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Losing aim focus while moving and aiming on high angle (low/high)
Closed, ResolvedPublic


When you want to cover something from either a low or high angle (while clearing a ladder in pairs for eg)and moving (either walk or combat pace with/without optics up)-your weapon automatically lowers/losing focus causing the player to lose control of the weapon.


Legacy ID
Steps To Reproduce

Try to clear a staircase while aiming/covering high.

(*Video added)

Additional Information

Maybe some people -seeing the video-will think it's a geometry conflict..but this isn't the case.
Same weapon behavior is reproducible in every environment

Event Timeline

GiorgyGR edited Additional Information. (Show Details)
GiorgyGR set Category to Anims.
GiorgyGR set Reproducibility to Always.
GiorgyGR set Severity to Major.
GiorgyGR set Resolution to Open.
GiorgyGR set Legacy ID to 1310100861.May 7 2016, 1:37 PM
zzecool added a subscriber: zzecool.May 7 2016, 1:37 PM

+1 please fix this very annoying bug

I have the same annoying bug. Espaecialy when i m playing in PvP mission in close combat situations. Please fix it.

nmihaiv added a subscriber: nmihaiv.May 7 2016, 1:37 PM

Think it has more to do with
Looking up = balance
Looking down = not shooting your legs while you are moving
(Just tested it in the game and this is what i think about it)

There are situations such as this we stumbled across clan training when a squad mate should cover you while clearing the stairs-and that cannot be simulated due to this bug.

*reproducible also in 0.54.103957

It is probably referenced from another of these annoying ShackTac game facilitations that have already been introduced in A2 (ST_Movement), and yes, it is annoying and often quite useless.

You can't look up at 90 degree angle and push your weapon against your shoulder.

This is a realistic behavior.

Sorry..but as is it's not realistic.
Anyways i m not talking about 90 degrees..but currently it's around 60-65 (absurd!)
Me (and the team) are using "standard" tactics for our training sessions.

I would be happy if (at least) they raise the boundary to 80 degrees

MadDogX added a subscriber: MadDogX.May 7 2016, 1:37 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.