User Details
- User Since
- Aug 28 2013, 1:17 AM (586 w, 2 d)
May 11 2016
dayz is now profoundly screwed, i reinstalled everything as suggested...
it didnt work and i tried to delete the dayz folde rin my documents manually as well too...
the game started only in 640x480 afterwards, now i reinstalled the game again and the monitor doesnt get a signal anymore after i start dayz!!! wtf is going on?
Hey JStewart,
my steam account is the following: http://steamcommunity.com/id/subjugateu
STEAM_0:0:1463171
thank you!
mw2rocks1234: thank you too i will give it a shot when the check up on my account wont help!
May 10 2016
Intel Xeon3220 8mb cache oc to 3.6ghz, radeon hd 6970 oc, 4gb ddr2 1066, SSD.
its a bit inconsistent (playercount and mission wise) but most servers are unplayable, i want to be able to play on a 60player server (with no AI)with halfway decent fps or this game is not... a game lol.
p.s. i hope the first commenter will remove his comment some day...
thats a positive response in less than an hour, the implicit/sarcastic critisicsm in my report shall hereby reflect on my poor manners but not anymore on Arma 3 Development :}
UPDATE: for "set skyColorInfluencesFogColor = 0;" to work, fogcolor needs an alpha value e.g. fogColor[] = {{1,0,0},10}; instead of fogColor[] = {1,0,0};
anyway fog with an extra alpha is not very usefull.
"no.
this is arma, in real life people wont add NV to optics without thermal imagenry "
-yes.
though in real life, people wont play with you anyway...
why would someone vote against this?
still no fix, its really sad!
some more examples, apparently the error affects more than half of the available community terrains.
http://cloud-3.steampowered.com/ugc/579003970124618924/B3700CA0FC7AAB59276EC9558D55FE1F20CBE779/
http://cloud-3.steampowered.com/ugc/579003970124620939/0E29199BDA6A3CD98ECD324C2E03DBD79DAB2246/
http://cloud-2.steampowered.com/ugc/579003970124622450/FB00487D42C5B769723FBCB50CE1514B55355202/
http://cloud-4.steampowered.com/ugc/579003970124624445/274E89B3E074ED3C41D669A00BCA5B6742678CE6/
http://cloud-2.steampowered.com/ugc/579003970124626904/DBFA44668F20F03B722F7E566127BCF2EC337D78/
http://cloud-2.steampowered.com/ugc/579003970124634061/6D8D145AED7717DE2B4AB5AC9906C63B471DC231/
http://cloud-3.steampowered.com/ugc/579003970124629184/D50CD1B3949BF8818C52FC679D926768F5286EC5/
http://cloud-2.steampowered.com/ugc/579003970124631553/1251413E7588DB755186EE2239CC4EC0FB92FE3F/
http://cloud-3.steampowered.com/ugc/579003970124632737/66DE91094ED69833B0FDD09C66BB3F864534906A/
http://cloud-4.steampowered.com/ugc/579003970124635918/8CADD35CD8BF019B37FEA080280D4D68677F3323/
http://cloud.steampowered.com/ugc/579003970124637205/4018D01C6FCD0331B98A6A9E2C322DF7ACD570B4/
http://cloud-2.steampowered.com/ugc/579003970124638645/BB3862C005212876AB86C03E9D7541326E298919/
http://cloud-2.steampowered.com/ugc/579003970124640322/BE47E89F814CFB733F6F1AC99D0162BA2EC3B1FD/
http://cloud-3.steampowered.com/ugc/579003970124641529/07BB6DF10F0E3C815FDFD6EB809CB2C0F552392E/
http://cloud-2.steampowered.com/ugc/579003970124642629/36435E47A4A33185F8C92D42A8258D7315A40F59/
please show the guideline you are refering to:
http://feedback.arma3.com/how-to-user.html.html
http://forums.bistudio.com/showthread.php?147351-Arma-3-Feedback-Tracker
also explain what this is:
http://dev-heaven.net/projects/cis/wiki/CIT
Dr Death: because this ticket is regarding the use of arma2 usermade maps in arma3 through the "All in Arma" forward porting mod, an i guess you are well aware of that since you where participating in the realitymod forum with a similar topic, where you expressed your opinion and rejection of the forward porting arma2 content.
St. Jimmy: this ticket is not about work arounds (of which some are impossible) this ticket is about Engine features and forward porting compability.
Dr Death: even IF this ticked was violating formal regulations, wether this ticket, that adresses arma 2 as well as arma 3 related issues(i hope i am not overexerting someones binary imagination here), was supposed to be in the arma 2 or in the arma 3 tracker, who are you to reprimand the OP?
This conversation, like any other i happened to witness you participating in, is preposterous.
Dr Death you are a troll.
its making half of the custom maps unuseable... so much wasted quality content!
i hope this will finally get fixed soon
it hasnt been fixed yet.
so many down votes here?`
funny thing is, arma 3 pvp is still a wasteland (no pun intendet), and there is a horrible teamplay culture, squad radar (along with a proper squad management GUI)
would help to promote squad based teamplay. Before you people are conservative about features, let there be a game which design is worth to keep... default pvp in arma 3, so far, has more flaws that you can count.
May 9 2016
Intel Xeon3220 8mb cache oc to 3.6ghz, radeon hd 6970 oc, 4gb ddr2 1066, SSD.
its a bit inconsistent (playercount and mission wise) but most servers are unplayable, i want to be able to play on a 60player server (with no AI)with halfway decent fps or this game is not... a game lol.
p.s. i hope the first commenter will remove his comment some day...