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Description

Space for mod related issues

Recent Activity

Yesterday

iceblade122 updated subscribers of T169908: [Feature Request] Add GlobalArmor of Attachments into the Player Hit Calculation.

Hey @Geez. Hope you're doing well. I was just wondering if this being "Reviewed" means it is scheduled to get added to the game?

Fri, Feb 21, 9:27 PM · DayZ Modding, DayZ
TheBuster added a comment to T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.

Btw, if i close the script editor after pressing F7 and start the script editor from workbench again, then all is good. But the error happens again after multiple time pressing F7.

Fri, Feb 21, 2:57 PM · DayZ Modding, DayZ
Geez reopened T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time as "Assigned".
Fri, Feb 21, 2:56 PM · DayZ Modding, DayZ
TheBuster added a comment to T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.

Fri, Feb 21, 2:55 PM · DayZ Modding, DayZ
TheBuster added a comment to T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.

Fri, Feb 21, 2:53 PM · DayZ Modding, DayZ
Geez added a comment to T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.

Please upload the mdmp file

Minidump has been generated into the file C:\Users\RalfG\AppData\Local\DayZ Exp\workbenchApp_2025-02-21_10-56-34.mdmp

Fri, Feb 21, 1:43 PM · DayZ Modding, DayZ
TheBuster added a comment to T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.

I have tried to clear the cache of the Workbench. Has not worked. C:\Users\%user%\AppData\Local\DayZ Exp

Fri, Feb 21, 1:15 PM · DayZ Modding, DayZ
TheBuster changed Severity from severity:none to severity:crash on T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.
Fri, Feb 21, 11:08 AM · DayZ Modding, DayZ
TheBuster added a comment to T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.

Problem was at the end not solved. This issue came back and i hope it will be resolved with new version.

Fri, Feb 21, 11:07 AM · DayZ Modding, DayZ

Thu, Feb 20

Geez changed the status of T189206: Damage zones disable when inventory slots are occupied (bone link issue) from New to Assigned.
Thu, Feb 20, 11:02 AM · DayZ Modding, DayZ
Geez changed the status of T189203: Attaching magazine ignores CanLoadBullet() in WeaponManager from New to Assigned.
Thu, Feb 20, 11:01 AM · DayZ Modding, DayZ
LBmaster added a comment to T189142: All remaining DayZ Compiler undetected syntax errors.

https://feedback.bistudio.com/T162283 this is also still a thing. I reported it more than 3 years ago and it's super simple to reproduce and probably also to fix

Thu, Feb 20, 7:51 AM · DayZ Modding, DayZ

Wed, Feb 19

VasliyP added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .
Wed, Feb 19, 6:28 PM · DayZ Modding, DayZ
Genriet1 edited Additional Information on T189206: Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:32 PM · DayZ Modding, DayZ
Genriet1 edited Additional Information on T189206: Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:31 PM · DayZ Modding, DayZ
Genriet1 renamed T189206: Damage zones disable when inventory slots are occupied (bone link issue) from Damage Zones Disable When Inventory Slots Are Occupied (Bone Link Issue) to Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:15 PM · DayZ Modding, DayZ
Genriet1 created T189206: Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:13 PM · DayZ Modding, DayZ
Genriet1 changed Reproducibility from reproducibility:none to reproducibility:always on T189203: Attaching magazine ignores CanLoadBullet() in WeaponManager.
Wed, Feb 19, 5:12 PM · DayZ Modding, DayZ
nlaak added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

Они ничего править не будут, у них там при определённой смене анимации вообще пропадает юнит.

Wed, Feb 19, 2:16 PM · DayZ Modding, DayZ
Genriet1 created T189203: Attaching magazine ignores CanLoadBullet() in WeaponManager.
Wed, Feb 19, 1:32 PM · DayZ Modding, DayZ
Genriet1 edited Additional Information on T189203: Attaching magazine ignores CanLoadBullet() in WeaponManager.
Wed, Feb 19, 1:32 PM · DayZ Modding, DayZ
intenso2891 added a comment to T188989: Need help with DayZ server crash (please).

on this hosting work 3 servers, and problem only with one.

@Geez pls help, i attach all mdmp, pls tell why server crash...

Hello intenso2891.
Unfortunately this is dependent on the responsible developer to check. Currently there are internal priorities which come first. We understand this might be frustrating and we apologise for the prolonged time it might take to check this.

Wed, Feb 19, 12:43 PM · DayZ Modding, DayZ
Geez added a comment to T188989: Need help with DayZ server crash (please).

on this hosting work 3 servers, and problem only with one.

@Geez pls help, i attach all mdmp, pls tell why server crash...

Wed, Feb 19, 11:36 AM · DayZ Modding, DayZ

Tue, Feb 18

intenso2891 added a comment to T188989: Need help with DayZ server crash (please).

on this hosting work 3 servers, and problem only with one.

Tue, Feb 18, 6:44 PM · DayZ Modding, DayZ
BaconBuns added a comment to T188989: Need help with DayZ server crash (please).

should try a net latency tracker and see if there are latency spikes over 250ms anything over 250 seems to freeze or crash the game. packetstats.com are simple hand page just let it run for hour and look at what the max ping latency is..

I don't understand what the server crash and the game crash and ping have to do with it. the server cannot crash from ping.

Tue, Feb 18, 5:10 PM · DayZ Modding, DayZ
Cpt.Sauna updated subscribers of T185028: Cannot set object material when not pristine.

