Page MenuHomeFeedback Tracker

DayZ ModdingProject
ActivePublic

Members (59)

Watchers

  • This project does not have any watchers.

Details

Description

Space for mod related issues

Recent Activity

Fri, Mar 21

Vliek added a comment to T188795: RestCallbacks are leaking Memory (1.27 Experimental).

Even when you inherit RestCallback in an empty class and create an instance of it, it seems to be leaking

Fri, Mar 21, 12:05 PM · DayZ Modding, DayZ
Geez changed the status of T190242: Collapse all to terrain builder Library manager from New to Feedback.
Fri, Mar 21, 10:44 AM · DayZ Modding, DayZ
Geez changed the status of T190248: Buldozer crash on setting viewDistance from New to Assigned.
Fri, Mar 21, 10:41 AM · DayZ Modding, DayZ
kuzyn created T190248: Buldozer crash on setting viewDistance.
Fri, Mar 21, 1:11 AM · DayZ Modding, DayZ
M4ketech added a comment to T190242: Collapse all to terrain builder Library manager.

THIS!!! <3

Fri, Mar 21, 12:22 AM · DayZ Modding, DayZ

Thu, Mar 20

Shawminator created T190242: Collapse all to terrain builder Library manager.
Thu, Mar 20, 8:11 PM · DayZ Modding, DayZ
Geez changed the status of T190221: Ability to update "dispersion" / "dispersionModifier" in script. from New to Feedback.
Thu, Mar 20, 11:12 AM · DayZ Modding, DayZ
Geez closed T188903: Problem with incorrect transport physics due to orientation change call as Resolved.

Hello AlexWorkgroup.
Don't call SetOrientation, SetPosition or SetTransform on physically simulated objects.
Regards,
Geez

Thu, Mar 20, 10:55 AM · DayZ Modding, DayZ
VinGal updated subscribers of T190221: Ability to update "dispersion" / "dispersionModifier" in script..

@TheRealLowlife

Thu, Mar 20, 3:08 AM · DayZ Modding, DayZ
VinGal created T190221: Ability to update "dispersion" / "dispersionModifier" in script..
Thu, Mar 20, 3:07 AM · DayZ Modding, DayZ

Wed, Mar 19

bzed added a comment to T189712: Enforce script allows access to uninitialized variables during class inheritance - segfaulting in Linux.

@lava76 indeed that case crashes on linux. I've debugged that in an older version of https://steamcommunity.com/sharedfiles/filedetails/?id=3381664818 and the mod was rewritten to use proper constructors and super calls as you would do it in c++, which fixed the segfault. The original constructor was in the form as mentioned above, rather simple, some variables in the child class, and the access to the base class segfaulted.

Wed, Mar 19, 4:38 PM · DayZ Modding, DayZ
lava76 added a comment to T189712: Enforce script allows access to uninitialized variables during class inheritance - segfaulting in Linux.

There is no such thing as an uninitialized variable in EnforceScript. All variables are initialized to a default on declaration if there is no direct assignment (bool false, float 0.0, int 0 , string "", vector "0 0 0", anything other NULL), and this is a core language feature. Think Java/C#, not C/C++. The above example is valid code and completely fine. If that indeed crashes under Linux(?), that's a bug that needs to be fixed on that platform.

Wed, Mar 19, 2:58 PM · DayZ Modding, DayZ

Tue, Mar 18

Geez added a comment to T189877: Using the "ECE_NOPERSISTENCY_CHAR" flag for spawned items causes the player corruption when loading..

Hello, Unfortunately there is no Estimate I can provide.

Tue, Mar 18, 11:02 AM · DayZ Modding, DayZ
Geez changed the status of T190145: rest api from New to Feedback.
Tue, Mar 18, 10:48 AM · DayZ Modding, DayZ
TrueDolphin created T190145: rest api.
Tue, Mar 18, 8:38 AM · DayZ Modding, DayZ

Mon, Mar 17

TerjeBruoygard updated subscribers of T189877: Using the "ECE_NOPERSISTENCY_CHAR" flag for spawned items causes the player corruption when loading..

Can you share me some ETA?
We'd be very happy if this bug will be fixed in the upcoming update.
Because of this bug the development of one of our mods is put on pause.

Mon, Mar 17, 11:25 PM · DayZ Modding, DayZ
Geez closed T190111: Проблема с Battleye as Resolved.

Hello, please contact BattlEye directly at https://www.battleye.com/contact/. Also please check their FAQ page: https://www.battleye.com/support/faq/

Mon, Mar 17, 12:30 PM · DayZ Modding, DayZ
aefghaergeragergergrg created T190111: Проблема с Battleye.
Mon, Mar 17, 12:14 PM · DayZ Modding, DayZ
Geez changed the status of T190060: Class LOD inconsistency from Awaiting internal Testing to Assigned.
Mon, Mar 17, 12:02 PM · DayZ Modding, DayZ
Geez changed the status of T190060: Class LOD inconsistency from New to Awaiting internal Testing.
Mon, Mar 17, 12:02 PM · DayZ Modding, DayZ
Geez closed T190071: Object is not cleared - despite there is no actual strong refs for it. as Resolved.
Mon, Mar 17, 11:49 AM · DayZ Modding, DayZ

Sun, Mar 16

onemantooo added a comment to T190071: Object is not cleared - despite there is no actual strong refs for it..

Well. Figured it out. JsonSerializer seems to silentrly create strong ref inside of it. If we change m_ApiClient.GetSerializer() -> new JsonSerializer(). It works as expected.

