engine has never been built for melee

May 9 2016, 10:41 PM · Arma 3
beardedcap added a comment to T60877: Feature Request: 3D Optics using Picture-In-Picture engine capability. (Red Orchestra Style).

I'm opposed to this as it would affect performance, I've noticed that the PIP in vehicle weapon sights severely affects performance. I know it could probably be optimized, it works fine in Red Orchestra. I'm ok with it as long as it is an OPTION that can be disabled.

May 9 2016, 10:20 PM · Arma 3
beardedcap added a comment to T60025: No female soldiers models available.

I'm all for female characters, however this is not a game breaking feature. The priority shouldn't be "high"

May 9 2016, 7:32 PM · Arma 3
beardedcap edited Steps To Reproduce on T59732: Character stuck when exiting little bird.
May 9 2016, 7:10 PM · Arma 3
beardedcap edited Steps To Reproduce on T59711: IFRIT first person perspective too low.
May 9 2016, 7:10 PM · Arma 3
beardedcap added a comment to T59631: Incredibly low FPS when in multiplayer servers.

I've also noticed that in TDM/DM servers(any servers without AI) my performance is great, although still slightly lower than SP. It's mainly in coop servers that performance is horrible(but playable)

May 9 2016, 7:04 PM · Arma 3
beardedcap added a comment to T59631: Incredibly low FPS when in multiplayer servers.

My bad, I had previously not played in single player, just multiplayer. Yes, it is a huge difference in performance. Although wasteland servers definitely cause more of a performance issue than normal ones.

May 9 2016, 7:04 PM · Arma 3
beardedcap added a comment to T58988: Blue "grain" on grass and bush textures etc..

I've noticed this..but only at night

May 9 2016, 4:14 PM · Arma 3