In T176758#2527431, @Geez wrote:Fixed for 1.0.0.47 and higher.
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Nov 17 2023
Nov 17 2023
Nov 16 2023
Nov 16 2023
Nov 14 2023
Nov 14 2023
odkupiciel375 updated the task description for T177142: SCR_GadgetManagerComponent.OnItemAdded logic has issues with gadgets that dont return specific EGadgetType.
Nov 13 2023
Nov 13 2023
odkupiciel375 added a comment to T176758: Buggy interaction between the vehicle and the rock collider.
Nov 12 2023
Nov 12 2023
Nov 11 2023
Nov 11 2023
Nov 3 2023
Nov 3 2023
Oct 29 2023
Oct 29 2023
Oct 25 2023
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Oct 19 2023
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Oct 11 2023
Oct 11 2023
Oct 8 2023
Oct 8 2023
odkupiciel375 renamed T176048: 50cal tracer box is missing # in ammo type from 50cal tracer box missing # in ammo type to 50cal tracer box is missing # in ammo type.
Oct 4 2023
Oct 4 2023
Sep 27 2023
Sep 27 2023
Sep 26 2023
Sep 26 2023
Aug 29 2023
Aug 29 2023
Aug 10 2023
Aug 10 2023
Feb 27 2023
Feb 27 2023
Sep 28 2022
Sep 28 2022
odkupiciel375 changed Category from category:general to category:movement on T167859: Not useable ("Unavailable") ladders on harbor cranes.
odkupiciel375 changed Category from category:general to category:visualstructures on T167858: Visual bugs on graveyard walls and tombstones.
May 26 2022
May 26 2022
May 25 2022
May 25 2022
Another way to reproduce this issue is to:
- enter Game Master mode
- take control of a unit that has binoculars
- press [B] to equip binoculars
- press ESC and go back to Game Master mode
- take control of another unit
- press [RMB] to aim down the sights and it will show binocular 'view mask'
May 24 2022
May 24 2022
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