What is the reasoning to lock the aim at a certain angle when looking up i mean how did you expect people to kill others in houses where they can stand up on stairs without the player below him being able to angle his aim up and shoot at him you.
Have you tested this and seen how badly it is, even worse when your up against a wall and stairs infront of you the aim gets limited even further.
This is just outrages on a scale 1-10 how realistic do you think this is, you talk so much about your game being realistic but yet you limit it to your own satisfaction it's just unbelievable dont come with some excuses that you cant change it, you did recently there is no reason for you guys to lock our aim like that.
The body doesnt follow the hand at the limit of the angle and you cant aim further up.
People goes into houses aim up stairs get owned by the people up there they dont even realise there is a aim lock and think the other guy is some elite pvper like it's just ridicilous.
Let me give you another example the sign towers at cherno how did you expect people to aim up there unless like you are outside of town people just camp and know you cant do shit about it unless you move further away from it to the point where you can aim that far up.
It should have been hotfixed long time ago, dont make yourself look more ridicilous by thinking this is realistic and dictating and limiting our options to play the game properly.
(If you say working as intended i want valid reasons behind it and explained what gains is there to come from doing this when ingame currently over the option when fully unlocked looking upwards, what is realistic about this since your base line is "realism" in this game?)
(I want a explantation why you limited it, what are thoese "limitations", why you changed it in the first place and didnt change it back before thoese "limitations" arose?. After all you are the guys in charge of the coding you should know such things in advance since it was unlocked at some point in the engine and have seen it coming?.)