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May 10 2016

nmihaiv added a comment to T65754: Ability to carry .50 cal anti-material sniper rifles in the launcher slot.

Usually snipers go in teams of 2 ... spotter(with a rifle) and the sniper with the big gun. I think the best you can do is get a semi automatic pistol to use for close encounters. But i don't think that carrying an assault rifle + sniper rifle would be the best way to go

May 10 2016, 2:12 AM · Arma 3
nmihaiv added a comment to T65747: Knee/leg poking through character model on hills.

Not something you would do every day, but vote up and cheers for you for discovering it.

May 10 2016, 2:11 AM · Arma 3
nmihaiv added a comment to T65577: Losing aim focus while moving and aiming on high angle (low/high).

Think it has more to do with
Looking up = balance
Looking down = not shooting your legs while you are moving
(Just tested it in the game and this is what i think about it)

May 10 2016, 2:04 AM · Arma 3
nmihaiv added a comment to T65508: Loading Tracer rounds into normal magazines.

Tracer rounds already exist in many of the magazines(at least the ones that have them in real life)

May 10 2016, 2:01 AM · Arma 3
nmihaiv added a comment to T65063: Vehicles should not explode by gunfire.

I agree with almost everything you said. But there are some circumstances where small arms fire can light up a vehicle.
Normal bullets and ap bullets have close to 0 chance to do that but the tracer rounds do have a slightly higher chance to do that. Shooting the fuel tank with a tracer round will have let's say 30% chance of lighting it up.

May 10 2016, 1:46 AM · Arma 3
nmihaiv added a comment to T64511: realistic ballistic curves, projectile speeds and loosing energy until point of impact.

I would agree with Traxus, the only thing that needs to be added is the wind effect on a bullet.

May 10 2016, 1:27 AM · Arma 3

May 9 2016

nmihaiv added a comment to T61081: Some sort of melee?.

Don't disagree with adding a knife so that you can use in extreme cases where you find yourself without any ammo.
BUT ! I wouldn't like to hear people crying and complaining that the game AI is too hard because they can't go in the middle of a military camp and try to knife every soldier without getting shot in the first 2-3 minutes.

May 9 2016, 10:42 PM · Arma 3
nmihaiv added a comment to T60025: No female soldiers models available.

Think it would be a good idea.
Also ... saying: "Mod it" or "Add it yourself" wouldn't be to fair to be honest, because it wouldn't be the same quality as the models made by the game designer.

May 9 2016, 8:18 PM · Arma 3
nmihaiv added a comment to T58799: Deploying a weapon / proper use of bipods.

I agree and i would add if you deploy the LMG, you should be restricted from moving, but have a 60-70 degree angle of rotating the weapon without moving the body of the soldier.

May 9 2016, 3:39 PM · Arma 3