Sun, Mar 16, 7:05 AM · DayZ Modding, DayZ
onemantooo edited Additional Information on T190071: Object is not cleared - despite there is no actual strong refs for it..
Sun, Mar 16, 6:33 AM · DayZ Modding, DayZ
onemantooo edited Additional Information on T190071: Object is not cleared - despite there is no actual strong refs for it..
Sun, Mar 16, 6:27 AM · DayZ Modding, DayZ
onemantooo edited Additional Information on T190071: Object is not cleared - despite there is no actual strong refs for it..
Sun, Mar 16, 6:24 AM · DayZ Modding, DayZ
onemantooo edited Additional Information on T190071: Object is not cleared - despite there is no actual strong refs for it..
Sun, Mar 16, 6:24 AM · DayZ Modding, DayZ
onemantooo created T190071: Object is not cleared - despite there is no actual strong refs for it..
Sun, Mar 16, 6:21 AM · DayZ Modding, DayZ

Sat, Mar 15

TrueDolphin updated the task description for T190060: Class LOD inconsistency .
Sat, Mar 15, 11:54 PM · DayZ Modding, DayZ
TrueDolphin created T190060: Class LOD inconsistency .
Sat, Mar 15, 11:52 PM · DayZ Modding, DayZ

Fri, Mar 14

Geez closed T189415: After Update issues with building doors/geo as Resolved.

Resolved for the upcoming hotfix.

Fri, Mar 14, 12:20 PM · DayZ Modding, DayZ
Geez closed T189299: Animated Geometry issue as Resolved.

Resolved for the upcoming hotfix.

Fri, Mar 14, 12:20 PM · DayZ Modding, DayZ

Tue, Mar 11

Geez changed the status of T189877: Using the "ECE_NOPERSISTENCY_CHAR" flag for spawned items causes the player corruption when loading. from Assigned to Confirmed Internally.
Tue, Mar 11, 6:00 PM · DayZ Modding, DayZ
Geez changed the status of T189877: Using the "ECE_NOPERSISTENCY_CHAR" flag for spawned items causes the player corruption when loading. from New to Assigned.
Tue, Mar 11, 10:44 AM · DayZ Modding, DayZ
TerjeBruoygard created T189877: Using the "ECE_NOPERSISTENCY_CHAR" flag for spawned items causes the player corruption when loading..
Tue, Mar 11, 5:42 AM · DayZ Modding, DayZ

Mon, Mar 10

Geez changed the status of T189758: Add GetSoundHit() in SurfaceInfo from Awaiting internal Testing to Feedback.
Mon, Mar 10, 4:45 PM · DayZ Modding, DayZ
Geez changed the status of T189758: Add GetSoundHit() in SurfaceInfo from New to Awaiting internal Testing.
Mon, Mar 10, 4:44 PM · DayZ Modding, DayZ
Geez changed the status of T189790: Terrain Builder - Elevation locks model in Buldozer from New to Assigned.
Mon, Mar 10, 4:26 PM · DayZ Modding, DayZ
Geez changed the status of T189816: Allow setting the collision box scriptside from New to Feedback.
Mon, Mar 10, 1:31 PM · DayZ Modding, DayZ
Geez changed the status of T189838: Buldozer object layer display from New to Feedback.
Mon, Mar 10, 12:44 PM · DayZ Modding, DayZ
Siderist added a comment to T189838: Buldozer object layer display.

Yes please

Mon, Mar 10, 12:22 AM · DayZ Modding, DayZ
Nate_LapT created T189838: Buldozer object layer display.
Mon, Mar 10, 12:16 AM · DayZ Modding, DayZ
DonAlfredo added a comment to T189816: Allow setting the collision box scriptside.

I second this, would be a neat feature <3

Mon, Mar 10, 12:02 AM · DayZ Modding, DayZ
Nate_LapT added a comment to T189790: Terrain Builder - Elevation locks model in Buldozer.

What's even more annoying with this feature, is when you forget which layer this object is on and have to go one by one and hope you don't have multiple objects placed on the same layer as you try to click it in terrain builder!

Mon, Mar 10, 12:00 AM · DayZ Modding, DayZ

Sun, Mar 9

inkihh created T189816: Allow setting the collision box scriptside.
Sun, Mar 9, 3:40 PM · DayZ Modding, DayZ
M4ketech created T189790: Terrain Builder - Elevation locks model in Buldozer.
Sun, Mar 9, 4:20 AM · DayZ Modding, DayZ

Sat, Mar 8

Genriet1 edited Additional Information on T189758: Add GetSoundHit() in SurfaceInfo.
Sat, Mar 8, 1:35 PM · DayZ Modding, DayZ
Genriet1 created T189758: Add GetSoundHit() in SurfaceInfo.
Sat, Mar 8, 1:35 PM · DayZ Modding, DayZ

Fri, Mar 7

Hahayeahman added a comment to T189703: Unable to connect to Map SAHINKAYA with DayZServer.Exe (forced disconnection on loading).

I haven’t been able to log in similar to what you have said I get through the queue and disconnect

Fri, Mar 7, 6:27 PM · DayZ Modding, DayZ
Geez added a comment to T189703: Unable to connect to Map SAHINKAYA with DayZServer.Exe (forced disconnection on loading).

Hello JohnMcLane.
You have sent the mod but there are apparently dependencies on other mods that are not written anywhere.
You should also provide mission files for the server.

Fri, Mar 7, 1:20 PM · DayZ Modding, DayZ
Geez changed the status of T189712: Enforce script allows access to uninitialized variables during class inheritance - segfaulting in Linux from New to Assigned.
Fri, Mar 7, 10:54 AM · DayZ Modding, DayZ