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Micho
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User Since
Aug 29 2015, 4:11 PM (264 w, 6 d)

Recent Activity

May 11 2016

Micho edited Additional Information on T114255: Source to hacks/scripts being used in your game (Maybe it helps shut them down).
May 11 2016, 7:24 AM · DayZ
Micho edited Steps To Reproduce on T114206: Character holding down primary mouse button automatically and right mouse button locking itself..
May 11 2016, 7:23 AM · DayZ
Micho added a comment to T114198: [0.58.129143] 75rnd AKM drum mags are not spawning.

Can confirm this havent seen it either.

May 11 2016, 7:22 AM · DayZ
Micho edited Steps To Reproduce on T114188: Items spawn under the floor in new Barracks..
May 11 2016, 7:22 AM · DayZ
Micho edited Steps To Reproduce on T114185: Items dropped on the floor inside buildings moves to random locations..
May 11 2016, 7:22 AM · DayZ
Micho added a comment to T114182: Randomly running into invisible targets and character stops..

Bohemia there is a youtube link in Darcion's post that shows the issue.

May 11 2016, 7:22 AM · DayZ
Micho added a comment to T114182: Randomly running into invisible targets and character stops..

I couldnt be arsed to record a video since i know you wouldnt see it more clearly then what i described if someone else want to be my guest.

The only way you would get a clearer view from this particular issue is when someone from your office try to stumble upon this issue and play the game when he finds it he gets the one incharge of that area of issues and let him see it, login to the server and use tools to gather information from that particular area or on the client it happends on if you have such tools.

May 11 2016, 7:22 AM · DayZ
Micho added a comment to T114182: Randomly running into invisible targets and character stops..

It happends regardless if you have a weapon or not in your hand and just by running using the W,A,D, i havent tested if it does occur when doing as you told.

i would guess the main problem is when using W, usually happends when you run forward.

When it happends you literally have to like go around the object like it exist right infront of you but invisible, it is like it gets placed infront of you just randomly when moving forward and your character stops becouse of it, atleast that is how it feels.

I cant describe it better then that.

May 11 2016, 7:22 AM · DayZ
Micho edited Steps To Reproduce on T114182: Randomly running into invisible targets and character stops..
May 11 2016, 7:22 AM · DayZ
Micho added a comment to T114114: Aim locked at certain angle when looking up but unlocked fully when looking down..

How about you link me to it instead since you are so sure about it, give me a source.

It's funny you guys talk so much about finding stuff but yet you cant give me a valid source of my questions and have the audacity to come with your weak arguments.

I'm that kind of guy that dont sit here and shut up while the devs dictate our gameplay by nonsense and excuses that arent valid.

May 11 2016, 7:19 AM · DayZ
Micho added a comment to T114114: Aim locked at certain angle when looking up but unlocked fully when looking down..

I dont have anger issues at all but i get pretty salty when people like you guys come here and point out stuff that isnt true or lack a valid source to your response.

For the record i fine tuned my previous posts so they look constructive to a acceptable point.

Ofcourse they dont owe me a explanation but i think i speak for alot of people in the community when it comes to exactly this issue and not only myself. I have even seen pretty popular streamers that want answers on exactly thoese questions i asked why they limited it why it isnt fixed yet etc.

If i guess there is only a line in camera angle code that you have to change some values and voila it's fully unlocked again.

it's not any rocket science, doesn't take a scientist to figure this out just saying, unless it is really locked and they answer my previous questions stated above in the report.

May 11 2016, 7:19 AM · DayZ
Micho added a comment to T114114: Aim locked at certain angle when looking up but unlocked fully when looking down..

They havent explained in detail the answer to my questions described above, it's easy to say this is a duplicate and ignore it but the fact remains why did you change it and limit it etc.

Unless you are a Dayz dev you shouldnt comment this as dupe if you dont have source of the answer to the questions explained in detail wich is not a dupe, unless you source a link to my questions in detail.

May 11 2016, 7:19 AM · DayZ
Micho edited Steps To Reproduce on T114114: Aim locked at certain angle when looking up but unlocked fully when looking down..
May 11 2016, 7:19 AM · DayZ
Micho added a comment to T113801: Platecarrier Holster and Pouches becoming Damaged.

Confirmed this have happend to me 100% of the time 0.58 stable.

