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May 10 2016

Cthulhu616 added a comment to T68643: Helicopters drop when AA hits them.

have u ever seen a helicopter hit by a rocket? look for it at youtube...

May 10 2016, 4:02 AM · Arma 3
Cthulhu616 added a comment to T68590: exaggerated blood effects.

yeah... i like those effects aswell, but the way the blood is spreading just looks stupid

May 10 2016, 4:00 AM · Arma 3
Cthulhu616 edited Steps To Reproduce on T68590: exaggerated blood effects.
May 10 2016, 4:00 AM · Arma 3
Cthulhu616 added a comment to T68535: People in Zamak looks like immortal.

confirm... realized it aswell

May 10 2016, 3:58 AM · Arma 3
Cthulhu616 added a comment to T68355: lbSetTooltip doesn't support line breaks.

would be great

May 10 2016, 3:51 AM · Arma 3
Cthulhu616 added a comment to T66341: Fatigue Blurring causes physical sickness.

i like the effect, don't have problems with it... just stop sprinting all the time and also take some time to rest...

May 10 2016, 2:37 AM · Arma 3
Cthulhu616 added a comment to T65422: Scripting - Chat Script Commands Not Working for Civilian Side (i.e. groupChat).

confirm, realised it too (using sidechat)

May 10 2016, 1:58 AM · Arma 3
Cthulhu616 added a comment to T65328: Cannot control vehicles created on run.

Video Here: http://www.youtube.com/watch?v=JsUFcILlivI

May 10 2016, 1:56 AM · Arma 3
Cthulhu616 edited Steps To Reproduce on T65328: Cannot control vehicles created on run.
May 10 2016, 1:55 AM · Arma 3
Cthulhu616 added a comment to T65207: Feature: Allow windows and window shutters to be opened.

definately needed

May 10 2016, 1:51 AM · Arma 3
Cthulhu616 added a comment to T63678: function "items" doesn't work for GPS,Map,Watch,Compass and Radio.

GPS, Map, Watch, compass, nvgoggles... can be accessed via assigneditem

ticket can be closed

May 10 2016, 12:50 AM · Arma 3
Cthulhu616 edited Steps To Reproduce on T63678: function "items" doesn't work for GPS,Map,Watch,Compass and Radio.
May 10 2016, 12:50 AM · Arma 3
Cthulhu616 added a comment to T62778: Environment sounds are muted when inside an open vehicle.

confirm. I realised that all sounds vanish (environment sounds: wind, insects...) when i get into a quadbike

May 10 2016, 12:15 AM · Arma 3

May 9 2016

Cthulhu616 added a comment to T61222: Arma III + Fraps = Blackscreen.

can't confirm, fraps+arma works perfect

May 9 2016, 10:55 PM · Arma 3
Cthulhu616 added a comment to T61017: AI controlled Vehicles can't cross bridge.

confirm. they stop infront of brdiges and do not cross them/try to find another way around bridges.

same as at the start of arma 2 ;-)

May 9 2016, 10:39 PM · Arma 3
Cthulhu616 added a comment to T59788: Recoil way to high.

recoil is fine... no adjustments needed here

May 9 2016, 7:13 PM · Arma 3
Cthulhu616 edited Steps To Reproduce on T59246: Jerking characters at burning vehicles.
May 9 2016, 6:45 PM · Arma 3
Cthulhu616 edited Steps To Reproduce on T59228: "House 2 (big inhabited) v1" window glass attached to door animation + collision issues.
May 9 2016, 6:45 PM · Arma 3