User Details
- User Since
- Mar 23 2014, 10:34 PM (588 w, 5 d)
May 24 2025
The bounds that get reset are the ones under the "world" entity in the hierarchy. They are under the Dimensions section and have Bound Mins, Bound Maxs, and Block Size. Editing the bounds here does nothing. In terms of files, the bounds are found in the default.layer file. You can modify them there, save them, and then open your terrain and the world bounds will be correct. But as soon as you save your terrain in World Editor again they are reverted and you have to modify default.layer again. It's an annoying process.
May 23 2025
I recommend closing this. I had this issue on one map. Other people aren't seeing it. Not sure what's going on. It would be really nice if there was a list of requirements for things to work correctly.
Dec 23 2024
That was it! Thank you kawalec! This can be closed.
Dec 15 2024
Dec 2 2023
Nov 19 2023
Nov 18 2023
You can close this. It's a duplicate of https://feedback.bistudio.com/T177292 which I didn't know was filed by the person I was talking to about this on Discord.
Sep 30 2023
Aug 18 2023
May 20 2023
May 18 2023
May 13 2023
May 12 2023
Oct 23 2022
In response to solid_snek, if it is intentional, it needs to be covered as soon as you get into the jeep in the tutorial because it can happen in the first base.
Oct 22 2022
Forgot to add this video: https://www.youtube.com/watch?v=Vdzl3WlmUgI
Jul 23 2022
Jul 22 2022
Jul 20 2022
Jun 28 2022
Jan 8 2021
same problem as above still:
Jan 7 2021
Tried using the new binarize version you sent me but ran into the same problem (according to the error message).