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- User Since
- Mar 4 2013, 4:35 PM (611 w, 3 d)
May 3 2023
Nicely described the teamplay issue and the suggestion of the "not unrealistic" solution. We're going this way. The idea is to show the squad leaders positions in a certain time periods (ideally it can be configurable) as well as placing the markers into the map.
Nov 22 2022
Hello, just letting you know. The protractor was added already in 0.96 version. There's the map drawing, but limited to personal usage ( not yet shared over the network ). The map drawing is planned for the future.
Regarding the size of the grid coordinates - we will try to improve it, but it's not a trivial task as it can easily clutter the screen with numbers.
Half duplex is the nice to have feature rather for the milsim groups. We will be adding it in the future.
May 10 2016
The quadcopter on the table is not intended to be usable. But they are using the proper model in each faction showcase.
The autonomous turret is now accessible and it also performs autonomous fire.
Anyone has sent the rpt file?
Could you send me rpt file from this session please?
We were able to simulate the problem once only on one computer. We are still on it. We completely remade the system of loading HUBs. The version is already in DEV version on Steam. If you could try it and give a feedback, it would be great.
diggers:
WibbleGTX:
Are you sure guys, you have the version 1.10?
Last posts say 1.08.
Ok, please, press LCTRL+/
"Game version copied to the clipboard" message will appear on your screen.
Paste it here. I will check it.
Could you pls provide more information?
Like version?
Can you measure FPS?
We have tried it many times but with no luck (repro does't work).
Maybe, could you try to lower your graphic settings and run the mission again?
The Friendly Fire module has been changed. The Instructor category is created just in case, there is an instructor figure available.
Leaving it open in case it will happen again.
Known issue. Fix in progress.
What sound setup do you have? 2.1 or 5.1 ?
I think this can be closed - it never happened again. Right?
It is very common description of the problem. Could you please provide more info?
Like what mission, task,...etc. Thank you.
Try another layer:
layer cutText ["", "BLACK OUT"];
Thanks a lot, typo fixed.
Definitely, you must leave the island with all units.
Fixed, it will take effect on next data sync (end of the day).
For RC we plan to have more small objects like boxes, cans, food, maps, laptops, drills and more...
May 9 2016
Added more rockets (more then 20).