Grenades are not powerful enough.
I can stand right ontop of one and it won't kill me. It takes 2 grenades to kill a player.
Grenades are not powerful enough.
I can stand right ontop of one and it won't kill me. It takes 2 grenades to kill a player.
Throw a grenade and stand on it or near it.
none
hand granades. if they kill instantly then it's because the player or youself are alittle hurt in advanced. you can throw a granade right at your own feet with 100% health and, survive the explosion
There are 2 types of grenades: RGO and MINI.
Mini are ofcourse less effective.
I confirm what oldirty said: RGO kill instantly
Are you in Mercenary mode when that happens?
I have adjusted all my Difficulty seeting so there is NO extra armor on the characters and both types of grenades kill with 5 m radius at least. Sometimes further out.
I did another test and at 15m I get a knock, mud and sometimes some blood splatters on the standard grenade. Why do we see it different. We need to investigate.
Nice detail you pointed out, KDN.
I have to remark the fact i've tested in Veteran mode (no extra armor)
ye but even the easist settings the granades should be leathel, and yes i am pretty sure it was not the mini granades.
up vote
i threw a grenade on top of an enemy and he just gets up and kills me!!
so unless the future soldier is equip with some sort of anti-fragment armor then this is unbelievably annoying
Main menu -> Options-> Game -> Difficulty. Property that affects this feature is called "extended armor". If it is enabled, explosives are weak, as you describe.
That is the armor I was referring...Thanks for the clarification though.
Thanks Realo
This issue was processed by our team and will be looked into. We thank you for your feedback.
This still seems to be an issue, go into the editor place a rifleman on a hard standing surface throw a grenade at your feet and it will not kill you.
Even with extended armour on this grenade should kill around 6 meters at least.
Grenades should not be guaranteed kills at any distance. People survive grenades at point blank range all the time. It is all a chance game where the fragments go and what they hit. With proper flak vests, helmets and going prone you are more likely to survive a grenade just a few feet away with some minor injuries than to instantly die.
If they simulate grenade chance to kill properly then fine. But for now grenades seem to often do 0 damage at very close range in a pretty obviously buggy fashion. The bugs need to be fixed.
Issue still there. If you have a vest on your character then the grenade isn't killing you even if you stand right on it.