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May 10 2016

enex edited Steps To Reproduce on T84026: Game crashed in Invade and annex at the point when I was firing MK6 mortars.
May 10 2016, 11:55 AM · Arma 3
enex added a comment to T82331: Sprint with binoculars in hand has at least three problems..

Agreed on the sprint.It quite fast considering all weight still carred
on your body.

  1. Sprint in the kneel position no has specific animation (instead this, the player visually sees still the erect animation)

Steps to reproduce: Dev branch: (1.45.13.0665)

Altis
Place squadleader on the map
Preview
Equip binoculars
(press enter for 3rd person)
start moving and Double press shift for sprint
without stopping press X for crouch
Experience same animation (errect sprint) while
icon will change to a crouched position

3.Can't reproduce.My character is not stopping (look above what
happens when I switch from errect to crouched)

May 10 2016, 10:59 AM · Arma 3
enex added a comment to T82317: Arco Scope Obstruction.

Related http://feedback.arma3.com/view.php?id=23445

(RCO scope and backpack (assault pack) blocks your view when deployed with SPMG)

May 10 2016, 10:59 AM · Arma 3
enex added a comment to T82309: Mk17 Holosight has wrong description.

However the zoom of your eyes have nothing to do with holosight optic right?
Meaning that your view get zoomed in but holosight don't have zoom level at all.

May 10 2016, 10:58 AM · Arma 3
enex added a comment to T82242: Healing animation bugs.

Well done on footsteps (haven't tested yet)

Push back waiting, Personally I found it important
to fix it, from immersion standpoint.Keep up.

-----------------------------------------

Footsteps sound is fixed.

Do animation however seem speed up?

May 10 2016, 10:56 AM · Arma 3
enex added a comment to T82242: Healing animation bugs.

He means the character position changes without his input away from
healed person.

Seem like healing other person animation is teleporting you away from
person leading to you always injecting syringe in the air instead of
the person.

May 10 2016, 10:56 AM · Arma 3
enex added a comment to T81812: When aiming down the sight screen gets black.

^

Although different scopes and not with vest but with backpack.
So it's more related then duplicated.

May 10 2016, 10:42 AM · Arma 3
enex added a comment to T81812: When aiming down the sight screen gets black.

Without RCO works without problems.
Without backpack works (assault pack) right.

May 10 2016, 10:42 AM · Arma 3
enex edited Steps To Reproduce on T81812: When aiming down the sight screen gets black.
May 10 2016, 10:42 AM · Arma 3
enex added a comment to T81789: Mods are not being scanned.

This issue doesn't happen anymore.If you guys verified that there is not
error in RPT log, this can be closed.

May 10 2016, 10:42 AM · Arma 3
enex edited Steps To Reproduce on T81789: Mods are not being scanned.
May 10 2016, 10:42 AM · Arma 3
enex added a comment to T81711: Character dies when deploys weapon.

This should be fixed now.I'm always in doubt whether choose unlisted or private.
Anyway now is unlisted.

May 10 2016, 10:39 AM · Arma 3
enex added a comment to T81711: Character dies when deploys weapon.

Experienced again without moving with simply deploying weapon on sandbags.
On the same second station same COF.It happens sometimes though.

May 10 2016, 10:39 AM · Arma 3
enex added a comment to T81711: Character dies when deploys weapon.

Update:
https://www.youtube.com/watch?v=5Qdm5Hm2gZ8&feature=youtu.be

FIrst 2 minutes are just me trying to reproduce problem with
no success mainly because I wasn't near stakes, or was hiting X
key instead of C (they are close to each other)

If you wanna get to the point this is the time to watch from 2:10

//Tell me if you need more help from me.

May 10 2016, 10:39 AM · Arma 3
enex added a comment to T81711: Character dies when deploys weapon.

Can make video is necessary.

May 10 2016, 10:39 AM · Arma 3
enex edited Steps To Reproduce on T81711: Character dies when deploys weapon.
May 10 2016, 10:39 AM · Arma 3
enex added a comment to T81664: Clipping into stadium..

Not fixed in Friday dev branch.

May 10 2016, 10:38 AM · Arma 3
enex added a comment to T81664: Clipping into stadium..

Today devbranch doesn't contain fix.

May 10 2016, 10:38 AM · Arma 3
enex added a comment to T81664: Clipping into stadium..

Adam I will monitor next dev patches to see if is in.Any news on when will it be published? Tomorow, nextweek, etc.

May 10 2016, 10:37 AM · Arma 3
enex edited Steps To Reproduce on T81664: Clipping into stadium..
May 10 2016, 10:37 AM · Arma 3
enex added a comment to T81605: Add motionblur to belt feed and ejected rounds and belt [with gif].

Gain is to small to be worth it's doing.Let resources to more important things.

May 10 2016, 10:36 AM · Arma 3
enex added a comment to T81494: Make distance attenuation (on sound) correct based on the 'Inverse Square Law'.

https://www.youtube.com/watch?v=CNs-m0snWb8

Inverse square law for audio fall off doesn't work in games because dynamic
range is not big enough.

May 10 2016, 10:32 AM · Arma 3
enex added a comment to T62491: 'Tap' a friend on the back.

It's not just displayed message on screen.

Your vision shake tiny quick bit enought for
you to take notice that someone tapped you.

May 10 2016, 12:02 AM · Arma 3

May 9 2016

enex added a comment to T58799: Deploying a weapon / proper use of bipods.

Look at BF4 bipods.

It's so useful and fun to use that I have always
machinegun with me.

Though instead of looking through the scope causing
bipods to deploy custom key would be employed.

Good thing in BF4 bipods is - limited angle of your
sway left/right, up and down as well.

May 9 2016, 3:50 PM · Arma 3