May 11 2016, 7:09 AM · DayZ
Micho edited Steps To Reproduce on T113780: Duplicate weapons and ammo by logging out and in of server..
May 11 2016, 7:08 AM · DayZ
Micho edited Steps To Reproduce on T113779: CLE stacking items overtime in green houses next to church.
May 11 2016, 7:08 AM · DayZ
Micho added a comment to T113778: F10 + F11 - Right click animation to suicide with improvised knife or stone..

Funny how you downvote this stupid idiot whoever did this, so you can abuse it more to get a better spawn?

May 11 2016, 7:08 AM · DayZ
Micho edited Steps To Reproduce on T113778: F10 + F11 - Right click animation to suicide with improvised knife or stone..
May 11 2016, 7:08 AM · DayZ
Micho added a comment to T113744: Sway reduction when exhausted with hotkey and cooldown..

Yes but not in particular only for sniper as i described above, i was thinking of calling it holding breath but if it gets added to all weapons wich is the point, it makes no sense if it is named "holding breath" and yes it is exactly what i want a "sniper breath holding" (but for all weapons), so i just call it sway reduction.

May 11 2016, 7:07 AM · DayZ
Micho set Category to category:featurerequest on T113744: Sway reduction when exhausted with hotkey and cooldown..
May 11 2016, 7:07 AM · DayZ
Micho set Category to category:featurerequest on T113743: Bicycles for additional mobility options..
May 11 2016, 7:07 AM · DayZ
Micho added a comment to T113741: Unpacking ammo spawns a piece of paper.

Can confirm this you get a empty note on every ammo you unpack unnecessary server load etc or whatever this causes to increase.

May 11 2016, 7:07 AM · DayZ
Micho set Category to category:inventory on T113732: Items when dropped and picked up not syncing and updating properly to inventory..
May 11 2016, 7:07 AM · DayZ
Micho edited Steps To Reproduce on T113723: F10 + F11 - Right click animation to suicide without anything..
May 11 2016, 7:06 AM · DayZ
Micho set Category to category:balancing on T113722: CLE stacking items overtime in green houses next to church..
May 11 2016, 7:06 AM · DayZ
Micho added a comment to T113682: Saline/blood bag duping.

Can confirm still present in 0.58 stable

May 11 2016, 7:05 AM · DayZ
Micho added a comment to T113647: Character could not regain consciousness but could walk around.

Can confirm this aswell.

May 11 2016, 7:04 AM · DayZ
Micho added a comment to T113635: video proof of someone using 3rd party program to change out come of game.

I have to agree with macbain the fact the you even report it here is ridicilous close this thread moderators.

May 11 2016, 7:03 AM · DayZ
Micho added a comment to T113581: Game crashes on end.

Can confirm this aswell.

May 11 2016, 7:02 AM · DayZ
Micho added a comment to T113568: Hacker using carpet bomb effect.

Can confirm this have seen streamers getting killed this way aswell they punch and explosion appear where they aim i guess?

May 11 2016, 7:01 AM · DayZ
Micho added a comment to T113486: Player Location Desync.

Can confirm this have happend to me aswell plenty of times.

May 11 2016, 6:59 AM · DayZ
Micho added a comment to T113069: Memory Leak.

Same here

May 11 2016, 6:45 AM · DayZ
Micho added a comment to T113011: Sudden hypothermia.

Happend to me aswell.

May 11 2016, 6:43 AM · DayZ
Micho added a comment to T112206: Anti-Dupe Algorithm - Suggestion w/ code.

I totally agree with this, Devs he even provide you a example/solution in the code, how much work is it really to add this in, atleast if this really is a root solution you have that issue out of the window and dont have to think about it anymore, except for maybe having to fine tune the code to not affect the server performance that much if it really does affect it to a certain extent.

Thoese fuckers that downvoted this is probably dupers.

May 11 2016, 6:18 AM · DayZ

May 10 2016

Micho added a comment to T89960: LOD algorithm seems to be broken..

Atleast now i know what Sacriel was talking about when he said Dean Hall helped this game to get on its feet before leaving, "Ever since Dean Hall left they have been driving this game into the ground and with their mentality they will get nowhere, i can fire shots at them all day they will not hear them anyway".

May 10 2016, 5:16 PM · DayZ