Would be very useful as a command.
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Jun 2 2024
Feb 15 2023
+1
Dec 24 2022
Should be noted, this issue still exists with Zeus, I've only implemented a fix to my function.
I've found a way to fix the issue with SQF. When the group for the unit is created the waypoint [group, 0] needs to be updated to the unit's position.
//taken from my own fnc_createMan private _grp = createGroup [_side, true]; [_grp,0] setWaypointPosition [_pos, 0]; private _unit = _grp createUnit [_unitType, _pos, [], 0, "CAN_COLLIDE"];
Giving them a cycle waypoint like this has the same effect as giving a waypoint to normally spawned units through Zeus.
Dec 3 2022
May 15 2022
Yes, the script error happened in vanilla. I haven't been able to test on the dev branch.
May 13 2022
Actually occurs with all repair depots and taru pods.
Apr 2 2022
Mar 2 2022
Why remove it? All other config entries for the other vehicles are accurate, just not the HEMTT. This config entry is very useful for many scripts.
Feb 6 2022
Edited to be more descriptive.
Didn't read the description fully, these are already in game with lbAdd and lbSetData/lbData. Thought this talked about adding columns/rows. Apologies
Feb 3 2022
+1
+1
Jan 19 2022
Nov 24 2021
I recognize the prior repro is very large, here is a significantly shorter version.
https://sqfbin.com/epuzukezoqodecejowem
I've left a snippet of the code. Relevant functions are towards the bottom and MAZ_populateListbox and MAZ_inventoryGUI.
virtualItemsCreated will be formatted as [ [ "Name", "Tooltip", "Icon", {Code}, buy, sell ] ]
Nov 23 2021
Jun 16 2021
That already is added I believe @Zaco_Kick
Still surprised this hasn't been done yet tho, Zeus needs more modules and the community would gladly supply
Aug 15 2020
In T153245#2096474, @Pi wrote:As a sidenote
In T153245#2096294, @GamesByChris wrote:I would definitely like to see more love for the Zeus interface. Zeus is fun, but desperately needs more modules like the Achilles mod. Maybe just allow the Achilles key on just one of the official servers?
If BI is too busy, I'd be more than happy to take on the task of adding these new Zeus modules to the game. 😉
Iirc the reason that Achilles isnt allowed on the official servers is because
- Achilles has a module that lets you execute code similar to the Debug Console which the BI peeps dont want
- The BI peeps want the official servers to be a good starting point for new players and resemble the Vanilla game
From what I've heard from the official Discord that is exactly why
Aug 14 2020
We really need this update to Zeus. Especially for vanilla Arma with no scripting involved the base Zeus interface doesn't have many "must-have" modules. Adding these modules would be amazing for those who use vanilla Zeus or play on the Official Servers.
+1