Any update to this? Considering the coming changes with "re-texture" options @Geez

Tue, Feb 18, 4:24 PM · DayZ Modding, DayZ
VasliyP added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

In general, the situation is this: with the help of these commands, the weapon is raised, but is immediately cancelled, as if something is canceling the raising of the weapon, but I still can’t understand what is preventing the raising((

Tue, Feb 18, 3:28 PM · DayZ Modding, DayZ

Mon, Feb 17

VasliyP added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

This also doesn't work unfortunately(

Mon, Feb 17, 11:31 PM · DayZ Modding, DayZ
BaconBuns added a comment to T188989: Need help with DayZ server crash (please).

disabled hardware accelerated GPU scheduling on Windows

Mon, Feb 17, 8:10 PM · DayZ Modding, DayZ
intenso2891 added a comment to T188989: Need help with DayZ server crash (please).

@Geez Please take 5 minutes of your time. I can't find the reason for the crashes.

Mon, Feb 17, 4:51 PM · DayZ Modding, DayZ
intenso2891 added a comment to T188989: Need help with DayZ server crash (please).

should try a net latency tracker and see if there are latency spikes over 250ms anything over 250 seems to freeze or crash the game. packetstats.com are simple hand page just let it run for hour and look at what the max ping latency is..

Mon, Feb 17, 4:50 PM · DayZ Modding, DayZ
BaconBuns added a comment to T188989: Need help with DayZ server crash (please).

should try a net latency tracker and see if there are latency spikes over 250ms anything over 250 seems to freeze or crash the game. packetstats.com are simple hand page just let it run for hour and look at what the max ping latency is..

Mon, Feb 17, 2:31 PM · DayZ Modding, DayZ
Geez changed the status of T189106: Widget::SetSize breaks adaptive resolution from New to Assigned.
Mon, Feb 17, 1:41 PM · DayZ Modding, DayZ
Geez changed the status of T189137: false Broken casting error from New to Assigned.
Mon, Feb 17, 1:23 PM · DayZ Modding, DayZ
Geez closed T189140: Exception code: C0000374 A heap has been corrupted as Resolved.
Mon, Feb 17, 1:20 PM · DayZ Modding, DayZ
Geez changed the status of T189142: All remaining DayZ Compiler undetected syntax errors from New to Assigned.
Mon, Feb 17, 1:20 PM · DayZ Modding, DayZ
Geez changed the status of T189179: .rvmat misspellings from New to Assigned.
Mon, Feb 17, 1:07 PM · DayZ Modding, DayZ
LBmaster added a comment to T189142: All remaining DayZ Compiler undetected syntax errors.

Also one error I often ran into is, that double escaped quotes cause a problem with the parser. I though I already opened a ticket for that, but I cannot find it anymore, so here again in short:
string str = "\"\""; will cause a compile error. The content of the str variable should be "", so I have to escape both quotes with a backslash, but there seesm to be some problem with the index being put one too far ahead or something else. I currently have to workaround the problem by using string str = "\"" + "\"", which is quite annoying to do

Mon, Feb 17, 1:04 PM · DayZ Modding, DayZ
LBmaster updated subscribers of T189142: All remaining DayZ Compiler undetected syntax errors.

@Geez any intentions on fixing the compiler?

Mon, Feb 17, 9:22 AM · DayZ Modding, DayZ
LBmaster added a comment to T188795: RestCallbacks are leaking Memory (1.27 Experimental).

yeah, probably has been an issue before, but now we see the leaked instances in the logs, we did not have this before

Mon, Feb 17, 9:21 AM · DayZ Modding, DayZ

Sun, Feb 16

VinGal created T189179: .rvmat misspellings.
Sun, Feb 16, 6:34 PM · DayZ Modding, DayZ
intenso2891 added a comment to T188989: Need help with DayZ server crash (please).

@Geez please help. please..

Sun, Feb 16, 12:39 PM · DayZ Modding, DayZ

Sat, Feb 15

Hunterz added a comment to T171241: Some summary of Workbench/Anim editor bugs.
  1. when trying add new collumn which name already exist workbench crash
Sat, Feb 15, 10:22 AM · DayZ Modding, DayZ
Hunterz updated subscribers of T160243: [Feature Request] get texture from attached object (wall camonet).

Can be this fix added to 1.27 as well ? There is alread lot of hidden selection fixes, but this is missing. @Geez

Sat, Feb 15, 10:19 AM · DayZ Modding, DayZ
intenso2891 added a comment to T188989: Need help with DayZ server crash (please).

@Geez please help. server steel crashes. need help. pls

Sat, Feb 15, 8:16 AM · DayZ Modding, DayZ

Fri, Feb 14

Geez closed T188761: typedef unrelated error as Resolved.
Fri, Feb 14, 4:58 PM · DayZ Modding, DayZ
wouter.commandeur added a comment to T188385: Attachments on Barrel crashes 1.27 EXP (server and client).


This is the minimal mod to cause the crash. Do we need to supply more dumps?
We would really like to retain the dyeing functionality.

Fri, Feb 14, 4:11 PM · DayZ Modding, DayZ
auxOlives updated the task description for T189140: Exception code: C0000374 A heap has been corrupted.
Fri, Feb 14, 1:02 PM · DayZ Modding, DayZ

Thu, Feb 13

LBmaster created T189142: All remaining DayZ Compiler undetected syntax errors.
Thu, Feb 13, 12:34 PM · DayZ Modding, DayZ
auxOlives created T189140: Exception code: C0000374 A heap has been corrupted.
Thu, Feb 13, 11:26 AM · DayZ Modding, DayZ