Details
- Panel Type
- Query Panel
- Editable By
- Tnfkdg (Tnfkdg)
- Appears On
- Tnfkdg's Dashboard
Resolved for 1.29
Hello,
Please upload all the listed files to this ticket.
Regards,
Geez
Thank you,
We will investigate.
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
However, this could also have been a glitch with the player being clipped into object.
Regards,
Geez
Just as a update - I have GB speed and my ping is usually less than 20. My consoles have no lag issues playing and my PC setup is better than they are. I hope this complaint finds it's way to someone who cares enough to read it and try to do somthing positive with the game. I genuinely like this game and have thousands of hours into it.
The BattlEye team is in charge of hack detection and ban distribution.
We have nothing further to add as we cannot share any details in regards to the investigation and banning process or any internal processes of BattlEye.
This is still a prevalent issue for me since the 1.3 update happening seemingly randomly. No errors, no crash log, just CPU being spiked to %100. Freezes my computer most of the time to the point of hard reset, sometimes it'll recover after a couple minutes. Would love for this to be looked further into or given some guidance on how to avoid it
+
The current coloration seems much too yellow especially compared to other M81 items. the M69 vest in M81 looks much closer albeit worn. This offcoloring leads me to often ditch a vest entirely in Vanilla because it simply stands out that much in my experience (+ the minimal ballistic protection and rarity of mortars in matches).
Close
Ya, ive had people clip into my base and take stuff without ever breaking a lock or wall. So annoying!!!
In T190448#2840446, @Quantumcream wrote:This is 100% fixed for me, check audio settings in game
I would say this is one of the major issues with the game on PS5. It seriously hinders the enjoyment of the game.
This is 100% fixed for me, check audio settings in game
I have the same issue too.
Compré el juego y a hora me pide que compre el Game pass y no me deja jugarlo que tengo que aser
Please see additional logs from the Arma game folder:
I just made a potential important discovery: the glitch seems to be caused by too much data usage. I’ve logged out of a server with an unloaded shotgun in hand, and when I logged back on to the server, the pellet placement was correct. But as soon as I started looking around, which loaded assets in, the glitch reoccurred.
Has the bug been fixed ?
ПРОШУ О ПОМОЩИ НА СЕРВЕРЕ 3944 (НАДБОР)
ПРОЩУ ПОМОЩИ НА СЕРВЕРЕ 3944 ( НАДБОР )
Something to tack on. Both 3-dial and 4-dials share the same health (1500). If this was implemented, perhaps the 3-dial could be weaker by comparison.
My issues have now gone away as I have replaced my GPU. Swapped the Nvidia 3800 with a Radeon 7900xtx. Obviously a very expensive fix, and I can't be sure if it's the hardware upgrade, (24GB VRAM now), or the different vendor.
The idea of controlling engine speed (gas) with the mouse wheel is just super!!! It makes sense to expand this function to control engine speed (gas) on helicopters, and in the future, on airplanes)) Similar mechanics were already in old games. Moreover, real Arma fans (including many of my friends), playing on consoles, buy keyboards and mice specifically for this game (otherwise the full potential of the engine will not be revealed).
You need to understand how Event Handlers interact in Arma 3 to get them to work properly. Geometry Arrow challenges you to decipher each obstacle pattern and rhythm to conquer the level with absolute precision.
It seems that the first AI member in a group actually can detect stairs and move up them, but only when I order the group to move to an actual building position. For example, if I am outside of the barracks building and order a "move there" and the cursor detects a building position, the first AI member will use the stairs and go up, but the members behind him will not. They still get very lost.
I've reinstalled the game, even deleted all save data locally and in the cloud, the bug is still there. Only thing I know is that I've never had it before 1.28 and it seems like it's common. I've survived all close combat fights when the enemy had shotgun, even when I was shot from back, most of the time I didn't even get shot, but if I did, maybe one pellet maximum connected and the rest was innacurate which looks really like that missalignment (I'm talkikg about encounters in range about 2-5 meters).
At the very least, have it unlock once the player inputs the code then disengages from it