I have been a fan of Arma for quite a few years and very excited about Arma 3.
The only thing that I felt was missing was the ability to generate a dynamic campaign/missions.
For example, there was never any response to actions (ie. attacking a base never caused a CAS patrol to get launched in response from the local enamy air base in response to my attack).
I actually just discovered Enemy Engaged Comanche vs Hokum (EECH) and I was a big fan of Gunship when it was released.
The thing I wanted to point out was that EECH has a reactive Dynamic campaign/mission generator, and the games source code was released to the community for moddng.
My query is - Why dont Bohemia Interactive get the code and use it to generate a bohemia dynamic battlefield?
It would immediately immerse the player into a living battlefield with other AI units performing their own missions/objectives..
It could also be used to generate dynamic campaigns, and if the EECH guys have already got the programming framework then it should be alot easier to implement rght?