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When sprint starts unit briefly slides across the ground
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Description

I don't know how to explain this well but i am going to try anyway. There is a small bug that occurs at times when you switch from standing still to walking or sprinting.

Lets say your player was standing still, and you then quickly start sprinting forward you will notice your unit will 'slide forward' for a split second whilst standing still before the sprinting animation starts.

Pretty much it looks like your unit is sliding across the ground for a split second until he actually starts running.

Best effect is achieved when quickly and randomly switching between no movement, sprint and normal walking. I find this to not look very appealing.

A video showing what happens: https://www.youtube.com/watch?v=1PGzccfyALY&feature=youtu.be

Details

Legacy ID
3916373256
Severity
None
Resolution
Open
Reproducibility
Always
Category
Movement
Steps To Reproduce

Have your player alternate quickly between standing still, sprinting and walking.
Watch how the running animation starts delayed with the unit sliding across the ground briefly.

Event Timeline

Markokil321 edited Additional Information. (Show Details)
Markokil321 set Category to Movement.
Markokil321 set Reproducibility to Always.
Markokil321 set Severity to None.
Markokil321 set Resolution to Open.
Markokil321 set Legacy ID to 3916373256.May 7 2016, 8:09 PM