I agree the action menu should be kept, but as shown in that video and the feedback here there are SO MANY things that SHOULD be done to make it smoother and easier to use.
UPVOTED please address!
I agree the action menu should be kept, but as shown in that video and the feedback here there are SO MANY things that SHOULD be done to make it smoother and easier to use.
UPVOTED please address!
This is still an issue, (also in A2/OA) Plugging in a microphone and restarting their game allowed the player to see direct chat messages correctly again. (fix from BrutoDetestsSB's post above)
Player with issue was running Windows 8, default realtek audio software and had no mics plugged in.
I agree the action menu should be kept, but as shown in that video and the feedback here there are SO MANY things that SHOULD be done to make it smoother and easier to use.
UPVOTED please address!
This should have been implemented years ago, Dwardens first post about it was created 6 years ago..
I support this and would like to see it in A3 AS WELL AS A2: CO/OA !!
Upvoted. Personally i always also wished the vehicle explosion(s) (and/or size of them) would depend on the amount of fuel the vehicle has.
IE.
The more fuel inside it currently, the larger / more explosions there are.
Little to no fuel = no / very small explosions.
It's the small details that make big effect, upvoted.