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Sep 6 2023

StJimmy added a comment to T174784: Current amount of stamina doesn't get saved on server. Always on full when relogging in..

Made even a separate mod for it now
https://steamcommunity.com/sharedfiles/filedetails/?id=3031681047

Sep 6 2023, 12:18 PM · DayZ

Sep 5 2023

StJimmy added a comment to T174784: Current amount of stamina doesn't get saved on server. Always on full when relogging in..

Actually even better solution:

modded class PlayerBase
{
	override void AfterStoreLoad()
	{
		super.AfterStoreLoad();
		GetStaminaHandler().SetStamina(GetStatStamina().Get());
	}
}
Sep 5 2023, 12:30 AM · DayZ

Sep 3 2023

StJimmy added a comment to T174784: Current amount of stamina doesn't get saved on server. Always on full when relogging in..

So just this is really needed for the Stamina to get loaded from the PlayerStats since seems like PlayerStats aren't loaded before the Init but they're loaded before the first Update cycle. There's not a single m_Player.GetStatStamina().Get() in the StaminaHandler to actually load the Stamina from save. Why is it even build like this? Also there's basically three times m_Player.GetStatStamina().Set(m_Stamina) calls because SetStamina also calls it though SyncStamina, which there are two in the Update.

Sep 3 2023, 4:38 AM · DayZ

Aug 17 2023

StJimmy created T174784: Current amount of stamina doesn't get saved on server. Always on full when relogging in..
Aug 17 2023, 2:47 PM · DayZ

Mar 26 2023

StJimmy added a comment to T171196: Arma 3, DayZ & Arma Reforger BSoD when Fanatec wheel plugged in and BattlEye is enabled..

I've now gone through installing the Fanatec drivers from 412 up to 447 and 450 current versions. It's now not crashing if I've my wheel plugged in. But it's crashing now if I've my ClubSport V3 Pedals plugged in, so it went to completely opposite now.

Mar 26 2023, 9:34 PM · Arma Reforger
StJimmy added a comment to T171196: Arma 3, DayZ & Arma Reforger BSoD when Fanatec wheel plugged in and BattlEye is enabled..

Here's thread and post by me and looks like Fanatec has tried to see where the issue is for some time.

Mar 26 2023, 6:58 PM · Arma Reforger
StJimmy added a comment to T171196: Arma 3, DayZ & Arma Reforger BSoD when Fanatec wheel plugged in and BattlEye is enabled..

Also it happens in DayZ. Somehow had the wheel at Xbox mode and not in PC mode first when I tried.

Mar 26 2023, 6:03 PM · Arma Reforger
StJimmy renamed T171196: Arma 3, DayZ & Arma Reforger BSoD when Fanatec wheel plugged in and BattlEye is enabled. from Arma 3 & Arma Reforger BSoD when Fanatec wheel plugged in and BattlEye is enabled. to Arma 3, DayZ & Arma Reforger BSoD when Fanatec wheel plugged in and BattlEye is enabled..
Mar 26 2023, 6:03 PM · Arma Reforger
StJimmy added a comment to T171196: Arma 3, DayZ & Arma Reforger BSoD when Fanatec wheel plugged in and BattlEye is enabled..

Also if I remember right this didn't happen in the 2022 Summer-Autumn, so some update happened after that.

Mar 26 2023, 5:54 PM · Arma Reforger
StJimmy added a comment to T171196: Arma 3, DayZ & Arma Reforger BSoD when Fanatec wheel plugged in and BattlEye is enabled..


Log files collected by Fanatec Driver.

Mar 26 2023, 5:44 PM · Arma Reforger
StJimmy created T171196: Arma 3, DayZ & Arma Reforger BSoD when Fanatec wheel plugged in and BattlEye is enabled..
Mar 26 2023, 5:42 PM · Arma Reforger

Sep 30 2022

StJimmy added a comment to T165426: Zeroing issues on M249 SAW, M16, PKM and RPK-74.

Still there even in Experimental. Some examples

Sep 30 2022, 2:06 AM · Arma Reforger

Jun 13 2022

StJimmy added a comment to T165204: Not enough "eye zoom"! Cannot properly see distant enemies..

What about if the focus is lower or you couldn't do it at all except when you walk or stand still. That way you could better focus when you go slowly. Focusing should be hard when you move especially sprinting.

Jun 13 2022, 4:31 PM · Arma Reforger

May 27 2022

StJimmy created T165426: Zeroing issues on M249 SAW, M16, PKM and RPK-74.
May 27 2022, 12:45 PM · Arma Reforger

May 25 2022

StJimmy added a comment to T165350: Hardcoded keybinds in respawn map and switch radio UI.

Hmm should've do collection of all hard coded keybinds? I've noticed some inventory actions are hard coded like dropping items (G) and there were some others also. Can't bind Inventory to good old G for that reason... Need to check later more if you aren't faster.

May 25 2022, 11:59 AM · Arma Reforger

May 20 2022

StJimmy added a comment to T164972: Game stutters when moving mouse, if mouse polling rate is above 125hz.

Likely related to the negative mouse acceleration that they have in the game? Very noticeable how bad it's when you go in vehicle turret.

May 20 2022, 9:44 AM · Arma Reforger
StJimmy added a comment to T165009: INPUT: Weapon Mode select - (Toggle Muzzle/Firemode) input firing repeatedly instead of once - on rebind.

There are some other keybinds that do the same. Here's the list I know so far:
CharacterNextFireMode
CharacterNextMuzzle
CharacterWeaponManualSafety
CharacterWeaponADS
VehicleADS

May 20 2022, 9:40 AM · Arma Reforger
StJimmy added a comment to T165037: Mouse Button 4 and 5 Missing.

None of the mouse things can be set in-game. However Mouse Button 4 and 5 are supported already which are button 3 and 4. They just need to fix the in-game binding in the menu. Alternative way now is to edit .chimeraUserInput.conf file. When you bind something in the keybind you want to set, it appears there.

May 20 2022, 8:53 AM · Arma Reforger

May 19 2022

StJimmy added a comment to T164873: Keybinds cannot be cleared / Cannot bind mouse inputs.

Workaround until fixed for all bindings is to download the tools and edit the .chimeraUserInput.conf file. Need to bind something else first for the specific keybind to appear in there:



May 19 2022, 11:07 AM · Arma Reforger
StJimmy created T164937: Default control is Prone instead of Prone or stand..
May 19 2022, 1:33 AM · Arma Reforger