- User Since
- May 8 2013, 9:31 PM (350 w, 3 d)
May 10 2016
My bad again...
I found the issue. The MX SW machine gun works with single fire mode if you add the silencer to it.
The are no problems when you remove the silencer.
Thanks for your time.
I realized that this issue have been fixed.
You can but there are problems with it.
I think is a great idea to allow team kill to create for example a DM template.
This still happening and I guess is due to a some kind of issue with the network code as this issue never shows up when you play alone.
I recently created a death match mission (http://www.armaholic.com/page.php?id=20702) and I can see that the score issue for DM missions still there even when I broadcasted the negative rating to the server.
Yesterday a mission user received even a negative score when the mission did not use the negative score feature that I added to the mission. I kill my avatar to verify it and after the respawn my score did not change unlike the score for that player.
By the way the mission save feature was totally disabled so the mission was not using previous settings.
It was my fault.
Dear moderator, please close this record, I found the issue (I missed a line where I add a point to the player)
dovafox, that may happen with old version. With the current version I can easily kill someone far away with one shot. A colleague of mine thinks the same an he is a soldier in real life and he trains people. I do not say that the bullet will not kill you but you can not have more accuracy with a pistol than with an assault rifle.
Yes mate there is something wrong with this weapon. Here http://browser.six-projects.net/cfg_weapons/classlist?version=67 it says that it should use 7.62 rounds but it works with 6.5 rounds like the other MX weapons.
I saw same issue in my DM mission too. Sometimes scores go up and down, only down... Can it be a consequence of hacking? As I have no problem when I test my mission with AI and I have that problem sometimes with players after a connection issue (Red link)
May 9 2016
It is possible to have a realistic damage system even with bullet proof vests. I did a little analysis to Arma 3 engine... And I can do something amazing as they include bleeding variable and different types of vest!
If they do not do it.. I will do it!