User Details
- User Since
- Sep 5 2014, 10:29 AM (541 w, 6 d)
Oct 29 2024
Aug 3 2024
Jul 13 2024
Jul 10 2024
Same for the following modifications of Ural:
{DC1C2350CF665F9E}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_FIA_tanker.et {E6AEC014D162D686}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_FIA_command.et {A5647958579A4149}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_repair.et {34178E3A92776DA6}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_repair_FIA.et {4C81D7ED8F8C0D87}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_tanker.et {33BC05D02006BE44}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_tanker_CIV_base.et {4A59DAEFE645E8A0}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_tanker_CIV_orange.et {B3C8EC88E7782C78}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_tanker_CIV_pohona.et {DCAF0585D17B917A}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_tanker_CIV_ranomized.et
Same thing (version 1.2.0.76)
Steps to reproduce:
- Open workbench
- Create new empty mod (just for test)
- Create sub-scene for any world ({77C41EA429B6AC35}worlds/GameMaster/GM_Arland.ent for test)
- Place {1BABF6B33DA0AEB6}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_command.et in world
- Setup PeerTool
- Switch to Game Mode
And now server runs perfectly, but any client disconnects with JIPError:
18:41:59.761 RPL : rpl::Pip::ProcessNetToGame 18:41:59.761 RPL (E): IReplication::JIPError: Inconsistent item table on Slave connection. Item is missing or different item was loaded in its place. (item=0x40000047 layout=RplComponent) 18:41:59.761 RPL (E): Expected: 18:41:59.761 RPL (E): cpp_layout=_ScriptComponent_Layout 18:41:59.761 RPL (E): s_layout=script::Game::SCR_ArsenalComponent 18:41:59.761 RPL (E): IReplication::JIPError: Inconsistent item table on Slave connection. Item is missing or different item was loaded in its place. (item=0x40000048 layout=RplComponent) 18:41:59.761 RPL (E): Expected: 18:41:59.761 RPL (E): cpp_layout=_ScriptComponent_Layout 18:41:59.761 RPL (E): s_layout=script::Game::SCR_ResourceComponent 18:41:59.761 RPL (E): IReplication::JIPError: Inconsistent item table on Slave connection. Item is missing or different item was loaded in its place. (item=0x40000049 layout=TimeAndWeatherManagerEntity) 18:41:59.761 RPL (E): Expected: 18:41:59.761 RPL (E): cpp_layout=_UniversalInventoryStorageComponent_Layout 18:41:59.761 RPL (E): s_layout=script::Game::SCR_UniversalInventoryStorageComponent ...
And huge amount of same errors:
If you remove vehicle placed at step 4 then clients connects normally
Jul 6 2024
Mar 22 2024
Mar 19 2024
Jan 22 2024
Nov 16 2023
Sep 19 2023
You can use symolic links for this, from documents folder in powershell:
New-Item -ItemType SymbolicLink -Target '.\Arma 3\missions\' -Path '.\Arma 3 - Other Profiles\ProfileName\missions'
Sep 17 2023
But we are here - last update allows it without scripting. also, this does not negate the fact that this happens at 200 meters, just further increases intensify it more and this becomes noticeable even on powerful hardware.
it would be great to fix this since the A3 really lacks shadows at long distances
Sep 16 2023
diag_captureFrame results:
on - shadows at extreme preset
off - shadows disabled
*m - shadow distance
other settings: maxed out, 1440p (100%), 3km total + objects view distance
Sep 10 2023
To make it clearer and more useful I rewritten this part of proposal with more explanations.
To avoid braking of backward compatibility
we can introduce new commands with slightly
different name, but same behaviour as normal
counterparts, except for hasmaps:
Sep 8 2023
Mar 7 2018
Nov 25 2017
Jun 14 2017
a = [1, missionNamespace, uiNamespace, 4]; b = [] + a; //a = [1, missionNamespace, uiNamespace, 4] //b = [1, missionNamespace, uiNamespace, 4]
It works fine
May 8 2017
May 2 2017
Mar 16 2017
Aug 3 2016
Jul 26 2016
If object is dead then his side == CIVILIAN
playerSide can help you
Jun 3 2016
May 31 2016
Launched publisher v1.5
May 29 2016
May 10 2016
This bug working for MP: Run editor >> setArepture value >> join on server with night mission >> you have legal cheat :D