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SetAperture Does Not Reset After Mission Ends
Assigned, WishlistPublic

Description

When setting an aperture value with setAperture it stays persistent, even when exiting / ending the current mission. Restarting the game seems to be the only option to reset it without additional scripting (i.e. setAperture -1). Also observed within campaign environment (custom campaign): Aperture value set in one mission was dragged on to the next one.

Details

Legacy ID
2842643713
Severity
None
Resolution
Open
Reproducibility
Always
Category
Engine
Steps To Reproduce
  1. Create a night mission, write in trigger or init "setAperture 0.65;".
  2. Export to single missions.
  3. Start mission, then exit / end it.
  4. Start another mission on daytime and go blind.
Additional Information

Same issue as in closed ticket 0002775.

http://feedback.arma3.com/view.php?id=2775

Event Timeline

indeedpete edited Additional Information. (Show Details)
indeedpete set Category to Engine.
indeedpete set Reproducibility to Always.
indeedpete set Severity to None.
indeedpete set Resolution to Open.
indeedpete set Legacy ID to 2842643713.May 7 2016, 7:28 PM
indeedpete edited a custom field.
rizon02 added a subscriber: rizon02.May 7 2016, 7:28 PM
m1nd0 added a subscriber: m1nd0.May 7 2016, 7:28 PM

Would be nice if this would get fixed.

This bug working for MP: Run editor >> setArepture value >> join on server with night mission >> you have legal cheat :D