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Realo
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User Since
Mar 11 2013, 4:57 PM (575 w, 18 h)

Recent Activity

May 10 2016

Realo added a comment to T71932: Divers can go too deep, dive depth should have realistic limitations.

oxygen rebreathers are currently limited to a depth of 6 meters (20 ft)

May 10 2016, 5:59 AM · Arma 3
Realo added a comment to T65240: [Feature Request] Empty Magazines and refilling them.

its makes no diffent to refill empty mags or remove them from the inventory in both cases you have to go to an ammo crate to rearm,but it would be helpfull to refill half-empty mags

May 10 2016, 1:52 AM · Arma 3
Realo added a comment to T65232: You die when you eject from a moving assault boat.

how fast do u was?

May 10 2016, 1:52 AM · Arma 3
Realo added a comment to T65224: Creating an immersive feeling to the game.

the idea is not bad but i think the prioity should set lower cuz its just feature and not a critical problem in game

May 10 2016, 1:52 AM · Arma 3
Realo added a comment to T63743: Add realistic body armour..

helmets can withstand a pistol bullet i allready tested it with a buddy unless BI removed/change it

May 10 2016, 12:53 AM · Arma 3
Realo edited Steps To Reproduce on T63494: Mortar main weapon hack.
May 10 2016, 12:42 AM · Arma 3
Realo added a comment to T63423: Implement an "Auto-Revert-Function" to mouse settings.

That's a matter of opinion, its the same control setting since ofp and i got no problem with it

May 10 2016, 12:40 AM · Arma 3
Realo added a comment to T63420: No NVG/light for divers.

Thats realistic Kampfschwimmer, navyseals and all other spec ops diver are trained to navigate in complete darkness by using only the map and compass (picture above) any sort of light source would compromise the position of the diver and make him to an easy target, nvg are an option but they using it really rare

May 10 2016, 12:40 AM · Arma 3
Realo added a comment to T63267: Option to Lock a door from the inside.

@ Lagueesha indeed i missed this feature in arma, it would change the whole cqb situation/gameplay

May 10 2016, 12:35 AM · Arma 3
Realo added a comment to T63267: Option to Lock a door from the inside.

in arma 3 you can enter every single building the perfect way to fortify yourself but without having the possibility to lock the door it makes no sense

May 10 2016, 12:35 AM · Arma 3
Realo added a comment to T63267: Option to Lock a door from the inside.

@jejn thx 4 the info my post inlcude the locking function

May 10 2016, 12:35 AM · Arma 3
Realo edited Steps To Reproduce on T63267: Option to Lock a door from the inside.
May 10 2016, 12:35 AM · Arma 3
Realo edited Steps To Reproduce on T63264: Iron fences,bushes or other objects stop vehicles immediately.
May 10 2016, 12:35 AM · Arma 3
Realo added a comment to T63113: No handbrake tyre screech when engine is off..

you should add that u have the screech sound at any surface like grass, dirty

+1

May 10 2016, 12:30 AM · Arma 3
Realo added a comment to T63094: Its possible to fly the Ah/mh-6 on the back for a long time.

ah sry i forgot

May 10 2016, 12:29 AM · Arma 3
Realo edited Steps To Reproduce on T63094: Its possible to fly the Ah/mh-6 on the back for a long time.
May 10 2016, 12:29 AM · Arma 3
Realo edited Steps To Reproduce on T63090: MX-M 6.5mm magazin disappear when switching fire mode (3rd person view).
May 10 2016, 12:29 AM · Arma 3
Realo added a comment to T63087: Water didnt produce ricochet.

same issue with all other vehicles and weapons

May 10 2016, 12:29 AM · Arma 3
Realo edited Steps To Reproduce on T63087: Water didnt produce ricochet.
May 10 2016, 12:29 AM · Arma 3
Realo added a comment to T62774: Grenades are not powerful enough. .

Main menu -> Options-> Game -> Difficulty. Property that affects this feature is called "extended armor". If it is enabled, explosives are weak, as you describe.

May 10 2016, 12:15 AM · Arma 3

May 9 2016

Realo added a comment to T62425: AH-6 bounce off water.

it seems that the bug is resolved

May 9 2016, 11:59 PM · Arma 3
Realo added a comment to T62425: AH-6 bounce off water.

yeah i know its not final but its better to post it than to ignore it ^^

May 9 2016, 11:59 PM · Arma 3
Realo added a comment to T62425: AH-6 bounce off water.

i will upload a video as soon as possible :)

May 9 2016, 11:59 PM · Arma 3
Realo edited Steps To Reproduce on T62425: AH-6 bounce off water.
May 9 2016, 11:59 PM · Arma 3
Realo added a comment to T62264: When changing to automatic sometimes mag disappears & cocking handle goes through gun..

ah ok sry for my post u was faster with your report xD mayby i should use the search function xD

May 9 2016, 11:51 PM · Arma 3
Realo added a comment to T61369: Realistic Wounding System.

i would add that the bullet of a high cal. rifle penetrates the whole body
for example if somebody in front of u gets hit/killed its possible that the bullet also hits you

the point with the dismemberment is just a visual effect becourse if u lose a leg youre not in the condition to continue the fight in most cases your dead

May 9 2016, 11:00 PM · Arma 3
Realo added a comment to T61081: Some sort of melee?.

@BlackJack2088

"And another guy commented about having 12 30rd magazines; Well when you spawn in a wasteland server, you usually get a PO7 with like, 2 magazines.. and we all know how pistols are in this alpha. So.... There you have it. "

lol i think BI dont want to make any changes in arma 3 becourse u got only 2 mags in wasteland btw i'm here to improve arma3 not wasteland

May 9 2016, 10:41 PM · Arma 3
Realo added a comment to T61081: Some sort of melee?.

at one point i give u right to safe ammo when u sneak behind the enemy but

the most fights are at long or mid range so it makes a melee attack unnecessary
and you can carry 12 mag of 30 rounds i dont think that u run out of ammo so fast and if it happened take the ammo of a dead body

May 9 2016, 10:41 PM · Arma 3
Realo added a comment to T59729: No leg wounding.

+1

Present since OFP dont know why BI didnt implemented it in arma 3

I would set the priority higher becourse its one of the most important elements of the health system

May 9 2016, 7:10 PM · Arma 3
Realo added a comment to T59142: Divers can go too deep, dive depth should have realistic limitations.

oxygen rebreathers are currently limited to a depth of 6 meters (20 ft)

May 9 2016, 6:41 PM · Arma 3
Realo added a comment to T59083: Low CPU/GPU Utilization.

arma3 is an 32bit programm so it cant use the full capacity of your pc for example arma 3 cant use more than 4gb ram

May 9 2016, 4:46 PM · Arma 3