When User changes field Visualization->UI->Name to non-localized string in prefab SCR_EditableCharacterComponent component then it will not showup in search results in game masters entity browser.
Description
Description
Details
Details
- Severity
- Trivial
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
In world editor:
- Edit prefab (that is added to the entity browser list of spawnable objects)
- Find and select SCR_EditableEntityComponent (same issue for SCR_EditableCharacterComponent)
- Change value of Visualization->UI->Name to something that is not localized
- save and bundle the project
In game:
- Enable mod in workshop
- Start Game master
- Open Entity browser [Tab]
- Use search filed to find modded object
- Clear search filed (and hit Enter) and verify by manually searching for modded object
Search result:
Manual result:
Case sensitive search result: