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parameter skyColorInfluencesFogColor = is broken.
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Description

this parameter seems to be broken: skyColorInfluencesFogColor = 1;

-any other entry than 1 (spotrep introduction is implying its a boolean parameter), will result in the fog becoming completely black! i was hopeing to get rid of the forced interpolation of sky and fogcolor because it created a lot of problems with things like sunrises and dusty haze or any occasion when fog has to differ from sky color a lot

can you confirm or elaborate on how its supposed to work?
only info available is from the introduction in the spotrep from april 20 2014

Added: World parameter for sky / fog color influence (skyColorInfluencesFogColor - default true)

Details

Legacy ID
1945690241
Severity
None
Resolution
Open
Reproducibility
Always
Category
Config
Steps To Reproduce

set skyColorInfluencesFogColor = 1; to anything other than 1

Additional Information

Event Timeline

FabioChavez edited Additional Information. (Show Details)
FabioChavez set Category to Config.
FabioChavez set Reproducibility to Always.
FabioChavez set Severity to None.
FabioChavez set Resolution to Open.
FabioChavez set Legacy ID to 1945690241.May 7 2016, 7:31 PM
FabioChavez added a subscriber: FabioChavez.

UPDATE: for "set skyColorInfluencesFogColor = 0;" to work, fogcolor needs an alpha value e.g. fogColor[] = {{1,0,0},10}; instead of fogColor[] = {1,0,0};

anyway fog with an extra alpha is not very usefull.